Player Matchup

Thanatos
Thanatos
Naomi__Woods
Thanatos
Level 34
God Stats
21W - 24L
1,482 SR
Queue Stats
289W - 298L
1,304 Elo+
Solo
Sol
Sol
PSvozlex
Sol
Level 20
God Stats
0W - 7L
1,500 SR
Queue Stats
21W - 33L
1,413 Elo+
Party 1
Chaac
Chaac
SanctionAngel
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Janus
Janus
WesDaMartian
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Mulan
Mulan
wuhhappa
Mulan
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 33L
1,413 Elo+
Party 1
Team Averages
Level 33
1,496 SR
1,360 Elo+

VS

Team Averages
Level 57
1,572 SR
1,395 Elo+
Fenrir
Fenrir
BilhanC4
Fenrir
Level 40
God Stats
3W - 1L
1,861 SR
Queue Stats
54W - 50L
1,487 Elo+
Solo
Xbalanque
Xbalanque
His Dark Decree
Xbalanque
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
984 Elo+
Party 3
Cerberus
Cerberus
Mermaid221894
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,552 Elo+
Party 3
Baron Samedi
Baron Samedi
Pachuzdarck
Baron Samedi
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 98L
1,651 Elo+
Solo
Bellona
Bellona
twobedone
Bellona
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Naomi__Woods
Thanatos
9
0 / 2 / 1
5,400
450
3,339
8,487
2,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
3 / 5 / 1
6,103
509
4,997
10,549
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 1
5,275
440
5,248
13,053
10,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,497
458
4,529
7,466
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
wuhhappa
Mulan
9
2 / 3 / 1
6,172
514
4,594
8,948
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BilhanC4
Fenrir
13
6 / 0 / 3
7,396
616
6,830
10,316
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
His Dark Decree
Xbalanque
11
3 / 3 / 6
6,833
569
6,879
10,885
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Mermaid221894
Cerberus
11
2 / 1 / 9
7,052
588
6,132
13,393
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
Pachuzdarck
Baron Samedi
11
3 / 2 / 0
6,851
571
5,035
6,536
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
twobedone
Bellona
13
6 / 0 / 0
7,819
652
7,376
9,761
10,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
20
20
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BilhanC4
Fenrir
6
0
3
7.5
W
Xbalanque
His Dark Decree
Xbalanque
3
3
6
2
W
Cerberus
Mermaid221894
Cerberus
2
1
9
6.5
L
Thanatos
Naomi__Woods
Thanatos
0
2
1
0.25
L
3
5
1
0.7
W
Baron Samedi
Pachuzdarck
Baron Samedi
3
2
0
1.5
L
0
6
1
0.08
L
1
4
0
0.25
W
Bellona
twobedone
Bellona
6
0
0
6
L
Mulan
wuhhappa
Mulan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
32,252
48,503
Taken
50,891
26,340
Mitigated
34,040
14,952
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BilhanC4
Fenrir
6,830
1,138
0
2,969
10,316
4,651
0
1,161
9,155
0
56,695
W
Xbalanque
His Dark Decree
Xbalanque
6,879
2,825
0
3,402
10,885
3,914
915
2,806
8,079
0
47,504
W
Cerberus
Mermaid221894
Cerberus
6,132
387
245
4,793
13,393
11,684
87
2,898
10,495
26,157
0
L
Thanatos
Naomi__Woods
Thanatos
3,339
1,475
0
6,101
8,487
2,969
0
2,262
6,135
0
31,283
L
4,997
2,687
0
2,767
10,549
3,100
183
1,740
8,809
35,593
0
W
Baron Samedi
Pachuzdarck
Baron Samedi
5,035
0
292
2,894
6,536
3,295
0
2,661
3,875
40,181
0
L
5,248
1,741
0
4,185
13,053
10,329
0
726
12,327
0
27,690
L
4,529
514
0
689
7,466
2,347
0
3,157
4,309
33,739
0
W
Bellona
twobedone
Bellona
7,376
3,797
0
5,286
9,761
10,496
617
0
9,761
0
57,168
L
Mulan
wuhhappa
Mulan
4,594
748
0
1,210
8,948
7,595
0
3,192
5,756
0
16,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
35,951
217
Minions Killed
369
0
Camps Cleared
0
1,091,347
Distance Traveled
1,180,134
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,396
616
92
8
0
297,141
0
W
Xbalanque
6,833
569
75
6
0
214,742
0
W
Cerberus
7,052
588
34
3
0
247,178
1
L
Thanatos
5,400
450
54
5
0
255,358
0
L
Sol
6,103
509
57
5
0
190,165
0
W
Baron Samedi
6,851
571
62
5
0
222,799
4
L
Chaac
5,275
440
37
3
0
203,699
0
L
Janus
5,497
458
51
4
0
217,376
2
W
Bellona
7,819
652
106
9
0
198,274
0
L
Mulan
6,172
514
18
2
0
224,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role