Player Matchup

Neith
Neith
Deadpool9327
Neith
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 149L
1,500 Elo+
Party 3
Cerberus
Cerberus
HulkingOsprey38
Cerberus
Level 15
God Stats
5W - 4L
1,577 SR
Queue Stats
5W - 4L
1,527 Elo+
Party 1
Agni
Agni
THEPLUGROOK
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,554 Elo+
Party 1
Surtr
Surtr
ZachieChano
Surtr
Level 87
God Stats
5W - 7L
1,469 SR
Queue Stats
16W - 10L
1,609 Elo+
Party 1
Horus
Horus
kmello78
Horus
Level 87
God Stats
2W - 8L
1,500 SR
Queue Stats
128W - 138L
1,500 Elo+
Party 3
Team Averages
Level 73
1,509 SR
1,538 Elo+

VS

Team Averages
Level 89
1,509 SR
1,399 Elo+
Ra
Ra
G_FlazeBlade
Ra
Level 87
God Stats
6W - 7L
1,516 SR
Queue Stats
93W - 83L
1,481 Elo+
Solo
Susano
Susano
OxBigDeuceO
Susano
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 45L
1,401 Elo+
Party 2
Izanami
Izanami
cantguardmeb909
Izanami
Level 9
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 2
Bellona
Bellona
i ShO0T BlaNkZ
Bellona
Level 135
God Stats
3W - 4L
1,500 SR
Queue Stats
250W - 253L
1,418 Elo+
Solo
Atlas
Atlas
tswagart
Atlas
Level 89
God Stats
4W - 4L
1,730 SR
Queue Stats
199W - 191L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,617
511
3,585
3,639
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
8
2 / 1 / 1
5,457
496
847
5,553
2,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 2 / 2
6,524
593
7,051
6,074
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 1
6,728
612
10,064
11,406
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
kmello78
Horus
8
0 / 0 / 1
5,599
509
1,994
8,806
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,045
550
3,280
7,300
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
9
0 / 0 / 1
5,500
500
4,361
7,494
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,403
400
2,243
4,586
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 0
5,870
534
7,292
13,492
12,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
tswagart
Atlas
9
0 / 1 / 0
5,400
491
5,412
8,769
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
3
3
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
4
0
0.25
W
Cerberus
2
1
1
2.5
L
Susano
0
0
1
0.5
W
4
2
2
2.5
W
1
0
1
1.5
L
0
2
0
0
L
2
1
0
2
W
Horus
kmello78
Horus
0
0
1
0.5
L
Atlas
tswagart
Atlas
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,541
Damage
22,588
35,478
Taken
41,641
19,846
Mitigated
25,105
16,262
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,585
1,723
0
1,081
3,639
1,500
0
2,143
1,496
0
36,465
L
3,280
583
60
869
7,300
3,065
162
4,460
2,840
41,133
0
W
Cerberus
847
137
0
2,206
5,553
2,959
0
761
4,792
17,193
0
L
Susano
4,361
1,050
0
655
7,494
2,645
0
1,265
6,229
0
40,336
W
7,051
805
0
1,609
6,074
2,131
0
2,583
3,491
40,364
0
W
10,064
4,236
0
5,748
11,406
6,282
46
0
11,406
907
48,913
L
2,243
1,527
0
852
4,586
1,541
0
1,346
3,240
0
16,680
L
7,292
3,034
0
5,473
13,492
12,603
0
1,124
12,368
0
47,371
W
Horus
kmello78
Horus
1,994
891
717
4,901
8,806
6,974
20
3,205
5,601
0
17,672
L
Atlas
tswagart
Atlas
5,412
2,539
0
1,785
8,769
5,251
0
145
8,624
27,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
27,218
289
Minions Killed
282
0
Camps Cleared
0
1,106,428
Distance Traveled
1,136,735
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,617
511
67
6
0
219,147
0
L
Ra
6,045
550
71
6
0
208,274
2
W
Cerberus
5,457
496
42
4
0
206,653
0
L
Susano
5,500
500
69
6
0
291,095
0
W
Agni
6,524
593
68
6
0
205,886
0
W
Surtr
6,728
612
80
7
0
255,434
0
L
Izanami
4,403
400
25
2
0
212,905
0
L
Bellona
5,870
534
84
8
0
216,879
0
W
Horus
5,599
509
32
3
0
219,308
1
L
Atlas
5,400
491
33
3
0
207,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role