Player Matchup

Nemesis
Nemesis
Istoljesuesbeard
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,270 Elo+
Party 1
Sol
Sol
MamaB34R420
Sol
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 77L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
bradthebooster
Zhong Kui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,270 Elo+
Party 1
Bastet
Bastet
fire_by_ice
Bastet
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 86L
1,281 Elo+
Solo
Tyr
Tyr
zmankiller1
Tyr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 49L
1,270 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,313 Elo+

VS

Team Averages
Level 69
1,543 SR
1,376 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JiraiaGt
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,327 Elo+
Party 2
Ganesha
Ganesha
MestreZeeN
Ganesha
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 55L
1,327 Elo+
Party 2
Agni
Agni
On The Slick
Agni
Level 75
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 25L
1,599 Elo+
Solo
Kumbhakarna
Kumbhakarna
oak3yz33tz
Kumbhakarna
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 64L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 6
6,748
675
3,779
10,853
3,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 10
8,864
886
17,217
9,647
3,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
bradthebooster
Zhong Kui
14
3 / 5 / 7
8,251
825
10,614
11,192
6,558
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
0 / 6 / 6
7,821
782
7,838
14,859
5,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 6 / 4
9,738
974
8,410
12,872
9,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 2 / 13
9,562
956
8,717
11,918
9,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
JiraiaGt
Fenrir
17
7 / 4 / 10
9,770
977
14,072
13,696
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
MestreZeeN
Ganesha
14
0 / 5 / 16
8,409
841
7,546
10,936
12,946
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
9 / 2 / 15
10,236
1,024
12,697
8,055
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
oak3yz33tz
Kumbhakarna
16
4 / 3 / 11
9,073
907
4,323
12,808
14,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
15
Kills
27
28
Deaths
16
33
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
13
6.75
L
0
7
6
0.43
W
Fenrir
JiraiaGt
Fenrir
7
4
10
3
L
3
4
10
2
W
Ganesha
MestreZeeN
Ganesha
0
5
16
1.6
W
9
2
15
8.25
L
Zhong Kui
bradthebooster
Zhong Kui
3
5
7
1.3
L
Bastet
0
6
6
0.5
W
Kumbhakarna
oak3yz33tz
Kumbhakarna
4
3
11
3.17
L
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,858
Damage
47,355
59,423
Taken
57,413
29,032
Mitigated
49,740
14,897
Healing
20,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,717
1,888
1,997
6,259
11,918
9,162
1,884
5,784
6,134
15,421
0
L
3,779
1,452
0
607
10,853
3,733
257
6,352
4,335
0
4,814
W
Fenrir
JiraiaGt
Fenrir
14,072
2,857
2,366
4,149
13,696
9,529
1,648
6,953
6,743
0
24,681
L
17,217
3,072
270
3,250
9,647
3,217
740
5,556
3,958
27,402
287
W
Ganesha
MestreZeeN
Ganesha
7,546
288
636
838
10,936
12,946
583
5,694
5,242
14,672
0
W
12,697
1,069
440
2,167
8,055
3,912
2,061
4,242
3,813
25,483
0
L
Zhong Kui
bradthebooster
Zhong Kui
10,614
2,159
466
3,343
11,192
6,558
168
7,957
3,037
16,659
0
L
Bastet
7,838
1,901
589
5,512
14,859
5,787
41
8,448
6,214
0
17,702
W
Kumbhakarna
oak3yz33tz
Kumbhakarna
4,323
203
606
804
12,808
14,191
878
5,066
7,742
10,071
0
L
8,410
2,618
0
860
12,872
9,737
0
4,970
7,615
112
14,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
47,050
70
Minions Killed
113
0
Camps Cleared
0
852,779
Distance Traveled
966,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,562
956
17
2
0
199,243
0
L
Nemesis
6,748
675
2
0
0
175,050
0
W
Fenrir
9,770
977
38
4
0
227,983
0
L
Sol
8,864
886
27
3
0
174,684
0
W
Ganesha
8,409
841
0
0
0
173,780
0
W
Agni
10,236
1,024
35
4
0
182,944
0
L
Zhong Kui
8,251
825
13
1
0
144,739
0
L
Bastet
7,821
782
13
1
0
202,686
0
W
Kumbhakarna
9,073
907
23
2
0
182,992
0
L
Tyr
9,738
974
15
2
0
155,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role