Player Matchup

King Arthur
King Arthur
Colomince
King Arthur
Level 28
God Stats
5W - 6L
1,465 SR
Queue Stats
49W - 47L
1,611 Elo+
Party 1
Sol
Sol
Drougr12
Sol
Level 8
God Stats
3W - 1L
1,344 SR
Queue Stats
18W - 18L
1,512 Elo+
Party 1
Neith
Neith
Noloix
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,611 Elo+
Party 1
Team Averages
Level 45
1,436 SR
1,578 Elo+

VS

Team Averages
Level 54
1,529 SR
1,418 Elo+
Heimdallr
Heimdallr
CantHoldMyHorn
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
CrispedHavoks
Kukulkan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,483 Elo+
Solo
Surtr
Surtr
Pathognn
Surtr
Level 18
God Stats
5W - 4L
1,586 SR
Queue Stats
15W - 19L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Colomince
King Arthur
13
3 / 2 / 5
8,207
821
7,103
13,971
13,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 7
8,932
893
11,333
12,112
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Noloix
Neith
13
4 / 1 / 8
8,509
851
7,839
8,199
3,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CantHoldMyHorn
Heimdallr
11
2 / 5 / 3
7,200
720
7,356
11,119
5,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
CrispedHavoks
Kukulkan
11
0 / 5 / 2
6,911
691
5,131
6,611
2,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Pathognn
Surtr
13
3 / 3 / 2
7,590
759
7,129
14,253
17,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CantHoldMyHorn
Heimdallr
2
5
3
0.7
W
King Arthur
Colomince
King Arthur
3
2
5
2.75
L
Kukulkan
CrispedHavoks
Kukulkan
0
5
2
0.2
W
5
3
7
2.83
W
Neith
Noloix
Neith
4
1
8
8
L
Surtr
Pathognn
Surtr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,275
Damage
19,616
34,282
Taken
31,983
22,460
Mitigated
25,083
9,956
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CantHoldMyHorn
Heimdallr
7,356
2,588
0
1,736
11,119
5,130
782
4,102
7,017
0
24,097
W
King Arthur
Colomince
King Arthur
7,103
1,148
0
250
13,971
13,327
282
2,435
11,536
0
22,206
L
Kukulkan
CrispedHavoks
Kukulkan
5,131
469
0
349
6,611
2,685
369
1,873
4,738
31,196
0
W
11,333
4,807
0
6,175
12,112
5,765
1,798
2,525
9,587
39,844
3,055
W
Neith
Noloix
Neith
7,839
3,085
0
3,531
8,199
3,368
1,144
1,041
7,158
0
34,757
L
Surtr
Pathognn
Surtr
7,129
2,237
0
4,070
14,253
17,268
333
4,808
9,445
1,187
18,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
21,701
147
Minions Killed
115
0
Camps Cleared
0
643,677
Distance Traveled
492,207
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,200
720
26
3
0
144,423
1
W
King Arthur
8,207
821
32
3
0
243,629
0
L
Kukulkan
6,911
691
61
6
0
175,528
3
W
Sol
8,932
893
66
7
0
195,332
0
W
Neith
8,509
851
49
5
0
204,716
0
L
Surtr
7,590
759
28
3
0
172,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role