Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Deathizere
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,554 Elo+
Solo
Skadi
Skadi
highN1nja
Skadi
Level 122
God Stats
1W - 2L
1,722 SR
Queue Stats
67W - 101L
1,364 Elo+
Party 1
Apollo
Apollo
killakobugi
Apollo
Level 160
God Stats
1W - 2L
1,698 SR
Queue Stats
65W - 76L
1,391 Elo+
Party 1
Team Averages
Level 136
1,584 SR
1,462 Elo+

VS

Team Averages
Level 122
1,461 SR
1,495 Elo+
Anhur
Anhur
 
Anhur
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bokatt
Heimdallr
Level 79
God Stats
7W - 4L
1,306 SR
Queue Stats
250W - 233L
1,572 Elo+
Solo
Persephone
Persephone
Candyman690
Persephone
Level 104
God Stats
17W - 12L
1,500 SR
Queue Stats
685W - 687L
1,607 Elo+
Solo
Apollo
Apollo
Dimoleontas_1
Apollo
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
425W - 446L
1,443 Elo+
Solo
Lancelot
Lancelot
FatAlbertMan
Lancelot
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 154L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 0 / 3
5,959
1,192
6,065
4,317
4,297
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
 
Hercules
9
0 / 2 / 4
4,837
967
1,463
5,317
4,813
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Deathizere
Achilles
5
0 / 0 / 0
4,220
844
0
0
0
Skadi
highN1nja
Skadi
12
3 / 1 / 1
5,931
1,186
3,214
3,260
1,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
9
0 / 1 / 4
5,034
1,007
1,545
3,689
1,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 2
5,440
1,088
2,601
1,920
682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Bokatt
Heimdallr
9
0 / 2 / 3
4,959
992
1,605
3,792
1,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Candyman690
Persephone
11
1 / 1 / 2
5,467
1,093
5,518
3,529
1,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 1
5,061
1,012
2,180
3,294
1,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
FatAlbertMan
Lancelot
8
1 / 2 / 1
4,967
993
1,265
3,356
1,239
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
4
4
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
0
3
5.5
L
Hercules
 
Hercules
0
2
4
1
W
Anhur
 
Anhur
1
0
2
2
W
Heimdallr
Bokatt
Heimdallr
0
2
3
0.75
W
Persephone
Candyman690
Persephone
1
1
2
2
L
Achilles
Deathizere
Achilles
0
0
0
0
W
1
2
1
0.75
W
Lancelot
FatAlbertMan
Lancelot
1
2
1
0.75
L
Skadi
highN1nja
Skadi
3
1
1
3.5
L
Apollo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,287
Damage
13,169
16,583
Taken
15,891
11,669
Mitigated
5,597
6,011
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,065
535
647
2,305
4,317
4,297
0
1,252
3,065
2,175
7,723
L
Hercules
 
Hercules
1,463
378
119
1,723
5,317
4,813
0
1,957
3,360
0
3,446
W
Anhur
 
Anhur
2,601
967
0
484
1,920
682
0
285
1,591
0
9,579
W
Heimdallr
Bokatt
Heimdallr
1,605
631
0
522
3,792
1,446
0
768
2,985
0
4,913
W
Persephone
Candyman690
Persephone
5,518
353
393
804
3,529
1,052
0
28
3,379
9,917
0
L
Achilles
Deathizere
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
2,180
1,130
0
288
3,294
1,178
536
476
2,736
0
6,936
W
Lancelot
FatAlbertMan
Lancelot
1,265
92
653
618
3,356
1,239
0
510
2,731
0
3,198
L
Skadi
highN1nja
Skadi
3,214
1,672
442
263
3,260
1,143
542
1,316
1,944
0
10,490
L
Apollo
1,545
989
90
422
3,689
1,416
36
993
2,696
0
6,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
25,894
40
Minions Killed
48
0
Camps Cleared
0
393,689
Distance Traveled
497,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,959
1,192
7
1
0
130,885
0
L
Hercules
4,837
967
0
0
0
92,768
0
W
Anhur
5,440
1,088
17
3
0
88,968
0
W
Heimdallr
4,959
992
9
2
0
85,546
0
W
Persephone
5,467
1,093
8
2
0
109,489
0
L
Achilles
4,220
844
0
0
0
0
0
W
Apollo
5,061
1,012
11
2
0
101,698
0
W
Lancelot
4,967
993
3
1
0
111,476
0
L
Skadi
5,931
1,186
23
5
0
87,858
0
L
Apollo
5,034
1,007
10
2
0
82,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role