Player Matchup

Izanami
Izanami
Big Bad Spiike
Izanami
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,864 Elo+
Solo
Geb
Geb
Laugi
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
RIDDELBOY97
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,453 Elo+
Party 1
Cliodhna
Cliodhna
ghes
Cliodhna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 50L
1,509 Elo+
Solo
Arachne
Arachne
paoloalca
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,108 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,477 Elo+

VS

Team Averages
Level 59
1,590 SR
1,465 Elo+
Anubis
Anubis
KikeDel_Barrio
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,396 Elo+
Solo
Persephone
Persephone
SageJD
Persephone
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 229L
1,462 Elo+
Solo
Artemis
Artemis
Skrýmir
Artemis
Level 80
God Stats
4W - 3L
1,715 SR
Queue Stats
647W - 634L
1,503 Elo+
Party 2
Rama
Rama
bigsal
Rama
Level 62
God Stats
7W - 2L
1,733 SR
Queue Stats
696W - 691L
1,455 Elo+
Party 2
Zeus
Zeus
resad100100
Zeus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 6
12,575
898
23,146
11,060
5,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Geb
Laugi
Geb
17
1 / 0 / 16
10,736
767
5,730
13,326
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
RIDDELBOY97
Jormungandr
18
3 / 2 / 11
10,288
735
7,628
12,101
13,142
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
ghes
Cliodhna
19
6 / 2 / 14
11,354
811
12,962
15,964
8,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
paoloalca
Arachne
14
2 / 4 / 10
9,342
667
10,174
14,558
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
8,936
638
6,218
13,836
5,587
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
SageJD
Persephone
15
2 / 4 / 5
9,292
664
8,564
13,179
4,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Skrýmir
Artemis
16
3 / 6 / 5
9,373
670
15,000
13,401
5,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
bigsal
Rama
14
1 / 4 / 6
8,345
596
9,197
11,150
4,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 7
9,908
708
11,089
11,465
4,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
25
Kills
10
10
Deaths
24
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
2
6
8
L
1
7
4
0.43
W
Geb
Laugi
Geb
1
0
16
9
W
Jormungandr
RIDDELBOY97
Jormungandr
3
2
11
4.25
L
Persephone
SageJD
Persephone
2
4
5
1.13
L
Artemis
Skrýmir
Artemis
3
6
5
0.92
L
Rama
bigsal
Rama
1
4
6
1
W
Cliodhna
ghes
Cliodhna
6
2
14
6.5
W
Arachne
paoloalca
Arachne
2
4
10
1.75
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,640
Damage
50,068
67,009
Taken
63,031
47,819
Mitigated
24,384
24,124
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,146
12,153
2,729
3,133
11,060
5,957
1,744
3,907
7,153
0
46,933
L
6,218
992
40
3,025
13,836
5,587
18
2,601
11,235
21,465
874
W
Geb
Laugi
Geb
5,730
239
1,882
3,968
13,326
11,552
574
6,555
6,771
13,660
0
W
Jormungandr
RIDDELBOY97
Jormungandr
7,628
888
251
622
12,101
13,142
801
4,530
7,571
19,268
767
L
Persephone
SageJD
Persephone
8,564
895
1,202
3,036
13,179
4,655
0
2,684
10,491
16,262
1,488
L
Artemis
Skrýmir
Artemis
15,000
7,689
1,162
2,046
13,401
5,407
0
3,299
10,102
0
24,592
L
Rama
bigsal
Rama
9,197
7,468
1,451
3,041
11,150
4,347
0
2,567
8,583
0
18,476
W
Cliodhna
ghes
Cliodhna
12,962
1,086
519
5,770
15,964
8,533
1,201
5,523
10,441
0
35,380
W
Arachne
paoloalca
Arachne
10,174
7,735
1,815
3,435
14,558
8,635
342
4,232
10,326
0
13,670
L
11,089
2,335
1,059
2,766
11,465
4,388
0
2,092
9,373
33,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,295
Gold Earned
45,854
160
Minions Killed
175
0
Camps Cleared
0
1,329,296
Distance Traveled
1,076,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,575
898
63
5
0
237,482
0
L
Anubis
8,936
638
48
3
0
170,713
0
W
Geb
10,736
767
11
1
0
287,528
0
W
Jormungandr
10,288
735
25
2
0
248,610
0
L
Persephone
9,292
664
25
2
0
240,586
0
L
Artemis
9,373
670
20
1
0
209,672
0
L
Rama
8,345
596
35
3
0
209,721
0
W
Cliodhna
11,354
811
54
4
0
296,397
0
W
Arachne
9,342
667
7
1
0
259,279
0
L
Zeus
9,908
708
47
3
0
246,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role