Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
DaMage010101
Thor
Silver I
Level 67
God Stats
6W - 7L
1,525 SR
Queue Stats
102W - 114L
1,274 MMR
Solo
Pele
Pele
Bronze III
pasione
Pele
Bronze III
Level 80
God Stats
1W - 2L
1,863 SR
Queue Stats
2W - 5L
1,405 MMR
Solo
Guan Yu
Guan Yu
Silver IV
ʸFury
Guan Yu
Silver IV
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 84L
1,443 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,578 SR
1,425 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,490 SR
1,356 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
Nicolasm1979
Ymir
Bronze III
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 100L
1,209 MMR
Party 1
Mercury
Mercury
Bronze III
SecretXO
Mercury
Bronze III
Level 99
God Stats
2W - 2L
1,684 SR
Queue Stats
22W - 35L
1,408 MMR
Party 2
Agni
Agni
Bronze III
Tynamo34
Agni
Bronze III
Level 105
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Skadi
Skadi
Bronze III
duxxilz
Skadi
Bronze III
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 109L
1,209 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
4 / 4 / 1
5,824
647
3,992
6,617
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
8
1 / 0 / 7
5,622
625
4,240
6,661
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
5 / 0 / 1
6,124
680
4,430
6,302
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
pasione
Pele
9
2 / 0 / 2
5,099
567
1,865
6,250
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ʸFury
Guan Yu
10
1 / 0 / 1
5,439
604
4,124
6,144
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MedusaBakasuraAthenaGeb

VS

Bans
He BoTyrKumbhakarnaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 2 / 0
4,352
484
2,639
7,233
3,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 1
4,255
473
2,833
7,789
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
SecretXO
Mercury
8
1 / 1 / 1
4,636
515
2,094
4,663
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Agni
9
2 / 4 / 1
5,328
592
3,722
6,330
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
duxxilz
Skadi
5
0 / 3 / 0
3,726
414
1,813
4,797
1,120
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
4
1
1.13
W
Bacchus
 
Bacchus
1
0
7
4.5
L
Chaac
 
Chaac
0
2
0
0
W
5
0
1
5.5
L
0
3
1
0.17
L
Mercury
SecretXO
Mercury
1
1
1
1.5
L
Agni
2
4
1
0.63
L
Skadi
duxxilz
Skadi
0
3
0
0
W
Pele
pasione
Pele
2
0
2
3
W
Guan Yu
ʸFury
Guan Yu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,651
Damage
13,101
31,974
Taken
30,812
17,332
Mitigated
12,411
8,410
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,992
426
0
494
6,617
2,020
0
3,032
3,585
36,228
0
W
Bacchus
 
Bacchus
4,240
1,191
0
2,735
6,661
6,308
0
1,162
5,499
12,214
0
L
Chaac
 
Chaac
2,639
695
0
2,967
7,233
3,792
0
239
6,994
0
21,344
W
4,430
1,267
0
2,256
6,302
2,477
0
1,944
4,358
0
47,383
L
2,833
1,399
81
2,262
7,789
3,873
0
1,886
5,903
11,265
0
L
Mercury
SecretXO
Mercury
2,094
634
0
500
4,663
1,382
0
995
3,668
0
20,562
L
Agni
3,722
273
0
625
6,330
2,244
0
3,750
2,580
36,665
0
L
Skadi
duxxilz
Skadi
1,813
890
0
1,528
4,797
1,120
0
1,362
3,435
0
14,144
W
Pele
pasione
Pele
1,865
902
0
1,697
6,250
1,812
492
417
5,833
0
29,552
W
Guan Yu
ʸFury
Guan Yu
4,124
750
76
1,152
6,144
4,715
0
0
6,144
0
34,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
22,297
269
Minions Killed
171
0
Camps Cleared
0
951,084
Distance Traveled
868,324
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,824
647
69
8
0
184,313
1
W
Bacchus
5,622
625
19
2
0
195,244
2
L
Chaac
4,352
484
29
3
0
180,896
0
W
Thor
6,124
680
78
9
0
179,422
0
L
Ymir
4,255
473
18
2
0
147,693
0
L
Mercury
4,636
515
33
4
0
234,453
0
L
Agni
5,328
592
75
8
0
194,625
0
L
Skadi
3,726
414
16
2
0
110,657
0
W
Pele
5,099
567
47
5
0
194,156
0
W
Guan Yu
5,439
604
56
6
0
197,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role