Player Matchup

Thor
Thor
Silver II
 
Thor
Silver II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Gearzay
Izanami
Silver II
Level 157
God Stats
11W - 8L
1,715 SR
Queue Stats
313W - 309L
1,527 MMR
Party 3
Tiamat
Tiamat
Silver III
PX00
Tiamat
Silver III
Level 144
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 7L
1,431 MMR
Party 1
Ganesha
Ganesha
Silver II
Phaetje
Ganesha
Silver II
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
313W - 310L
1,527 MMR
Party 3
Tyr
Tyr
Gold III
Primalinea
Tyr
Gold III
Level 148
God Stats
13W - 9L
1,786 SR
Queue Stats
35W - 31L
1,616 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,641 SR
1,520 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,738 SR
1,521 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
Ak_Ash01
King Arthur
Silver I
Level 83
God Stats
4W - 2L
1,950 SR
Queue Stats
8W - 9L
1,532 MMR
Solo
Hera
Hera
Silver II
ItzWerefox
Hera
Silver II
Level 120
God Stats
2W - 1L
1,833 SR
Queue Stats
42W - 45L
1,525 MMR
Solo
Xbalanque
Xbalanque
Silver II
Milkanx
Xbalanque
Silver II
Level 111
God Stats
7W - 4L
1,908 SR
Queue Stats
75W - 64L
1,525 MMR
Party 2
Atlas
Atlas
Silver II
Shabbynator
Atlas
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 0 / 1
6,107
611
6,806
8,380
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Gearzay
Izanami
12
4 / 0 / 2
6,684
668
4,893
7,489
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
PX00
Tiamat
11
0 / 0 / 1
5,726
573
1,880
6,049
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Phaetje
Ganesha
10
0 / 0 / 4
6,046
605
1,292
5,299
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 0
6,344
634
6,402
12,465
10,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
UllrHe BoAo KuangAwilix

VS

Bans
Cu ChulainnKukulkanChang'eMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 3 / 1
5,529
553
3,268
9,916
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Ak_Ash01
King Arthur
11
2 / 1 / 0
6,327
633
8,303
9,636
7,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 0 / 0
5,387
539
1,925
2,243
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
Milkanx
Xbalanque
9
0 / 3 / 1
5,109
511
7,453
8,645
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,363
536
3,012
7,581
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
1
4.5
L
Bastet
 
Bastet
0
3
1
0.17
L
King Arthur
Ak_Ash01
King Arthur
2
1
0
2
W
Izanami
Gearzay
Izanami
4
0
2
5
L
0
0
0
0
L
Xbalanque
Milkanx
Xbalanque
0
3
1
0.17
W
Tiamat
PX00
Tiamat
0
0
1
0.5
W
Ganesha
Phaetje
Ganesha
0
0
4
2
W
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,273
Damage
23,961
39,682
Taken
38,021
22,570
Mitigated
19,440
17,744
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,806
1,703
0
3,799
8,380
3,045
0
412
7,968
0
41,852
L
Bastet
 
Bastet
3,268
776
0
5,225
9,916
3,019
0
1,289
8,627
0
38,680
L
King Arthur
Ak_Ash01
King Arthur
8,303
1,695
0
2,580
9,636
7,896
0
0
9,636
0
49,790
W
Izanami
Gearzay
Izanami
4,893
3,394
0
4,687
7,489
2,970
20
1,776
5,713
0
60,414
L
1,925
100
0
253
2,243
597
0
591
1,652
41,962
0
L
Xbalanque
Milkanx
Xbalanque
7,453
4,277
0
2,504
8,645
2,599
0
422
8,223
0
49,875
W
Tiamat
PX00
Tiamat
1,880
209
0
1,808
6,049
3,353
0
1,736
4,313
47,970
0
W
Ganesha
Phaetje
Ganesha
1,292
50
0
2,366
5,299
3,049
0
1,013
4,286
12,270
0
W
6,402
1,255
0
5,084
12,465
10,153
0
0
12,465
0
52,742
L
3,012
1,298
0
2,022
7,581
5,329
0
870
6,711
15,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
27,715
382
Minions Killed
335
0
Camps Cleared
0
1,082,442
Distance Traveled
1,076,123
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,107
611
69
7
0
229,631
0
L
Bastet
5,529
553
60
6
0
256,151
0
L
King Arthur
6,327
633
76
8
0
195,948
3
W
Izanami
6,684
668
123
12
0
200,351
0
L
Hera
5,387
539
95
10
0
218,318
4
L
Xbalanque
5,109
511
90
9
0
191,292
0
W
Tiamat
5,726
573
103
10
0
225,723
0
W
Ganesha
6,046
605
1
0
0
215,232
4
W
Tyr
6,344
634
86
9
0
211,505
0
L
Atlas
5,363
536
14
1
0
214,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role