Player Matchup

Charybdis
Charybdis
Conker1155
Charybdis
Level 96
God Stats
17W - 23L
1,322 SR
Queue Stats
78W - 69L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FelipeSharp
Morgan Le Fay
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 81L
1,495 Elo+
Solo
Ganesha
Ganesha
ForsakenMonk69
Ganesha
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
214W - 197L
1,268 Elo+
Solo
Zhong Kui
Zhong Kui
LastCall315
Zhong Kui
Level 137
God Stats
26W - 24L
1,629 SR
Queue Stats
406W - 395L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
whole_chesnut
Ao Kuang
Level 89
God Stats
4W - 3L
1,618 SR
Queue Stats
45W - 54L
1,527 Elo+
Solo
Team Averages
Level 113
1,514 SR
1,478 Elo+

VS

Team Averages
Level 133
1,533 SR
1,517 Elo+
Fenrir
Fenrir
ALTOIDS-95
Fenrir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Darth_Skidmarkz
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
drduartecastillo
Surtr
Level 160
God Stats
10W - 8L
1,664 SR
Queue Stats
67W - 61L
1,545 Elo+
Solo
Yu Huang
Yu Huang
sebaspato06
Yu Huang
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 239L
1,541 Elo+
Solo
Sol
Sol
thearker
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Conker1155
Charybdis
7
1 / 1 / 0
3,794
542
3,795
6,415
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
FelipeSharp
Morgan Le Fay
1
0 / 0 / 0
1,266
181
0
0
0
7
0 / 1 / 1
4,064
581
2,099
6,749
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
LastCall315
Zhong Kui
7
0 / 1 / 0
4,039
577
3,856
4,554
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
whole_chesnut
Ao Kuang
9
0 / 0 / 0
4,517
645
2,565
3,777
1,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALTOIDS-95
Fenrir
7
1 / 0 / 0
4,083
583
1,595
4,771
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,572
653
3,052
7,111
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 0 / 2
4,485
641
2,470
6,166
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
sebaspato06
Yu Huang
7
0 / 0 / 1
4,297
614
1,743
2,922
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 1
4,064
581
4,351
4,219
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALTOIDS-95
Fenrir
1
0
0
1
L
Charybdis
Conker1155
Charybdis
1
1
0
1
W
1
0
0
1
L
Morgan Le Fay
FelipeSharp
Morgan Le Fay
0
0
0
0
L
0
1
1
0.5
L
Zhong Kui
LastCall315
Zhong Kui
0
1
0
0
W
0
0
2
1
W
Yu Huang
sebaspato06
Yu Huang
0
0
1
0.5
W
1
1
1
1.5
L
Ao Kuang
whole_chesnut
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,315
Damage
13,211
21,495
Taken
25,189
9,469
Mitigated
12,764
9,462
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALTOIDS-95
Fenrir
1,595
321
0
2,833
4,771
1,728
0
1,323
3,448
0
20,456
L
Charybdis
Conker1155
Charybdis
3,795
1,927
0
3,015
6,415
1,767
0
1,928
4,487
0
22,009
W
3,052
1,249
0
3,680
7,111
5,322
0
3,583
3,528
0
27,730
L
Morgan Le Fay
FelipeSharp
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
2,099
453
219
2,696
6,749
3,488
0
2,851
3,898
12,285
0
L
Zhong Kui
LastCall315
Zhong Kui
3,856
1,377
0
1,942
4,554
3,072
0
0
4,554
19,585
3,271
W
2,470
1,047
0
2,766
6,166
3,340
0
1,047
5,119
268
16,955
W
Yu Huang
sebaspato06
Yu Huang
1,743
283
0
1,190
2,922
1,034
0
1,705
1,217
28,838
0
W
4,351
2,244
0
2,096
4,219
1,340
0
589
3,630
22,762
4,125
L
Ao Kuang
whole_chesnut
Ao Kuang
2,565
905
0
1,590
3,777
1,142
0
1,125
2,652
27,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,680
Gold Earned
21,501
146
Minions Killed
220
0
Camps Cleared
0
518,077
Distance Traveled
677,709
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,083
583
45
6
0
155,331
2
L
Charybdis
3,794
542
42
6
0
122,952
0
W
Bellona
4,572
653
50
7
0
139,793
0
L
Morgan Le Fay
1,266
181
0
0
0
0
0
L
Ganesha
4,064
581
7
1
0
126,902
0
L
Zhong Kui
4,039
577
45
6
0
115,893
0
W
Surtr
4,485
641
32
5
0
127,533
2
W
Yu Huang
4,297
614
53
8
0
126,800
0
W
Sol
4,064
581
40
6
0
128,252
0
L
Ao Kuang
4,517
645
52
7
0
152,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role