Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
LanceIot
Kuzenbo
Bronze III
Level 159
God Stats
16W - 14L
1,816 SR
Queue Stats
84W - 80L
1,538 MMR
Solo
Apollo
Apollo
Silver I
PokerLemonZ
Apollo
Silver I
Level 155
God Stats
4W - 2L
1,935 SR
Queue Stats
301W - 297L
1,549 MMR
Solo
Nike
Nike
Gold V
XDuff4759
Nike
Gold V
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 68L
1,581 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,693 SR
1,534 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,425 SR
1,548 MMR
Achilles
Achilles
Gold V
Crossº
Achilles
Gold V
Level 166
God Stats
2W - 2L
1,267 SR
Queue Stats
45W - 44L
1,610 MMR
Party 2
Poseidon
Poseidon
Silver I
DemoBrainZ
Poseidon
Silver I
Level 163
God Stats
3W - 2L
1,572 SR
Queue Stats
54W - 46L
1,588 MMR
Party 2
Jing Wei
Jing Wei
Silver I
Doc_Gate
Jing Wei
Silver I
Level 108
God Stats
3W - 4L
1,287 SR
Queue Stats
96W - 130L
1,510 MMR
Party 1
Bakasura
Bakasura
Silver II
InsaneWalk98267
Bakasura
Silver II
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 102L
1,468 MMR
Party 1
Artio
Artio
Silver II
KalebDiTuvieja
Artio
Silver II
Level 71
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 135L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 0
3,144
629
1,276
3,349
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
1
0 / 0 / 0
2,412
482
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
LanceIot
Kuzenbo
5
1 / 2 / 0
3,515
703
711
4,327
3,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
6
0 / 1 / 0
3,132
626
2,218
4,216
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
6
0 / 2 / 0
3,553
711
612
4,073
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
GebThorAo KuangMauiSet

VS

Bans
ThanatosAwilixCernunnosAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crossº
Achilles
6
2 / 0 / 0
3,741
748
2,495
2,674
1,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
DemoBrainZ
Poseidon
7
2 / 1 / 0
4,138
828
2,674
1,943
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Doc_Gate
Jing Wei
5
0 / 0 / 2
3,211
642
1,829
1,856
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
7
2 / 0 / 0
3,823
765
686
3,120
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 2
3,604
721
1,322
5,422
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Chang'e
 
Chang'e
0
0
0
0
W
Achilles
Crossº
Achilles
2
0
0
2
W
Poseidon
DemoBrainZ
Poseidon
2
1
0
2
W
Jing Wei
Doc_Gate
Jing Wei
0
0
2
1
W
Bakasura
2
0
0
2
W
0
0
2
1
L
Kuzenbo
LanceIot
Kuzenbo
1
2
0
0.5
L
Apollo
0
1
0
0
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,817
Damage
9,006
15,965
Taken
15,015
6,682
Mitigated
6,051
4,701
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,276
572
0
1,364
3,349
1,047
0
862
2,451
0
11,760
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Crossº
Achilles
2,495
863
0
1,149
2,674
1,778
0
0
2,674
0
15,336
W
Poseidon
DemoBrainZ
Poseidon
2,674
687
0
400
1,943
382
0
47
1,896
27,714
0
W
Jing Wei
Doc_Gate
Jing Wei
1,829
1,475
0
1,193
1,856
454
0
302
1,554
0
14,304
W
Bakasura
686
572
0
1,188
3,120
973
0
60
3,060
0
17,499
W
1,322
162
323
3,274
5,422
2,464
0
302
5,120
12,036
0
L
Kuzenbo
LanceIot
Kuzenbo
711
441
0
875
4,327
3,292
0
2,269
2,033
8,431
0
L
Apollo
2,218
1,746
0
1,766
4,216
1,145
0
865
3,301
0
15,871
L
Nike
612
212
0
696
4,073
1,198
0
0
3,826
0
20,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,756
Gold Earned
18,517
100
Minions Killed
161
0
Camps Cleared
0
404,169
Distance Traveled
565,174
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,144
629
20
4
0
110,543
0
L
Chang'e
2,412
482
0
0
0
96
0
W
Achilles
3,741
748
26
5
0
115,291
0
W
Poseidon
4,138
828
47
9
0
111,220
0
W
Jing Wei
3,211
642
32
6
0
98,683
0
W
Bakasura
3,823
765
49
10
0
125,922
0
W
Artio
3,604
721
7
1
0
114,058
0
L
Kuzenbo
3,515
703
17
3
0
99,116
0
L
Apollo
3,132
626
19
4
0
96,775
1
L
Nike
3,553
711
44
9
0
97,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role