Player Matchup

Terra
Terra
DORON_wityormom
Terra
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
216W - 220L
1,520 Elo+
Party 1
Bellona
Bellona
SaklasTheFool
Bellona
Level 159
God Stats
1W - 3L
1,281 SR
Queue Stats
49W - 69L
1,532 Elo+
Party 1
Thor
Thor
SevereSidious
Thor
Level 154
God Stats
22W - 28L
1,285 SR
Queue Stats
394W - 372L
1,547 Elo+
Party 1
Thoth
Thoth
VastReality
Thoth
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
412W - 414L
1,659 Elo+
Party 1
Cernunnos
Cernunnos
nickypeezz
Cernunnos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,550 Elo+
Party 1
Team Averages
Level 139
1,413 SR
1,562 Elo+

VS

Team Averages
Level 119
1,605 SR
1,570 Elo+
Bakasura
Bakasura
BobbyGotThatTool
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 92L
1,602 Elo+
Party 2
Scylla
Scylla
JakeOFH
Scylla
Level 106
God Stats
3W - 0L
1,811 SR
Queue Stats
19W - 22L
1,511 Elo+
Party 2
Chaac
Chaac
Mr79th
Chaac
Level 62
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 28L
1,517 Elo+
Party 2
Ullr
Ullr
Slasher6655
Ullr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,513 Elo+
Party 2
Ganesha
Ganesha
ThatLittleWhodie
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,371
490
4,914
8,950
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
12
0 / 3 / 1
7,150
550
4,882
13,582
14,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 0
7,040
542
5,446
8,324
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
7,559
581
2,945
5,019
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cernunnos
nickypeezz
Cernunnos
11
0 / 2 / 1
6,182
476
4,595
9,069
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,271
636
7,627
11,438
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
JakeOFH
Scylla
14
1 / 1 / 1
7,828
602
3,396
5,804
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Mr79th
Chaac
13
1 / 1 / 3
7,503
577
8,567
13,124
14,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
7,233
556
7,368
7,632
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 3
6,519
501
2,193
9,381
6,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
8
8
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
0
1
0.5
W
Scylla
JakeOFH
Scylla
1
1
1
1.5
W
Chaac
Mr79th
Chaac
1
1
3
2.5
L
Bellona
0
3
1
0.17
L
3
1
0
3
W
1
1
1
1.5
W
0
0
3
1.5
L
0
2
1
0.25
L
Cernunnos
nickypeezz
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
29,151
44,944
Taken
47,379
29,493
Mitigated
30,684
16,828
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,627
4,718
0
2,713
11,438
4,624
821
911
10,527
0
54,171
L
4,914
945
49
4,088
8,950
6,428
0
2,131
6,502
31,997
0
W
Scylla
JakeOFH
Scylla
3,396
458
0
500
5,804
2,010
0
2,237
3,567
73,967
0
W
Chaac
Mr79th
Chaac
8,567
1,667
0
2,911
13,124
14,373
0
0
13,124
0
58,008
L
Bellona
4,882
1,841
0
4,039
13,582
14,738
0
0
12,421
0
53,007
L
5,446
1,474
0
3,865
8,324
3,208
0
43
7,804
0
44,690
W
7,368
2,915
0
882
7,632
3,059
0
2,034
5,598
0
65,695
W
2,193
30
1,320
2,165
9,381
6,618
0
2,677
6,704
22,090
0
L
2,945
291
0
723
5,019
1,786
0
2,245
2,607
61,920
0
L
Cernunnos
nickypeezz
Cernunnos
4,595
1,463
0
4,064
9,069
3,333
0
1,155
7,893
0
45,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
37,354
470
Minions Killed
471
0
Camps Cleared
0
1,427,875
Distance Traveled
1,395,642
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,271
636
105
8
0
373,055
0
L
Terra
6,371
490
59
5
0
287,850
2
W
Scylla
7,828
602
135
10
0
245,061
0
W
Chaac
7,503
577
97
7
0
256,505
0
L
Bellona
7,150
550
120
9
0
286,639
2
L
Thor
7,040
542
82
6
0
320,154
0
W
Ullr
7,233
556
126
10
0
253,608
0
W
Ganesha
6,519
501
8
1
0
267,413
3
L
Thoth
7,559
581
129
10
0
269,805
0
L
Cernunnos
6,182
476
80
6
0
263,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role