Player Matchup

Yu Huang
Yu Huang
J422
Yu Huang
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 28L
1,263 Elo+
Party 2
Surtr
Surtr
elimac
Surtr
Level 86
God Stats
2W - 1L
1,819 SR
Queue Stats
17W - 13L
1,690 Elo+
Party 2
Apollo
Apollo
swalama
Apollo
Level 108
God Stats
15W - 9L
1,500 SR
Queue Stats
503W - 491L
1,635 Elo+
Solo
Team Averages
Level 100
1,606 SR
1,529 Elo+

VS

Team Averages
Level 38
1,660 SR
1,447 Elo+
Ullr
Ullr
BIGGYsmall1
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
RileyRiedIsMyMom
Jormungandr
Level 7
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
o7yu
Baron Samedi
Level 69
God Stats
65W - 65L
1,764 SR
Queue Stats
414W - 386L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
J422
Yu Huang
15
6 / 2 / 2
8,672
867
7,303
5,293
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
elimac
Surtr
13
3 / 0 / 6
8,858
886
7,541
8,173
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
swalama
Apollo
11
0 / 2 / 7
7,061
706
6,987
8,876
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,606
661
4,174
9,049
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
RileyRiedIsMyMom
Jormungandr
12
1 / 3 / 2
7,401
740
3,170
10,426
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
o7yu
Baron Samedi
13
2 / 2 / 2
7,583
758
8,532
7,222
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Yu Huang
J422
Yu Huang
6
2
2
3.5
L
Jormungandr
RileyRiedIsMyMom
Jormungandr
1
3
2
0.67
W
Surtr
elimac
Surtr
3
0
6
6
L
Baron Samedi
o7yu
Baron Samedi
2
2
2
1.5
W
Apollo
swalama
Apollo
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
15,876
22,342
Taken
26,697
14,775
Mitigated
16,118
6,767
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,174
1,919
0
750
9,049
3,535
0
3,350
5,699
0
28,265
W
Yu Huang
J422
Yu Huang
7,303
1,190
92
910
5,293
2,349
585
3,072
2,221
32,154
1,809
L
Jormungandr
RileyRiedIsMyMom
Jormungandr
3,170
2,029
440
1,036
10,426
9,057
0
2,349
8,077
13,887
0
W
Surtr
elimac
Surtr
7,541
2,965
561
2,465
8,173
8,823
0
4,224
3,949
2,311
20,161
L
Baron Samedi
o7yu
Baron Samedi
8,532
1,267
911
1,662
7,222
3,526
0
2,282
4,940
33,708
0
W
Apollo
swalama
Apollo
6,987
5,270
0
2,739
8,876
3,603
962
4,481
4,395
0
28,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
21,590
151
Minions Killed
142
0
Camps Cleared
0
523,372
Distance Traveled
509,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,606
661
47
5
0
152,819
0
W
Yu Huang
8,672
867
74
7
0
189,866
0
L
Jormungandr
7,401
740
25
3
0
172,771
0
W
Surtr
8,858
886
24
2
0
179,902
0
L
Baron Samedi
7,583
758
70
7
0
183,682
0
W
Apollo
7,061
706
53
5
0
153,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role