Player Matchup

Sylvanus
Sylvanus
Cynidic
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,082 Elo+
Solo
Thoth
Thoth
Flappjackk
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,532 Elo+
Solo
Agni
Agni
Mr Elder13
Agni
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 164L
1,289 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sageoi
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,135 Elo+
Solo
Cernunnos
Cernunnos
TastyIceWaterx
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,818 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,371 Elo+

VS

Team Averages
Level 31
1,500 SR
1,522 Elo+
Chang'e
Chang'e
Cinnamocha
Chang'e
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,494 Elo+
Party 1
Achilles
Achilles
Hizzington
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Iotaquota
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 41L
1,637 Elo+
Solo
Persephone
Persephone
MarLiu7845
Persephone
Level 26
God Stats
7W - 1L
1,500 SR
Queue Stats
88W - 95L
1,549 Elo+
Solo
Ravana
Ravana
yJoJou
Ravana
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 73L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cynidic
Sylvanus
15
1 / 8 / 2
9,029
602
8,749
21,113
22,204
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
16
2 / 9 / 6
9,614
641
12,600
15,208
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 7 / 4
9,667
644
9,979
14,591
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Sageoi
Morgan Le Fay
13
0 / 11 / 5
8,270
551
10,710
18,821
7,817
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TastyIceWaterx
Cernunnos
20
6 / 6 / 3
11,135
742
25,279
17,219
8,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cinnamocha
Chang'e
19
7 / 4 / 20
11,683
779
17,159
21,942
10,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Hizzington
Achilles
18
6 / 3 / 19
11,432
762
7,412
16,896
26,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Iotaquota
Sun Wukong
20
17 / 1 / 20
13,523
902
29,863
26,410
27,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
MarLiu7845
Persephone
17
5 / 2 / 20
11,452
763
16,517
14,782
6,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
yJoJou
Ravana
17
6 / 2 / 20
11,721
781
10,685
18,877
17,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
140
12
Kills
41
41
Deaths
12
20
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cinnamocha
Chang'e
7
4
20
4.25
L
Sylvanus
Cynidic
Sylvanus
1
8
2
0.25
L
Thoth
2
9
6
0.56
W
Achilles
Hizzington
Achilles
6
3
19
5.17
W
Sun Wukong
Iotaquota
Sun Wukong
17
1
20
27
W
Persephone
MarLiu7845
Persephone
5
2
20
7.5
L
3
7
4
0.71
L
Morgan Le Fay
Sageoi
Morgan Le Fay
0
11
5
0.23
L
Cernunnos
TastyIceWaterx
Cernunnos
6
6
3
1.25
W
Ravana
yJoJou
Ravana
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,317
Damage
81,636
86,952
Taken
98,907
50,227
Mitigated
87,747
13,495
Healing
53,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cinnamocha
Chang'e
17,159
2,632
11,041
8,191
21,942
10,143
1,443
10,305
11,637
33,015
0
L
Sylvanus
Cynidic
Sylvanus
8,749
1,205
1,523
2,778
21,113
22,204
0
6,743
14,370
10,698
0
L
Thoth
12,600
1,105
199
751
15,208
5,742
364
5,787
9,421
22,675
552
W
Achilles
Hizzington
Achilles
7,412
611
663
2,672
16,896
26,196
1,611
6,759
10,137
0
18,332
W
Sun Wukong
Iotaquota
Sun Wukong
29,863
5,286
3,628
12,948
26,410
27,264
1,223
10,246
16,164
0
55,845
W
Persephone
MarLiu7845
Persephone
16,517
1,897
1,710
5,780
14,782
6,243
1,188
9,109
5,671
31,421
0
L
9,979
454
1,656
1,801
14,591
6,131
0
5,897
8,694
23,709
0
L
Morgan Le Fay
Sageoi
Morgan Le Fay
10,710
480
0
578
18,821
7,817
414
9,141
9,680
15,994
0
L
Cernunnos
TastyIceWaterx
Cernunnos
25,279
9,053
479
3,730
17,219
8,333
903
6,108
11,111
0
49,208
W
Ravana
yJoJou
Ravana
10,685
1,290
944
5,558
18,877
17,901
1,638
5,436
13,441
0
24,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,715
Gold Earned
59,811
121
Minions Killed
193
0
Camps Cleared
0
985,304
Distance Traveled
1,454,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,683
779
32
2
0
305,940
0
L
Sylvanus
9,029
602
5
0
0
172,145
0
L
Thoth
9,614
641
27
2
0
193,299
0
W
Achilles
11,432
762
25
2
0
263,726
0
W
Sun Wukong
13,523
902
63
4
0
298,047
0
W
Persephone
11,452
763
38
3
0
276,153
0
L
Agni
9,667
644
32
2
0
174,491
0
L
Morgan Le Fay
8,270
551
8
1
0
222,843
0
L
Cernunnos
11,135
742
49
3
0
222,526
0
W
Ravana
11,721
781
35
2
0
310,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role