Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
L0NGNUTTZ
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,431 Elo+
Solo
Artemis
Artemis
Rocci2Sloppy
Artemis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 49L
1,528 Elo+
Solo
Ravana
Ravana
manuel25
Ravana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,236 Elo+
Solo
Ao Kuang
Ao Kuang
raymondlynx
Ao Kuang
Level 107
God Stats
2W - 1L
1,701 SR
Queue Stats
225W - 195L
1,570 Elo+
Solo
Team Averages
Level 114
1,540 SR
1,453 Elo+

VS

Team Averages
Level 68
1,543 SR
1,447 Elo+
Skadi
Skadi
EnochDragonK
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,222 Elo+
Solo
Tyr
Tyr
Infamousn89
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Zeus
Zeus
Lenoxy223
Zeus
Level 86
God Stats
5W - 3L
1,715 SR
Queue Stats
214W - 216L
1,659 Elo+
Party 1
Athena
Athena
heyhellbound
Athena
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
micacica
Tsukuyomi
Level 56
God Stats
2W - 7L
1,500 SR
Queue Stats
136W - 131L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 3 / 14
8,955
814
11,669
14,734
14,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
7 / 1 / 14
9,795
890
18,834
5,597
2,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Rocci2Sloppy
Artemis
16
4 / 1 / 14
8,842
804
13,418
7,473
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
manuel25
Ravana
14
4 / 2 / 9
8,778
798
9,447
10,014
5,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
raymondlynx
Ao Kuang
14
6 / 3 / 12
9,366
851
9,519
9,563
4,407
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
8,331
757
8,966
11,595
5,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 8
8,228
748
6,358
17,277
16,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
15
4 / 4 / 6
8,757
796
10,519
9,299
3,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
1 / 4 / 6
8,272
752
5,995
17,250
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
micacica
Tsukuyomi
12
0 / 7 / 4
6,756
614
6,335
14,814
6,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
25
Kills
10
10
Deaths
25
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
14
3.67
L
3
5
5
1.1
L
2
5
8
1.2
W
Zeus
7
1
14
14
L
Zeus
4
4
6
1.75
W
Artemis
Rocci2Sloppy
Artemis
4
1
14
11
L
Athena
1
4
6
1
W
Ravana
manuel25
Ravana
4
2
9
4.25
L
Tsukuyomi
micacica
Tsukuyomi
0
7
4
0.29
W
Ao Kuang
raymondlynx
Ao Kuang
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,887
Damage
38,173
47,381
Taken
70,235
30,398
Mitigated
49,923
17,843
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,669
745
1,274
2,672
14,734
14,709
217
3,185
11,549
0
21,175
L
8,966
3,802
724
928
11,595
5,335
532
3,532
8,063
0
21,607
L
6,358
900
434
2,199
17,277
16,965
372
6,327
10,950
0
15,451
W
Zeus
18,834
2,270
578
448
5,597
2,382
956
2,408
3,189
30,930
0
L
Zeus
10,519
1,861
1,971
1,735
9,299
3,752
132
4,758
4,541
22,206
0
W
Artemis
Rocci2Sloppy
Artemis
13,418
4,996
1,274
3,369
7,473
3,505
750
2,908
4,565
0
30,391
L
Athena
5,995
648
1,071
4,434
17,250
17,347
52
7,856
9,394
8,415
0
W
Ravana
manuel25
Ravana
9,447
3,180
658
2,691
10,014
5,395
803
3,879
6,135
0
13,084
L
Tsukuyomi
micacica
Tsukuyomi
6,335
1,298
1,267
2,339
14,814
6,524
0
5,880
8,934
0
11,970
W
Ao Kuang
raymondlynx
Ao Kuang
9,519
2,779
1,652
3,227
9,563
4,407
1,142
4,134
5,429
11,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
40,344
92
Minions Killed
90
0
Camps Cleared
0
1,014,659
Distance Traveled
968,125
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,955
814
25
2
0
197,101
0
L
Skadi
8,331
757
27
2
0
193,732
0
L
Tyr
8,228
748
21
2
0
217,780
0
W
Zeus
9,795
890
28
3
0
209,268
0
L
Zeus
8,757
796
23
2
0
195,497
0
W
Artemis
8,842
804
22
2
0
185,264
1
L
Athena
8,272
752
16
1
0
184,934
0
W
Ravana
8,778
798
11
1
0
221,980
0
L
Tsukuyomi
6,756
614
3
0
0
176,182
0
W
Ao Kuang
9,366
851
6
1
0
201,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role