Player Matchup

Ullr
Ullr
 
Ullr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ComicalVoid
Mulan
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
177W - 158L
1,546 Elo+
Party 4
Khepri
Khepri
CompleatedBirb
Khepri
Level 65
God Stats
4W - 0L
1,715 SR
Queue Stats
73W - 62L
1,614 Elo+
Party 4
Agni
Agni
Mrs Hellfar
Agni
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 153L
1,390 Elo+
Party 1
Sol
Sol
Offthehinges
Sol
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 99L
1,605 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,531 Elo+

VS

Team Averages
Level 144
1,500 SR
1,608 Elo+
Fenrir
Fenrir
Figurreitout
Fenrir
Level 155
God Stats
4W - 7L
1,500 SR
Queue Stats
460W - 458L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OG-FinDeR
Tsukuyomi
Level 154
God Stats
12W - 6L
1,500 SR
Queue Stats
554W - 539L
1,538 Elo+
Party 2
Medusa
Medusa
Shes 2 Toxic
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Xzed090
Cabrakan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 162L
1,686 Elo+
Party 3
Hachiman
Hachiman
pxxpshnxxd
Hachiman
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
200W - 196L
1,780 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 0 / 15
9,173
917
15,146
8,166
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
9 / 2 / 12
9,718
972
13,917
13,464
19,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 1 / 17
8,965
897
3,649
8,623
10,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 1 / 13
8,216
822
3,168
3,853
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
6 / 1 / 12
9,594
959
14,885
6,004
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 4 / 3
7,439
744
7,243
11,950
8,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Tsukuyomi
OG-FinDeR
Tsukuyomi
13
0 / 5 / 4
7,079
708
6,473
9,881
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Medusa
13
2 / 3 / 1
7,268
727
4,572
7,649
3,288
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Xzed090
Cabrakan
12
1 / 6 / 2
6,948
695
5,516
14,779
20,233
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
pxxpshnxxd
Hachiman
13
0 / 5 / 2
6,992
699
7,751
11,172
5,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
23
Kills
5
5
Deaths
23
69
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
15
12.5
W
9
2
12
7.5
W
1
1
17
9.5
L
Fenrir
2
4
3
0.88
W
2
1
13
8.5
L
Tsukuyomi
OG-FinDeR
Tsukuyomi
0
5
4
0.4
W
6
1
12
12
L
Medusa
2
3
1
0.83
L
Cabrakan
Xzed090
Cabrakan
1
6
2
0.33
L
Hachiman
pxxpshnxxd
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,765
Damage
31,555
40,110
Taken
55,431
41,424
Mitigated
44,002
7,406
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,146
5,000
1,847
1,610
8,166
5,265
1,021
1,308
6,858
0
25,754
W
13,917
2,018
0
1,692
13,464
19,671
59
2,093
11,371
0
22,352
W
3,649
350
0
1,003
8,623
10,229
214
1,093
7,530
9,508
0
L
Fenrir
7,243
1,290
534
2,639
11,950
8,606
0
3,804
8,146
1,810
8,983
W
3,168
0
0
223
3,853
2,251
420
1,487
2,366
8,607
247
L
Tsukuyomi
OG-FinDeR
Tsukuyomi
6,473
829
399
1,060
9,881
6,768
0
4,486
5,395
0
20,059
W
14,885
2,553
153
878
6,004
4,008
2,663
385
5,619
34,609
1,281
L
Medusa
4,572
1,794
526
1,185
7,649
3,288
0
2,706
4,943
0
12,244
L
Cabrakan
Xzed090
Cabrakan
5,516
883
57
1,912
14,779
20,233
0
3,720
11,059
9,328
0
L
Hachiman
pxxpshnxxd
Hachiman
7,751
4,697
365
2,051
11,172
5,107
0
5,698
5,474
0
21,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,666
Gold Earned
35,726
127
Minions Killed
95
0
Camps Cleared
0
1,024,029
Distance Traveled
934,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,173
917
20
2
0
214,178
0
W
Mulan
9,718
972
23
2
0
188,352
0
W
Khepri
8,965
897
3
0
0
226,421
0
L
Fenrir
7,439
744
7
1
0
189,645
0
W
Agni
8,216
822
16
2
0
193,989
0
L
Tsukuyomi
7,079
708
27
3
0
153,729
0
W
Sol
9,594
959
65
7
0
201,089
0
L
Medusa
7,268
727
20
2
0
228,278
0
L
Cabrakan
6,948
695
6
1
0
179,268
0
L
Hachiman
6,992
699
35
4
0
183,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role