Player Matchup

Amaterasu
Amaterasu
Bilbochickste
Amaterasu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Freshix
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,239 Elo+
Party 1
Khepri
Khepri
MisterVD28
Khepri
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 61L
1,324 Elo+
Solo
Artemis
Artemis
bvbluki001
Artemis
Level 128
God Stats
2W - 1L
1,285 SR
Queue Stats
34W - 27L
1,207 Elo+
Party 1
Nemesis
Nemesis
ouzui
Nemesis
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 5L
1,169 Elo+
Party 1
Team Averages
Level 98
1,414 SR
1,288 Elo+

VS

Team Averages
Level 98
1,543 SR
1,434 Elo+
Agni
Agni
DaddyTroll069
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,343 Elo+
Solo
Medusa
Medusa
Hectør
Medusa
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
185W - 194L
1,495 Elo+
Solo
Persephone
Persephone
TaChY
Persephone
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 99L
1,397 Elo+
Solo
Nemesis
Nemesis
TheDekstar
Nemesis
Level 138
God Stats
3W - 5L
1,715 SR
Queue Stats
297W - 301L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
xXxBANKАIxXx
Zhong Kui
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 145L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bilbochickste
Amaterasu
14
5 / 1 / 22
8,755
876
7,444
12,237
12,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Freshix
Hun Batz
16
10 / 1 / 19
9,819
982
14,412
7,826
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
MisterVD28
Khepri
15
1 / 1 / 23
8,935
894
2,129
10,581
13,158
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
bvbluki001
Artemis
17
9 / 2 / 19
9,754
975
19,948
12,905
7,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
ouzui
Nemesis
14
5 / 2 / 23
8,790
879
6,843
10,689
8,155
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,104
710
10,042
8,686
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Hectør
Medusa
13
2 / 7 / 2
7,448
745
7,368
13,565
4,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
TaChY
Persephone
14
1 / 3 / 5
7,983
798
10,422
7,490
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TheDekstar
Nemesis
12
0 / 6 / 2
6,768
677
4,402
11,256
4,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
xXxBANKАIxXx
Zhong Kui
11
2 / 9 / 2
7,512
751
11,441
13,432
5,927
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
18
30
Kills
6
7
Deaths
30
106
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bilbochickste
Amaterasu
5
1
22
16
L
1
5
1
0.3
W
Hun Batz
Freshix
Hun Batz
10
1
19
19.5
L
Medusa
Hectør
Medusa
2
7
2
0.43
W
Khepri
MisterVD28
Khepri
1
1
23
12.5
L
Persephone
TaChY
Persephone
1
3
5
1.17
L
Nemesis
TheDekstar
Nemesis
0
6
2
0.17
W
Artemis
bvbluki001
Artemis
9
2
19
9.25
W
Nemesis
ouzui
Nemesis
5
2
23
8.25
L
Zhong Kui
xXxBANKАIxXx
Zhong Kui
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,776
Damage
43,675
54,238
Taken
54,429
45,959
Mitigated
20,909
27,632
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bilbochickste
Amaterasu
7,444
1,578
0
4,580
12,237
12,456
1,263
5,063
7,174
0
12,637
L
10,042
534
483
1,298
8,686
2,931
129
277
8,409
19,146
104
W
Hun Batz
Freshix
Hun Batz
14,412
3,941
2,437
1,178
7,826
4,490
2,929
4,600
3,226
0
26,779
L
Medusa
Hectør
Medusa
7,368
2,724
300
2,142
13,565
4,746
0
415
13,150
0
14,838
W
Khepri
MisterVD28
Khepri
2,129
201
2,059
2,237
10,581
13,158
525
6,783
3,798
9,252
0
L
Persephone
TaChY
Persephone
10,422
723
0
1,760
7,490
2,784
0
133
7,354
21,280
1,661
L
Nemesis
TheDekstar
Nemesis
4,402
397
628
2,272
11,256
4,521
124
637
10,619
0
8,653
W
Artemis
bvbluki001
Artemis
19,948
10,933
3,403
7,095
12,905
7,700
2,001
9,101
3,804
0
38,836
W
Nemesis
ouzui
Nemesis
6,843
3,296
975
3,668
10,689
8,155
1,270
5,043
5,646
0
12,365
L
Zhong Kui
xXxBANKАIxXx
Zhong Kui
11,441
929
233
1,059
13,432
5,927
0
667
12,765
13,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
36,815
91
Minions Killed
78
0
Camps Cleared
0
1,050,090
Distance Traveled
772,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,755
876
7
1
0
221,716
0
L
Agni
7,104
710
16
2
0
129,240
0
W
Hun Batz
9,819
982
30
3
0
235,799
0
L
Medusa
7,448
745
19
2
0
175,430
0
W
Khepri
8,935
894
14
1
0
197,163
0
L
Persephone
7,983
798
27
3
0
160,778
0
L
Nemesis
6,768
677
6
1
0
170,364
0
W
Artemis
9,754
975
33
3
0
182,407
0
W
Nemesis
8,790
879
7
1
0
213,005
0
L
Zhong Kui
7,512
751
10
1
0
136,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role