Player Matchup

Charybdis
Charybdis
Brosb4woes
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,516 Elo+
Party 1
Vamana
Vamana
Moroshu
Vamana
Level 145
God Stats
2W - 1L
1,683 SR
Queue Stats
13W - 8L
1,539 Elo+
Party 1
Hel
Hel
Perple Void 420
Hel
Level 143
God Stats
4W - 2L
1,751 SR
Queue Stats
11W - 8L
1,539 Elo+
Party 1
Team Averages
Level 137
1,645 SR
1,532 Elo+

VS

Team Averages
Level 85
1,481 SR
1,433 Elo+
Baron Samedi
Baron Samedi
gigibaelle
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,480 Elo+
Party 2
Bacchus
Bacchus
tigercute
Bacchus
Level 8
God Stats
2W - 3L
1,274 SR
Queue Stats
2W - 3L
1,211 Elo+
Party 2
Surtr
Surtr
xXBlackout69Xx
Surtr
Level 165
God Stats
15W - 9L
1,670 SR
Queue Stats
23W - 17L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brosb4woes
Charybdis
16
2 / 4 / 4
10,905
682
15,031
18,747
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Moroshu
Vamana
16
5 / 2 / 2
11,238
702
15,019
22,057
20,340
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 4
9,987
624
11,900
20,531
9,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
gigibaelle
Baron Samedi
16
4 / 4 / 6
11,261
704
14,463
10,074
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
tigercute
Bacchus
16
1 / 1 / 10
10,392
650
9,158
17,035
29,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 3 / 5
13,377
836
22,310
29,477
33,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
13
13
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Brosb4woes
Charybdis
2
4
4
1
L
Vamana
Moroshu
Vamana
5
2
2
3
L
1
7
4
0.43
W
Baron Samedi
gigibaelle
Baron Samedi
4
4
6
1.75
W
Bacchus
tigercute
Bacchus
1
1
10
6
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
45,931
61,335
Taken
56,586
38,662
Mitigated
70,234
20,063
Healing
22,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Brosb4woes
Charybdis
15,031
8,521
0
6,163
18,747
8,792
293
7,339
11,303
0
51,203
L
Vamana
Moroshu
Vamana
15,019
5,491
0
570
22,057
20,340
96
8,799
12,512
5,988
32,263
L
11,900
1,295
4,407
8,923
20,531
9,530
0
7,996
11,267
48,035
0
W
Baron Samedi
gigibaelle
Baron Samedi
14,463
984
4,303
1,813
10,074
7,026
1,644
1,858
8,216
47,937
2,235
W
Bacchus
tigercute
Bacchus
9,158
920
694
2,128
17,035
29,343
871
4,257
12,778
17,086
0
W
22,310
5,370
0
13,397
29,477
33,865
436
7,830
21,647
3,371
63,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
35,030
198
Minions Killed
164
0
Camps Cleared
0
812,172
Distance Traveled
840,146
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,905
682
70
4
0
254,159
0
L
Vamana
11,238
702
40
3
0
318,323
7
L
Hel
9,987
624
88
6
0
239,690
0
W
Baron Samedi
11,261
704
59
4
0
259,982
1
W
Bacchus
10,392
650
19
1
0
290,936
2
W
Surtr
13,377
836
86
5
0
289,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role