Player Matchup

Xing Tian
Xing Tian
Kitaslion
Xing Tian
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 208L
1,500 Elo+
Solo
Pele
Pele
Philipondia
Pele
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
258W - 254L
1,334 Elo+
Solo
Terra
Terra
PooPeeChonis
Terra
Level 100
God Stats
1W - 2L
1,285 SR
Queue Stats
116W - 122L
1,404 Elo+
Solo
Raijin
Raijin
SuperestNova
Raijin
Level 146
God Stats
4W - 2L
1,702 SR
Queue Stats
107W - 114L
1,323 Elo+
Solo
Ullr
Ullr
WobblyZebra5830
Ullr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 54L
1,689 Elo+
Solo
Team Averages
Level 102
1,497 SR
1,450 Elo+

VS

Team Averages
Level 103
1,500 SR
1,514 Elo+
Chronos
Chronos
 
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lemonade850
Gilgamesh
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
170W - 189L
1,509 Elo+
Party 1
Odin
Odin
LordParsley
Odin
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
Scrimmage Time
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,593 Elo+
Solo
Hades
Hades
WereWolf420
Hades
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kitaslion
Xing Tian
12
0 / 4 / 6
6,966
633
3,219
14,834
15,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 5 / 6
7,648
695
7,272
11,975
5,422
Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 7
8,045
731
9,700
15,442
15,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
15
3 / 1 / 5
8,590
781
19,507
6,428
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 5
8,039
731
10,653
9,368
4,817
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 0 / 10
8,998
818
11,540
10,687
5,152
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Lemonade850
Gilgamesh
13
5 / 2 / 6
8,207
746
11,848
16,069
11,369
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 12
8,394
763
8,740
10,860
8,682
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 1 / 14
8,282
753
6,742
11,846
12,809
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 5
8,714
792
13,379
10,138
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
9
Kills
16
16
Deaths
9
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
10
9
L
Xing Tian
Kitaslion
Xing Tian
0
4
6
0.75
W
Gilgamesh
Lemonade850
Gilgamesh
5
2
6
4
W
2
3
12
2.67
L
2
5
6
1
L
1
4
7
1.13
W
1
1
14
8
L
Raijin
3
1
5
5.5
W
4
3
5
2.17
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,351
Damage
52,249
58,047
Taken
59,600
43,862
Mitigated
44,921
17,109
Healing
28,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,540
3,269
862
3,914
10,687
5,152
881
7,367
3,320
33,168
0
L
Xing Tian
Kitaslion
Xing Tian
3,219
515
1,151
497
14,834
15,452
0
6,957
7,877
5,763
0
W
Gilgamesh
Lemonade850
Gilgamesh
11,848
2,660
844
3,868
16,069
11,369
72
7,886
8,183
67
17,231
W
8,740
1,386
2,142
803
10,860
8,682
0
5,308
5,552
0
15,469
L
7,272
1,409
861
1,344
11,975
5,422
0
6,448
5,527
0
17,936
L
9,700
943
3,280
2,563
15,442
15,255
0
5,784
9,658
16,192
0
W
6,742
557
6,820
4,611
11,846
12,809
343
6,293
5,553
0
13,683
L
Raijin
19,507
937
2,026
2,687
6,428
2,916
111
1,751
4,677
33,187
1,448
W
13,379
88
1,918
2,339
10,138
6,909
392
4,760
5,378
20,892
1,247
L
10,653
5,680
1,451
1,249
9,368
4,817
152
3,401
5,967
0
23,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
42,595
111
Minions Killed
115
0
Camps Cleared
0
877,560
Distance Traveled
1,057,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,998
818
39
4
0
216,380
0
L
Xing Tian
6,966
633
7
1
0
171,802
0
W
Gilgamesh
8,207
746
15
1
0
212,478
0
W
Odin
8,394
763
27
2
0
191,138
0
L
Pele
7,648
695
23
2
0
185,167
0
L
Terra
8,045
731
8
1
0
172,984
0
W
Guan Yu
8,282
753
13
1
0
234,853
0
L
Raijin
8,590
781
44
4
0
179,563
0
W
Hades
8,714
792
21
2
0
202,343
0
L
Ullr
8,039
731
29
3
0
168,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role