Player Matchup

Anhur
Anhur
Adamame7ttv
Anhur
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
441W - 483L
1,540 Elo+
Party 1
Zeus
Zeus
IArigathanksI
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 2
Xbalanque
Xbalanque
LoveTakesTime
Xbalanque
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
511W - 494L
1,524 Elo+
Party 1
Yemoja
Yemoja
Nymzie
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Thor
Thor
Thyopath
Thor
Level 25
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 61
1,464 SR
1,544 Elo+

VS

Team Averages
Level 101
1,454 SR
1,506 Elo+
Geb
Geb
BeardedElf22
Geb
Level 58
God Stats
3W - 4L
1,511 SR
Queue Stats
63W - 81L
1,475 Elo+
Solo
Heimdallr
Heimdallr
ConsumePeaches
Heimdallr
Level 77
God Stats
1W - 2L
1,260 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 3
Athena
Athena
Saphistired
Athena
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 61L
1,314 Elo+
Party 3
Yemoja
Yemoja
Vorterix84
Yemoja
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 119L
1,540 Elo+
Solo
Neith
Neith
YugiXz
Neith
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,317
621
9,024
16,028
8,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 7 / 7
9,214
614
16,182
13,755
6,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
LoveTakesTime
Xbalanque
17
2 / 8 / 4
10,001
667
12,828
16,773
8,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Nymzie
Yemoja
16
0 / 6 / 3
9,105
607
4,408
16,820
12,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
16
3 / 6 / 3
10,146
676
13,136
14,013
7,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 16
12,569
838
10,986
15,123
16,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
ConsumePeaches
Heimdallr
20
13 / 3 / 15
12,427
828
26,838
15,713
10,882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Athena
18
6 / 3 / 18
11,911
794
12,733
22,522
42,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Yemoja
Vorterix84
Yemoja
12
0 / 1 / 11
8,828
589
3,848
6,656
6,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
YugiXz
Neith
20
8 / 1 / 16
12,378
825
14,158
12,702
7,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
8
Kills
32
32
Deaths
8
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
5
0
16
13
W
Heimdallr
ConsumePeaches
Heimdallr
13
3
15
6.83
L
0
7
7
0.5
L
Xbalanque
LoveTakesTime
Xbalanque
2
8
4
0.5
L
Yemoja
Nymzie
Yemoja
0
6
3
0.25
W
Athena
6
3
18
5
L
Thor
3
6
3
0.75
W
Yemoja
Vorterix84
Yemoja
0
1
11
5.5
W
Neith
YugiXz
Neith
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,578
Damage
68,563
77,389
Taken
72,716
42,675
Mitigated
84,379
15,927
Healing
27,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,024
4,837
1,068
4,949
16,028
8,162
0
6,240
9,788
0
19,395
W
10,986
516
305
3,208
15,123
16,629
1,197
4,369
10,754
28,996
0
W
Heimdallr
ConsumePeaches
Heimdallr
26,838
14,602
1,195
4,044
15,713
10,882
3,383
4,528
11,185
0
41,355
L
16,182
1,763
318
2,468
13,755
6,114
0
5,081
8,674
34,192
0
L
Xbalanque
LoveTakesTime
Xbalanque
12,828
4,522
893
2,497
16,773
8,171
188
5,622
11,151
0
27,185
L
Yemoja
Nymzie
Yemoja
4,408
1,192
1,532
1,407
16,820
12,984
0
3,701
13,119
11,172
1,198
W
Athena
12,733
3,170
4,586
5,924
22,522
42,580
453
5,416
17,106
24,453
0
L
Thor
13,136
2,062
272
523
14,013
7,244
0
6,923
7,090
0
21,192
W
Yemoja
Vorterix84
Yemoja
3,848
550
1,626
1,836
6,656
6,756
283
1,403
5,253
9,612
0
W
Neith
YugiXz
Neith
14,158
4,713
832
3,907
12,702
7,532
2,260
4,350
8,352
0
41,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,783
Gold Earned
58,113
141
Minions Killed
154
0
Camps Cleared
0
1,146,573
Distance Traveled
1,278,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,317
621
31
2
0
242,979
0
W
Geb
12,569
838
36
2
0
312,963
0
W
Heimdallr
12,427
828
25
2
0
277,932
0
L
Zeus
9,214
614
43
3
0
226,489
0
L
Xbalanque
10,001
667
31
2
0
225,998
0
L
Yemoja
9,105
607
13
1
0
216,109
0
W
Athena
11,911
794
18
1
0
295,456
0
L
Thor
10,146
676
23
2
0
234,998
0
W
Yemoja
8,828
589
14
1
0
127,161
0
W
Neith
12,378
825
61
4
0
265,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role