Player Matchup

Kukulkan
Kukulkan
Andre__4-_-
Kukulkan
Level 26
God Stats
5W - 1L
1,665 SR
Queue Stats
17W - 14L
1,547 Elo+
Party 1
Thanatos
Thanatos
Iper_ranner_90
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,401 Elo+
Party 1
Horus
Horus
Jb__Lock
Horus
Level 153
God Stats
8W - 5L
1,715 SR
Queue Stats
187W - 180L
1,532 Elo+
Party 1
Sol
Sol
Reformed_RoLL
Sol
Level 81
God Stats
3W - 3L
1,285 SR
Queue Stats
165W - 163L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
sin_of_insomnia
Cernunnos
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,686 Elo+
Party 1
Team Averages
Level 78
1,533 SR
1,538 Elo+

VS

Team Averages
Level 114
1,515 SR
1,353 Elo+
Discordia
Discordia
C98-Wolf
Discordia
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 60L
1,393 Elo+
Party 3
Cliodhna
Cliodhna
Geo-LuKenZio
Cliodhna
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 33L
1,271 Elo+
Solo
Ra
Ra
MixableAcorn407
Ra
Level 127
God Stats
1W - 1L
1,714 SR
Queue Stats
86W - 86L
1,393 Elo+
Party 3
Cthulhu
Cthulhu
PaulH100
Cthulhu
Level 133
God Stats
3W - 4L
1,326 SR
Queue Stats
75W - 68L
1,275 Elo+
Party 2
Artemis
Artemis
dopeshaney
Artemis
Level 151
God Stats
26W - 24L
1,536 SR
Queue Stats
264W - 252L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andre__4-_-
Kukulkan
14
4 / 0 / 2
9,217
614
7,102
8,586
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
4 / 2 / 1
8,254
550
3,803
10,411
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Horus
Jb__Lock
Horus
12
0 / 3 / 7
7,185
479
7,688
14,685
14,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 4
8,738
583
1,603
5,987
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
sin_of_insomnia
Cernunnos
12
1 / 3 / 4
7,546
503
7,115
14,266
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C98-Wolf
Discordia
14
0 / 3 / 2
7,927
528
6,225
7,405
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Geo-LuKenZio
Cliodhna
12
3 / 4 / 0
7,325
488
4,955
11,228
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
4,487
299
0
0
0
Cthulhu
PaulH100
Cthulhu
12
1 / 1 / 5
7,551
503
7,598
10,899
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
dopeshaney
Artemis
12
4 / 2 / 2
7,269
485
11,590
11,334
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
8
8
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andre__4-_-
Kukulkan
4
0
2
5
L
Discordia
C98-Wolf
Discordia
0
3
2
0.33
L
Cliodhna
Geo-LuKenZio
Cliodhna
3
4
0
0.75
W
Thanatos
4
2
1
2.25
W
Horus
Jb__Lock
Horus
0
3
7
1.17
L
0
0
0
0
L
Cthulhu
PaulH100
Cthulhu
1
1
5
3.5
W
1
0
4
3
L
Artemis
dopeshaney
Artemis
4
2
2
2.5
W
Cernunnos
sin_of_insomnia
Cernunnos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
30,368
53,935
Taken
40,866
32,542
Mitigated
19,724
22,649
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andre__4-_-
Kukulkan
7,102
975
152
2,688
8,586
3,253
1,153
3,309
5,277
71,593
0
L
Discordia
C98-Wolf
Discordia
6,225
330
0
822
7,405
2,559
0
2,570
4,614
61,730
561
L
Cliodhna
Geo-LuKenZio
Cliodhna
4,955
277
0
4,214
11,228
4,447
0
3,494
7,483
0
45,806
W
Thanatos
3,803
1,049
0
6,155
10,411
4,107
0
2,186
8,225
0
48,510
W
Horus
Jb__Lock
Horus
7,688
2,065
2,293
4,664
14,685
14,228
0
3,641
11,044
3,225
18,324
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
PaulH100
Cthulhu
7,598
552
581
3,150
10,899
8,849
66
2,085
8,453
29,335
0
W
1,603
545
0
1,583
5,987
5,411
2,786
437
5,550
58,493
0
L
Artemis
dopeshaney
Artemis
11,590
5,068
0
4,964
11,334
3,869
1,008
1,720
9,498
0
48,358
W
Cernunnos
sin_of_insomnia
Cernunnos
7,115
2,899
0
5,114
14,266
5,543
646
4,477
9,789
0
49,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
34,559
381
Minions Killed
297
0
Camps Cleared
0
1,465,240
Distance Traveled
1,096,155
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,217
614
123
8
0
306,319
0
L
Discordia
7,927
528
125
8
0
257,502
0
L
Cliodhna
7,325
488
70
5
0
280,511
0
W
Thanatos
8,254
550
64
4
0
342,740
0
W
Horus
7,185
479
23
2
0
297,549
0
L
Ra
4,487
299
0
0
0
7,468
0
L
Cthulhu
7,551
503
41
3
0
297,600
7
W
Sol
8,738
583
101
7
0
262,622
0
L
Artemis
7,269
485
61
4
0
253,074
0
W
Cernunnos
7,546
503
70
5
0
256,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role