Player Matchup

Mercury
Mercury
CoolArmTyr
Mercury
Level 144
God Stats
6W - 5L
1,566 SR
Queue Stats
86W - 82L
1,550 Elo+
Party 2
Olorun
Olorun
DuaneBarry
Olorun
Level 27
God Stats
2W - 0L
1,862 SR
Queue Stats
55W - 41L
1,387 Elo+
Party 2
Ymir
Ymir
ImFlop
Ymir
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 76L
1,533 Elo+
Party 1
Osiris
Osiris
LaShamereShaQorn
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
2,010 Elo+
Party 1
Ullr
Ullr
wagwun
Ullr
Level 18
God Stats
5W - 0L
1,727 SR
Queue Stats
31W - 9L
2,010 Elo+
Party 1
Team Averages
Level 63
1,631 SR
1,698 Elo+

VS

Team Averages
Level 80
1,411 SR
1,565 Elo+
Tiamat
Tiamat
 
Tiamat
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gamerman0754324
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,740 Elo+
Party 3
Rama
Rama
LesuCalvariae
Rama
Level 108
God Stats
0W - 2L
1,245 SR
Queue Stats
37W - 40L
1,487 Elo+
Party 3
Thoth
Thoth
TeddyBear628
Thoth
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,613 Elo+
Party 3
Horus
Horus
evanEVAN0
Horus
Level 85
God Stats
1W - 1L
1,312 SR
Queue Stats
53W - 64L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoolArmTyr
Mercury
11
7 / 2 / 4
6,775
678
3,309
7,239
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
DuaneBarry
Olorun
10
2 / 0 / 6
6,272
627
5,575
3,544
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
ImFlop
Ymir
9
0 / 0 / 4
5,677
568
2,824
5,446
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 0
6,337
634
6,855
8,151
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
wagwun
Ullr
11
4 / 1 / 2
6,502
650
6,709
5,143
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 3 / 1
4,667
467
1,397
8,105
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,558
456
3,701
8,800
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
4,790
479
1,961
6,847
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 5 / 0
5,659
566
3,216
6,190
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
evanEVAN0
Horus
7
0 / 4 / 2
4,809
481
2,489
9,531
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Mercury
CoolArmTyr
Mercury
7
2
4
4.5
W
Olorun
DuaneBarry
Olorun
2
0
6
5
L
0
3
0
0
W
Ymir
ImFlop
Ymir
0
0
4
2
W
3
0
0
3
L
1
2
0
0.5
L
2
5
0
0.4
L
Horus
evanEVAN0
Horus
0
4
2
0.25
W
Ullr
wagwun
Ullr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
12,764
29,523
Taken
39,473
16,807
Mitigated
18,541
10,983
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,397
315
0
3,052
8,105
3,785
0
2,361
5,744
24,492
0
W
Mercury
CoolArmTyr
Mercury
3,309
1,724
0
1,170
7,239
2,962
478
1,277
5,962
0
36,310
W
Olorun
DuaneBarry
Olorun
5,575
3,020
323
1,221
3,544
1,648
1,755
1,369
2,175
39,611
5,087
L
3,701
808
0
2,529
8,800
4,700
0
0
8,800
0
23,694
W
Ymir
ImFlop
Ymir
2,824
542
314
2,253
5,446
4,152
24
981
4,465
16,453
0
W
6,855
2,916
0
5,102
8,151
6,351
0
738
6,833
0
38,566
L
1,961
1,527
0
2,109
6,847
2,437
0
611
6,236
0
27,443
L
3,216
239
0
536
6,190
2,008
0
2,770
3,420
25,169
0
L
Horus
evanEVAN0
Horus
2,489
957
876
2,326
9,531
5,611
6
2,249
7,282
0
12,129
W
Ullr
wagwun
Ullr
6,709
2,894
0
600
5,143
1,694
1,230
248
4,895
0
53,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
24,483
305
Minions Killed
199
0
Camps Cleared
0
980,514
Distance Traveled
914,338
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,667
467
43
4
0
190,445
3
W
Mercury
6,775
678
68
7
0
217,901
0
W
Olorun
6,272
627
83
8
0
190,712
0
L
Mulan
4,558
456
38
4
0
186,903
0
W
Ymir
5,677
568
23
2
0
205,900
2
W
Osiris
6,337
634
51
5
0
188,235
0
L
Rama
4,790
479
52
5
0
166,834
0
L
Thoth
5,659
566
57
6
0
166,955
0
L
Horus
4,809
481
9
1
0
203,201
2
W
Ullr
6,502
650
80
8
0
177,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role