Player Matchup

Lancelot
Lancelot
CorkBubbles6108
Lancelot
Level 64
God Stats
1W - 0L
1,288 SR
Queue Stats
9W - 15L
1,357 Elo+
Party 1
Ymir
Ymir
CyanEmbers
Ymir
Level 150
God Stats
5W - 2L
1,500 SR
Queue Stats
228W - 205L
1,483 Elo+
Party 1
Izanami
Izanami
Darkzend420
Izanami
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
247W - 244L
1,405 Elo+
Party 1
Yu Huang
Yu Huang
Mc GoWtHeR
Yu Huang
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 144L
1,369 Elo+
Party 1
Cerberus
Cerberus
SkullCrusher271
Cerberus
Level 41
God Stats
5W - 0L
1,500 SR
Queue Stats
68W - 77L
1,473 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,417 Elo+

VS

Team Averages
Level 108
1,500 SR
1,389 Elo+
Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ballzydino
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,250 Elo+
Solo
Cerberus
Cerberus
PrincessxDank
Cerberus
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 176L
1,401 Elo+
Solo
Vulcan
Vulcan
YTASHIUSHIA
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
9 / 3 / 7
9,327
933
11,000
11,476
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 14
8,254
825
8,837
11,260
14,390
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Darkzend420
Izanami
13
3 / 3 / 8
8,127
813
10,075
8,196
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Mc GoWtHeR
Yu Huang
14
5 / 2 / 9
8,562
856
10,689
6,506
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
16
3 / 2 / 15
9,009
901
5,110
20,724
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 2 / 6
8,287
829
12,130
8,886
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
13
5 / 6 / 3
7,844
784
11,293
10,384
4,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Ballzydino
Kuzenbo
12
1 / 8 / 6
6,932
693
5,481
17,292
21,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
PrincessxDank
Cerberus
13
3 / 4 / 4
7,670
767
5,923
11,440
11,150
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
14
1 / 3 / 6
7,999
800
10,486
6,340
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
23
Kills
13
13
Deaths
23
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
2
6
3
L
Anhur
 
Anhur
5
6
3
1.08
L
Kuzenbo
Ballzydino
Kuzenbo
1
8
6
0.5
W
Lancelot
9
3
7
4.17
W
3
3
14
3.33
W
Izanami
Darkzend420
Izanami
3
3
8
2.33
W
Yu Huang
Mc GoWtHeR
Yu Huang
5
2
9
4.75
L
Cerberus
PrincessxDank
Cerberus
3
4
4
1.25
W
Cerberus
3
2
15
5.25
L
Vulcan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,711
Damage
45,313
58,162
Taken
54,342
42,783
Mitigated
44,911
19,216
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,130
1,038
774
3,682
8,886
5,135
0
2,935
5,905
23,505
0
L
Anhur
 
Anhur
11,293
2,765
277
219
10,384
4,009
0
4,929
5,245
0
17,657
L
Kuzenbo
Ballzydino
Kuzenbo
5,481
2,509
97
41
17,292
21,886
11
6,625
10,459
7,813
0
W
Lancelot
11,000
1,376
0
2,369
11,476
6,665
635
6,509
4,967
0
18,911
W
8,837
2,880
523
1,077
11,260
14,390
186
5,412
5,848
12,925
653
W
Izanami
Darkzend420
Izanami
10,075
6,275
859
1,235
8,196
3,483
989
6,319
1,877
0
28,968
W
Yu Huang
Mc GoWtHeR
Yu Huang
10,689
710
1,178
1,321
6,506
2,823
616
4,599
1,907
17,773
0
L
Cerberus
PrincessxDank
Cerberus
5,923
674
223
2,069
11,440
11,150
0
4,615
6,625
11,430
0
W
Cerberus
5,110
863
486
10,168
20,724
15,422
104
11,181
9,543
15,945
0
L
Vulcan
10,486
3,154
297
892
6,340
2,731
0
4,052
2,125
23,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
38,732
118
Minions Killed
94
0
Camps Cleared
0
893,480
Distance Traveled
863,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,287
829
31
3
0
195,924
0
L
Anhur
7,844
784
11
1
0
150,956
0
L
Kuzenbo
6,932
693
1
0
0
171,597
0
W
Lancelot
9,327
933
14
1
0
209,458
0
W
Ymir
8,254
825
17
2
0
157,143
0
W
Izanami
8,127
813
46
5
0
161,994
0
W
Yu Huang
8,562
856
21
2
0
169,840
0
L
Cerberus
7,670
767
18
2
0
163,319
0
W
Cerberus
9,009
901
20
2
0
195,045
0
L
Vulcan
7,999
800
33
3
0
181,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role