Player Matchup

Surtr
Surtr
EmperorAltros
Surtr
Level 49
God Stats
4W - 3L
1,606 SR
Queue Stats
220W - 249L
1,549 Elo+
Party 3
Izanami
Izanami
Genjimain1
Izanami
Level 45
God Stats
1W - 2L
1,840 SR
Queue Stats
4W - 10L
1,228 Elo+
Party 3
Athena
Athena
Suchuz
Athena
Level 29
God Stats
2W - 6L
1,300 SR
Queue Stats
2W - 10L
846 Elo+
Party 3
Thanatos
Thanatos
TrickRecon
Thanatos
Level 29
God Stats
2W - 12L
1,289 SR
Queue Stats
6W - 16L
1,141 Elo+
Party 3
Anubis
Anubis
cybertronics27
Anubis
Level 63
God Stats
5W - 7L
1,548 SR
Queue Stats
8W - 13L
1,167 Elo+
Party 3
Team Averages
Level 43
1,517 SR
1,186 Elo+

VS

Team Averages
Level 62
1,465 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Hoagie01
Fenrir
Level 107
God Stats
6W - 3L
1,303 SR
Queue Stats
140W - 152L
1,436 Elo+
Party 1
Zeus
Zeus
IlIRemIlI
Zeus
Level 90
God Stats
1W - 1L
1,231 SR
Queue Stats
29W - 24L
1,497 Elo+
Party 2
Izanami
Izanami
TheCoolDoctorSM
Izanami
Level 27
God Stats
13W - 19L
1,457 SR
Queue Stats
60W - 89L
1,439 Elo+
Party 1
Ymir
Ymir
thunderjuggs
Ymir
Level 18
God Stats
4W - 0L
1,836 SR
Queue Stats
8W - 5L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,895
445
2,751
10,821
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Genjimain1
Izanami
8
2 / 2 / 0
4,967
452
5,972
6,408
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Suchuz
Athena
8
1 / 1 / 3
4,851
441
1,672
7,959
5,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
TrickRecon
Thanatos
7
1 / 9 / 2
5,057
460
4,825
11,815
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,574
507
4,078
9,533
4,033
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 0
7,078
643
7,611
6,531
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Hoagie01
Fenrir
12
12 / 0 / 1
7,842
713
10,877
12,018
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
3 / 1 / 4
7,404
673
7,485
4,367
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 2
5,572
507
3,927
5,474
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,707
519
1,389
7,443
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
18
18
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
L
0
2
0
0
L
Izanami
Genjimain1
Izanami
2
2
0
1
W
Fenrir
Hoagie01
Fenrir
12
0
1
12.5
W
Zeus
3
1
4
5
L
Athena
Suchuz
Athena
1
1
3
2.5
W
0
2
2
0.5
L
Thanatos
TrickRecon
Thanatos
1
9
2
0.22
L
1
4
0
0.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,298
Damage
31,289
46,536
Taken
35,833
20,329
Mitigated
14,301
12,578
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,611
3,839
0
5,539
6,531
1,914
2,034
95
6,436
55,138
0
L
2,751
628
0
3,516
10,821
4,611
0
6,534
4,287
366
30,223
L
Izanami
Genjimain1
Izanami
5,972
4,300
0
1,719
6,408
2,107
0
135
6,273
0
37,425
W
Fenrir
Hoagie01
Fenrir
10,877
4,964
0
5,633
12,018
4,219
904
1,945
10,073
0
45,142
W
Zeus
7,485
1,054
97
673
4,367
1,183
386
2,418
1,949
54,347
75
L
Athena
Suchuz
Athena
1,672
513
0
0
7,959
5,982
0
1,222
6,737
9,228
0
W
3,927
2,558
265
1,362
5,474
1,750
671
870
4,604
0
37,110
L
Thanatos
TrickRecon
Thanatos
4,825
2,356
0
4,367
11,815
3,596
0
3,455
8,360
0
18,211
L
4,078
127
0
2,976
9,533
4,033
0
5,064
4,469
37,930
0
W
1,389
64
459
1,243
7,443
5,235
179
517
6,926
20,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,344
Gold Earned
33,603
213
Minions Killed
349
0
Camps Cleared
0
1,044,187
Distance Traveled
1,014,233
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,078
643
94
9
0
162,927
0
L
Surtr
4,895
445
55
5
0
240,620
2
L
Izanami
4,967
452
49
4
0
182,205
4
W
Fenrir
7,842
713
70
6
0
257,872
0
W
Zeus
7,404
673
87
8
0
198,147
0
L
Athena
4,851
441
19
2
0
198,407
0
W
Izanami
5,572
507
65
6
0
184,948
0
L
Thanatos
5,057
460
28
3
0
220,405
3
L
Anubis
5,574
507
62
6
0
202,550
1
W
Ymir
5,707
519
33
3
0
210,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role