Player Matchup

Izanami
Izanami
CrissDeFesse
Izanami
Level 59
God Stats
5W - 0L
1,561 SR
Queue Stats
75W - 81L
1,286 Elo+
Party 2
Mercury
Mercury
Death_White22
Mercury
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,776 Elo+
Party 1
Chaac
Chaac
Redindish
Chaac
Level 2
God Stats
16W - 14L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 2
Ymir
Ymir
Sil3nt P0tat0
Ymir
Level 125
God Stats
42W - 31L
1,649 SR
Queue Stats
68W - 63L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
fabriluc
Ao Kuang
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,776 Elo+
Party 1
Team Averages
Level 65
1,542 SR
1,566 Elo+

VS

Team Averages
Level 83
1,637 SR
1,681 Elo+
Surtr
Surtr
BigDaddyCameron
Surtr
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 16L
1,842 Elo+
Party 3
Serqet
Serqet
BreezySucks
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
FeelingHotHot
Neith
Level 68
God Stats
2W - 1L
1,820 SR
Queue Stats
86W - 67L
1,649 Elo+
Solo
Scylla
Scylla
Morpheus98
Scylla
Level 159
God Stats
9W - 9L
1,554 SR
Queue Stats
238W - 239L
1,570 Elo+
Solo
Ymir
Ymir
SmolPPmann
Ymir
Level 15
God Stats
2W - 2L
1,809 SR
Queue Stats
7W - 10L
1,842 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrissDeFesse
Izanami
14
1 / 2 / 6
8,564
1,223
9,241
7,868
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
14
4 / 1 / 4
8,726
1,247
9,936
8,048
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Redindish
Chaac
14
0 / 2 / 10
7,860
1,123
5,539
8,466
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 6
8,597
1,228
6,075
9,663
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
fabriluc
Ao Kuang
14
6 / 2 / 4
9,426
1,347
15,113
9,811
4,589
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

320

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
8,920
1,274
13,651
19,382
16,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
13
1 / 3 / 4
7,873
1,125
7,405
9,879
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

12
0 / 0 / 0
6,687
955
0
0
0
Scylla
Morpheus98
Scylla
13
3 / 0 / 3
8,775
1,254
13,735
5,955
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 6
7,879
1,126
5,396
15,113
18,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
12
Kills
9
9
Deaths
12
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Serqet
1
3
4
1
W
Izanami
CrissDeFesse
Izanami
1
2
6
2
W
Mercury
4
1
4
6
L
0
0
0
0
L
Scylla
Morpheus98
Scylla
3
0
3
4.5
W
Chaac
Redindish
Chaac
0
2
10
2.5
W
1
2
6
2
L
1
3
6
1.33
W
Ao Kuang
fabriluc
Ao Kuang
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,904
Damage
40,187
43,856
Taken
50,329
26,172
Mitigated
44,317
9,229
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,651
3,174
0
3,968
19,382
16,307
0
9,692
9,353
392
27,932
L
Serqet
7,405
1,502
0
260
9,879
6,348
0
2,934
6,906
0
13,237
W
Izanami
CrissDeFesse
Izanami
9,241
6,669
0
2,482
7,868
2,642
0
3,124
4,318
0
36,600
W
Mercury
9,936
5,456
0
342
8,048
3,299
0
2,920
4,846
0
21,522
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Morpheus98
Scylla
13,735
1,582
0
9
5,955
2,766
0
1,887
3,969
41,314
720
W
Chaac
Redindish
Chaac
5,539
850
0
1,322
8,466
6,315
0
4,029
4,437
0
9,209
W
6,075
1,124
387
1,225
9,663
9,327
0
4,501
5,162
22,164
0
L
5,396
1,408
108
1,633
15,113
18,896
0
6,675
8,112
9,092
0
W
Ao Kuang
fabriluc
Ao Kuang
15,113
4,059
0
3,471
9,811
4,589
0
4,619
5,192
21,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
40,134
179
Minions Killed
126
8
Camps Cleared
3
725,431
Distance Traveled
599,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,920
1,274
24
3
0
149,611
0
L
Serqet
7,873
1,125
21
3
0
166,636
0
W
Izanami
8,564
1,223
74
11
1
134,824
0
W
Mercury
8,726
1,247
24
3
3
186,119
0
L
Neith
6,687
955
0
0
0
0
0
L
Scylla
8,775
1,254
75
11
1
158,145
0
W
Chaac
7,860
1,123
23
3
1
128,496
0
W
Ymir
8,597
1,228
43
6
1
128,098
0
L
Ymir
7,879
1,126
6
1
2
125,024
0
W
Ao Kuang
9,426
1,347
15
2
2
147,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role