Player Matchup

Zhong Kui
Zhong Kui
Bigblackbing
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Bingmaster4785
Ao Kuang
Level 26
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
NgloriusGrey
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,522 Elo+
Solo
Neith
Neith
jeromexxxtracker
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
travmanson
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 36
1,466 SR
1,504 Elo+

VS

Team Averages
Level 37
1,543 SR
1,453 Elo+
Sol
Sol
Bunni02
Sol
Level 25
God Stats
61W - 70L
1,519 SR
Queue Stats
103W - 116L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
HaveFun7807
Zhong Kui
Level 40
God Stats
4W - 0L
1,759 SR
Queue Stats
53W - 48L
1,325 Elo+
Party 2
Bakasura
Bakasura
La Leche3032
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,502 Elo+
Party 2
Merlin
Merlin
RennCARP90
Merlin
Level 42
God Stats
25W - 23L
1,656 SR
Queue Stats
123W - 138L
1,433 Elo+
Solo
Horus
Horus
VicariousUser58
Horus
Level 59
God Stats
3W - 1L
1,280 SR
Queue Stats
20W - 35L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bigblackbing
Zhong Kui
10
4 / 3 / 3
6,504
542
11,608
13,501
8,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
10
2 / 4 / 3
6,501
542
5,996
10,459
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
NgloriusGrey
Amaterasu
12
2 / 0 / 0
7,079
590
4,619
10,682
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 0 / 3
6,042
504
4,987
6,485
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
travmanson
Anubis
8
0 / 9 / 0
5,112
426
1,312
10,601
4,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 2 / 1
6,195
516
7,588
6,734
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
HaveFun7807
Zhong Kui
11
0 / 0 / 0
6,652
554
4,831
7,708
6,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
La Leche3032
Bakasura
13
6 / 1 / 2
7,781
648
8,165
11,153
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
RennCARP90
Merlin
13
8 / 3 / 5
8,161
680
11,031
8,832
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 4
6,412
534
3,647
14,889
8,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
15
16
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bigblackbing
Zhong Kui
4
3
3
1.83
L
Ao Kuang
2
4
3
0.88
W
Sol
0
2
1
0.25
W
Zhong Kui
HaveFun7807
Zhong Kui
0
0
0
0
W
Bakasura
La Leche3032
Bakasura
6
1
2
7
L
Amaterasu
NgloriusGrey
Amaterasu
2
0
0
2
W
Merlin
RennCARP90
Merlin
8
3
5
3.5
W
1
4
4
0.75
L
2
0
3
3.5
L
Anubis
travmanson
Anubis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,522
Damage
35,262
51,728
Taken
49,316
25,758
Mitigated
25,890
16,587
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bigblackbing
Zhong Kui
11,608
1,741
119
6,514
13,501
8,632
216
6,294
6,922
38,045
0
L
Ao Kuang
5,996
1,568
0
779
10,459
3,109
0
1,875
7,913
28,760
0
W
Sol
7,588
2,603
197
2,395
6,734
2,110
857
1,645
4,997
50,490
0
W
Zhong Kui
HaveFun7807
Zhong Kui
4,831
675
0
4,841
7,708
6,250
0
0
7,208
53,717
0
W
Bakasura
La Leche3032
Bakasura
8,165
6,024
0
4,831
11,153
5,400
0
3,282
7,770
0
41,191
L
Amaterasu
NgloriusGrey
Amaterasu
4,619
1,861
0
5,966
10,682
6,348
0
5,031
5,161
0
45,479
W
Merlin
RennCARP90
Merlin
11,031
719
0
2,706
8,832
3,228
174
5,182
3,558
50,550
0
W
3,647
1,657
2,777
5,575
14,889
8,902
0
7,955
6,278
233
15,816
L
4,987
1,996
121
1,678
6,485
3,205
0
2,754
3,676
0
28,852
L
Anubis
travmanson
Anubis
1,312
279
0
1,410
10,601
4,464
25
7,575
2,867
20,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
35,201
269
Minions Killed
358
0
Camps Cleared
0
1,087,060
Distance Traveled
1,167,368
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,504
542
57
5
0
217,525
0
L
Ao Kuang
6,501
542
38
3
0
259,577
0
W
Sol
6,195
516
82
7
0
224,000
5
W
Zhong Kui
6,652
554
92
8
0
224,632
2
W
Bakasura
7,781
648
89
7
0
276,107
0
L
Amaterasu
7,079
590
90
8
0
203,153
0
W
Merlin
8,161
680
77
6
0
200,422
0
W
Horus
6,412
534
18
2
0
242,207
0
L
Neith
6,042
504
44
4
0
212,427
0
L
Anubis
5,112
426
40
3
0
194,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role