Player Matchup

Morgan Le Fay
Morgan Le Fay
Bruno_of_Vinheim
Morgan Le Fay
Level 43
God Stats
4W - 7L
1,258 SR
Queue Stats
43W - 84L
1,190 Elo+
Solo
Surtr
Surtr
TocTb
Surtr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,500 Elo+
Party 2
Skadi
Skadi
thousoup
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 2
Team Averages
Level 40
1,419 SR
1,397 Elo+

VS

Team Averages
Level 54
1,475 SR
1,288 Elo+
Nike
Nike
Long_Hog13
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
NBW_Clampz
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,234 Elo+
Party 1
Danzaburou
Danzaburou
NOTSOFRIENDLY007
Danzaburou
Level 40
God Stats
46W - 41L
1,426 SR
Queue Stats
351W - 377L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bruno_of_Vinheim
Morgan Le Fay
16
8 / 0 / 6
10,314
860
18,521
9,119
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
TocTb
Surtr
14
5 / 1 / 6
9,300
775
13,711
14,803
14,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
thousoup
Skadi
15
2 / 0 / 10
8,917
743
10,234
5,366
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,991
583
2,894
11,782
8,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
NBW_Clampz
Cthulhu
13
1 / 5 / 0
8,455
705
11,057
22,576
22,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NOTSOFRIENDLY007
Danzaburou
12
0 / 6 / 0
7,634
636
6,384
14,023
7,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
15
Kills
1
1
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bruno_of_Vinheim
Morgan Le Fay
8
0
6
11
L
0
4
1
0.13
L
Cthulhu
NBW_Clampz
Cthulhu
1
5
0
0.2
L
Danzaburou
NOTSOFRIENDLY007
Danzaburou
0
6
0
0
W
Surtr
TocTb
Surtr
5
1
6
8
W
Skadi
thousoup
Skadi
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,466
Damage
20,335
29,288
Taken
48,381
21,174
Mitigated
37,650
6,161
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bruno_of_Vinheim
Morgan Le Fay
18,521
4,208
388
2,609
9,119
4,245
664
4,662
4,457
42,871
1,904
L
2,894
939
0
86
11,782
8,049
0
5,055
6,676
0
11,392
L
Cthulhu
NBW_Clampz
Cthulhu
11,057
1,177
0
1,661
22,576
22,287
0
7,285
15,054
31,784
0
L
Danzaburou
NOTSOFRIENDLY007
Danzaburou
6,384
1,972
0
1,897
14,023
7,314
0
6,252
7,353
0
33,251
W
Surtr
TocTb
Surtr
13,711
4,904
85
1,836
14,803
14,701
413
3,844
10,535
1,068
39,198
W
Skadi
thousoup
Skadi
10,234
5,431
0
1,243
5,366
2,228
2,052
2,569
2,797
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
23,080
138
Minions Killed
111
0
Camps Cleared
0
678,408
Distance Traveled
544,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,314
860
57
5
0
227,202
0
L
Nike
6,991
583
20
2
0
134,838
0
L
Cthulhu
8,455
705
45
4
0
216,647
0
L
Danzaburou
7,634
636
46
4
0
193,096
0
W
Surtr
9,300
775
54
5
0
233,606
0
W
Skadi
8,917
743
27
2
0
217,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role