Player Matchup

Hera
Hera
Bronze III
KingxJarvis
Hera
Bronze III
Level 120
God Stats
2W - 3L
1,577 SR
Queue Stats
49W - 61L
1,416 MMR
Party 1
Fenrir
Fenrir
Bronze III
RAbbedUrK1ll
Fenrir
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,416 MMR
Solo
Hercules
Hercules
Bronze III
oEstus
Hercules
Bronze III
Level 137
God Stats
8W - 8L
1,619 SR
Queue Stats
21W - 25L
1,416 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,565 SR
1,416 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,649 SR
1,406 MMR
Pele
Pele
Bronze III
D3wDre
Pele
Bronze III
Level 126
God Stats
15W - 12L
1,712 SR
Queue Stats
162W - 166L
1,378 MMR
Solo
Athena
Athena
Gold V
KingKhari
Athena
Gold V
Level 147
God Stats
10W - 9L
1,500 SR
Queue Stats
568W - 552L
1,312 MMR
Party 2
Scylla
Scylla
Silver II
Wigglewithit1105
Scylla
Silver II
Level 120
God Stats
151W - 153L
1,735 SR
Queue Stats
415W - 416L
1,528 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,918
637
9,407
8,281
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
0 / 2 / 2
7,909
565
3,422
8,019
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
oEstus
Hercules
16
3 / 1 / 0
10,422
744
12,899
21,254
30,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CabrakanOdinAh Muzen CabAchillesNe Zha

VS

Bans
Ao KuangAtlasMulanGuan YuCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
D3wDre
Pele
17
6 / 1 / 3
10,961
783
12,779
11,989
12,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Athena
KingKhari
Athena
14
1 / 2 / 7
10,029
716
7,267
15,499
14,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 6
9,962
712
12,155
7,297
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
10
10
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
D3wDre
Pele
6
1
3
7.5
W
Athena
KingKhari
Athena
1
2
7
2.25
L
1
7
1
0.21
L
Fenrir
0
2
2
0.5
W
3
1
6
6
L
Hercules
oEstus
Hercules
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,728
Damage
32,201
37,554
Taken
34,785
37,941
Mitigated
29,871
11,692
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
D3wDre
Pele
12,779
2,115
0
866
11,989
12,726
525
2,955
8,874
1,705
59,090
W
Athena
KingKhari
Athena
7,267
2,321
3,129
2,935
15,499
14,164
238
5,122
10,094
15,649
0
L
9,407
2,614
0
170
8,281
3,613
0
4,451
3,830
44,613
609
L
Fenrir
3,422
940
0
733
8,019
4,156
0
3,280
4,739
0
18,424
W
12,155
1,732
0
1,120
7,297
2,981
337
1,430
5,867
52,097
0
L
Hercules
oEstus
Hercules
12,899
5,254
0
10,789
21,254
30,172
0
12,846
8,300
0
31,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
30,952
162
Minions Killed
191
0
Camps Cleared
0
747,001
Distance Traveled
853,525
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,961
783
82
6
0
296,548
1
W
Athena
10,029
716
11
1
0
284,983
0
L
Hera
8,918
637
92
7
0
231,496
0
L
Fenrir
7,909
565
26
2
0
222,162
0
W
Scylla
9,962
712
98
7
0
271,994
0
L
Hercules
10,422
744
44
3
0
293,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role