Player Matchup

Sylvanus
Sylvanus
Bruminz
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Bushizen
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Hera
Hera
SoraAMV
Hera
Level 87
God Stats
1W - 0L
1,723 SR
Queue Stats
78W - 66L
1,811 Elo+
Party 1
Neith
Neith
Strife2
Neith
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
un hamster 59
Cernunnos
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 108L
1,425 Elo+
Solo
Team Averages
Level 87
1,545 SR
1,547 Elo+

VS

Team Averages
Level 102
1,500 SR
1,511 Elo+
Bastet
Bastet
DieII
Bastet
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 125L
1,601 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Klioma28
Cu Chulainn
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 117L
1,500 Elo+
Party 2
Chang'e
Chang'e
List0chek
Chang'e
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
425W - 409L
1,379 Elo+
Solo
Nu Wa
Nu Wa
TheBlast13
Nu Wa
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
302W - 288L
1,601 Elo+
Party 2
Apollo
Apollo
xTheRealCrytex
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bruminz
Sylvanus
15
2 / 3 / 14
9,135
830
9,565
12,520
14,939
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
3 / 4 / 7
8,739
794
3,984
10,131
7,210
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
SoraAMV
Hera
17
4 / 3 / 10
9,750
886
13,965
7,489
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Strife2
Neith
18
3 / 0 / 10
9,628
875
8,518
5,738
3,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
un hamster 59
Cernunnos
17
6 / 2 / 9
9,918
902
9,631
7,142
3,651
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DieII
Bastet
1
0 / 0 / 0
2,776
252
0
0
0
Cu Chulainn
Klioma28
Cu Chulainn
17
7 / 3 / 2
9,192
836
6,641
14,026
16,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
List0chek
Chang'e
14
1 / 4 / 6
8,005
728
3,721
10,834
5,285
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
16
2 / 5 / 8
8,197
745
10,201
10,399
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 6 / 7
8,197
745
6,551
13,789
7,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
18
Kills
11
12
Deaths
18
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bruminz
Sylvanus
2
3
14
3
W
3
4
7
1.63
L
Bastet
DieII
Bastet
0
0
0
0
L
Cu Chulainn
Klioma28
Cu Chulainn
7
3
2
2.67
L
Chang'e
List0chek
Chang'e
1
4
6
1
W
Hera
SoraAMV
Hera
4
3
10
3
W
Neith
Strife2
Neith
3
0
10
8
L
Nu Wa
2
5
8
1.2
W
Cernunnos
un hamster 59
Cernunnos
6
2
9
5.25
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,663
Damage
27,114
43,020
Taken
49,048
33,373
Mitigated
34,761
14,516
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bruminz
Sylvanus
9,565
2,675
3,309
4,505
12,520
14,939
374
4,329
8,191
16,724
0
W
3,984
1,737
107
68
10,131
7,210
380
2,821
7,310
0
6,532
L
Bastet
DieII
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Klioma28
Cu Chulainn
6,641
1,006
351
521
14,026
16,678
0
5,690
8,336
0
15,575
L
Chang'e
List0chek
Chang'e
3,721
518
4,034
2,469
10,834
5,285
0
6,247
4,587
11,209
0
W
Hera
SoraAMV
Hera
13,965
3,303
0
1,367
7,489
4,328
1,872
2,169
5,320
37,371
0
W
Neith
Strife2
Neith
8,518
2,281
799
2,346
5,738
3,245
2,827
2,509
3,229
0
22,993
L
Nu Wa
10,201
1,941
506
379
10,399
5,270
0
5,604
4,795
25,999
0
W
Cernunnos
un hamster 59
Cernunnos
9,631
3,133
845
1,170
7,142
3,651
1,520
2,094
5,048
0
27,883
L
6,551
2,673
551
1,218
13,789
7,528
0
5,989
7,800
0
20,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,170
Gold Earned
36,367
151
Minions Killed
111
0
Camps Cleared
0
982,814
Distance Traveled
708,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,135
830
12
1
0
202,227
0
W
Tyr
8,739
794
7
1
0
213,695
0
L
Bastet
2,776
252
0
0
0
0
0
L
Cu Chulainn
9,192
836
29
3
0
195,227
0
L
Chang'e
8,005
728
26
2
0
171,622
0
W
Hera
9,750
886
54
5
0
182,264
0
W
Neith
9,628
875
32
3
0
201,553
0
L
Nu Wa
8,197
745
19
2
0
171,901
0
W
Cernunnos
9,918
902
46
4
0
183,075
0
L
Apollo
8,197
745
37
3
0
169,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role