Player Matchup

Ne Zha
Ne Zha
Bronze III
SimplyDestroy
Ne Zha
Bronze III
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 10L
1,591 MMR
Party 1
Thoth
Thoth
Bronze III
StonerAgain
Thoth
Bronze III
Level 64
God Stats
2W - 1L
1,769 SR
Queue Stats
7W - 4L
1,532 MMR
Party 1
Achilles
Achilles
Bronze III
WAST3DY3TI
Achilles
Bronze III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 11L
1,591 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,590 SR
1,572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 153
1,433 SR
1,540 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
ABlazzer2NE1
Bacchus
Bronze III
Level 149
God Stats
3W - 3L
1,299 SR
Queue Stats
18W - 13L
1,561 MMR
Party 2
Medusa
Medusa
Bronze III
Edwin Dklaas
Medusa
Bronze III
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 5L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
10,626
759
14,731
15,340
12,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 7
11,277
806
14,560
7,695
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
WAST3DY3TI
Achilles
17
7 / 2 / 5
11,226
802
11,994
16,098
24,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CerberusAh Muzen CabAphroditeHadesAtlas

VS

Bans
ArtioChronosKumbhakarnaPoseidonYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 7 / 5
9,317
666
9,184
11,265
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
ABlazzer2NE1
Bacchus
13
0 / 2 / 6
8,791
628
6,976
17,767
22,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
16
6 / 3 / 1
10,817
773
14,269
16,181
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
7
7
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
7
5
0.5
L
Bacchus
ABlazzer2NE1
Bacchus
0
2
6
1.5
L
Medusa
6
3
1
2.17
W
2
2
8
3
W
3
3
7
2.17
W
Achilles
WAST3DY3TI
Achilles
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
30,429
39,133
Taken
45,213
40,107
Mitigated
33,359
8,470
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,184
4,558
0
360
11,265
4,134
0
4,244
6,698
24,592
1,649
L
Bacchus
ABlazzer2NE1
Bacchus
6,976
1,054
1,415
2,238
17,767
22,663
0
4,231
12,889
23,819
0
L
Medusa
14,269
4,925
0
1,050
16,181
6,562
0
5,638
10,373
0
62,359
W
14,731
2,244
0
3,442
15,340
12,293
225
7,062
8,278
0
63,564
W
14,560
98
0
1,508
7,695
3,070
1,775
2,724
4,971
65,186
2,792
W
Achilles
WAST3DY3TI
Achilles
11,994
2,035
149
3,371
16,098
24,744
108
6,156
9,942
897
29,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
28,925
230
Minions Killed
171
0
Camps Cleared
0
868,181
Distance Traveled
764,263
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,317
666
41
3
0
228,773
0
L
Bacchus
8,791
628
29
2
0
274,826
1
L
Medusa
10,817
773
101
7
0
260,664
1
W
Ne Zha
10,626
759
68
5
0
310,146
2
W
Thoth
11,277
806
129
9
0
256,572
0
W
Achilles
11,226
802
33
2
0
301,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role