Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AngryAnole
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,497 Elo+
Party 2
Yemoja
Yemoja
JiveTruck
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,207 Elo+
Party 1
Merlin
Merlin
Treven27
Merlin
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 102L
1,727 Elo+
Solo
Cu Chulainn
Cu Chulainn
mazets
Cu Chulainn
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,092 Elo+
Party 1
Thor
Thor
pneumatist
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,497 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,404 Elo+

VS

Team Averages
Level 63
1,500 SR
1,558 Elo+
Charybdis
Charybdis
BlueBrad
Charybdis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,840 Elo+
Solo
Chronos
Chronos
SkyDiamond4eva
Chronos
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 84L
1,603 Elo+
Party 3
Ares
Ares
Twitch_Useless
Ares
Level 94
God Stats
11W - 8L
1,285 SR
Queue Stats
862W - 877L
1,349 Elo+
Solo
Hel
Hel
alisonfernands
Hel
Level 66
God Stats
7W - 2L
1,500 SR
Queue Stats
271W - 264L
1,408 Elo+
Solo
Nemesis
Nemesis
xSavxage
Nemesis
Level 26
God Stats
2W - 2L
1,715 SR
Queue Stats
72W - 97L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngryAnole
Ah Muzen Cab
16
4 / 5 / 5
8,932
992
9,597
11,253
5,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yemoja
JiveTruck
Yemoja
14
0 / 8 / 9
7,310
812
7,367
16,129
8,667
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Treven27
Merlin
10
2 / 3 / 5
6,606
734
7,403
5,987
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
mazets
Cu Chulainn
13
2 / 5 / 5
7,056
784
6,288
14,659
12,553
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 8 / 4
7,301
811
6,403
12,382
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueBrad
Charybdis
16
13 / 3 / 12
10,011
1,112
15,050
9,747
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 22
8,951
995
15,843
8,571
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 4 / 23
8,719
969
6,724
14,255
18,027
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 17
8,317
924
8,527
10,765
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
xSavxage
Nemesis
15
7 / 2 / 21
9,009
1,001
8,062
11,949
7,148
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
123
11
Kills
28
29
Deaths
13
28
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AngryAnole
Ah Muzen Cab
4
5
5
1.3
W
Charybdis
BlueBrad
Charybdis
13
3
12
6.33
L
Yemoja
JiveTruck
Yemoja
0
8
9
0.56
W
4
2
22
7.5
L
Merlin
Treven27
Merlin
2
3
5
1.5
W
2
4
23
3.38
W
2
2
17
5.25
L
Cu Chulainn
mazets
Cu Chulainn
2
5
5
0.9
L
3
8
4
0.63
W
Nemesis
xSavxage
Nemesis
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
54,206
60,410
Taken
55,287
35,180
Mitigated
39,228
9,407
Healing
21,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AngryAnole
Ah Muzen Cab
9,597
3,095
209
2,192
11,253
5,862
0
5,391
5,862
0
27,777
W
Charybdis
BlueBrad
Charybdis
15,050
6,752
540
2,409
9,747
4,800
2,766
1,309
8,438
0
34,556
L
Yemoja
JiveTruck
Yemoja
7,367
2,513
1,094
2,323
16,129
8,667
30
5,481
10,648
17,298
0
W
15,843
1,986
284
2,826
8,571
3,862
3,369
2,035
6,536
33,566
0
L
Merlin
Treven27
Merlin
7,403
509
816
1,047
5,987
2,549
0
4,254
1,733
10,933
0
W
6,724
524
1,075
763
14,255
18,027
151
4,183
10,072
10,424
1,055
W
8,527
2,252
5,340
4,899
10,765
5,391
434
4,932
5,228
13,762
0
L
Cu Chulainn
mazets
Cu Chulainn
6,288
941
316
388
14,659
12,553
0
8,369
6,290
0
9,744
L
6,403
1,471
464
558
12,382
5,549
0
6,544
5,838
0
8,329
W
Nemesis
xSavxage
Nemesis
8,062
3,071
1,022
2,575
11,949
7,148
1,126
2,311
9,226
0
12,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
45,007
77
Minions Killed
126
0
Camps Cleared
0
588,238
Distance Traveled
879,308
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,932
992
42
5
0
139,280
0
W
Charybdis
10,011
1,112
41
5
0
148,254
0
L
Yemoja
7,310
812
12
1
0
134,237
0
W
Chronos
8,951
995
50
6
0
167,858
0
L
Merlin
6,606
734
11
1
0
73,536
0
W
Ares
8,719
969
16
2
0
174,101
1
W
Hel
8,317
924
15
2
0
178,992
0
L
Cu Chulainn
7,056
784
11
1
0
128,356
0
L
Thor
7,301
811
1
0
0
112,829
0
W
Nemesis
9,009
1,001
4
0
0
210,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role