Player Matchup

Hun Batz
Hun Batz
Silver IV
 
Hun Batz
Silver IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze IV
DBearBlazin
Ishtar
Bronze IV
Level 156
God Stats
3W - 3L
1,754 SR
Queue Stats
27W - 48L
1,101 MMR
Solo
Bellona
Bellona
Bronze I
LogitechCookie
Bellona
Bronze I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
935 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
LogitechVibe
Baron Samedi
Silver IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,092 MMR
Party 2
Vulcan
Vulcan
Silver V
OfficialA1fly
Vulcan
Silver V
Level 88
God Stats
18W - 21L
1,466 SR
Queue Stats
528W - 544L
992 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,544 SR
1,124 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,502 SR
1,140 MMR
Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
DittoME2
Tyr
Silver IV
Level 85
God Stats
19W - 23L
1,721 SR
Queue Stats
369W - 402L
1,024 MMR
Solo
Heimdallr
Heimdallr
Bronze III
HIGHpotenuse417
Heimdallr
Bronze III
Level 69
God Stats
5W - 12L
1,290 SR
Queue Stats
128W - 144L
1,216 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
ZAKlNZ
Gilgamesh
Bronze IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 396L
986 MMR
Party 1
Thanatos
Thanatos
Silver III
locust3501
Thanatos
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 130L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 0 / 3
6,326
633
2,233
5,505
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
10
5 / 0 / 2
5,928
593
6,190
7,321
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 1
5,981
598
5,068
5,671
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
LogitechVibe
Baron Samedi
9
2 / 0 / 5
6,145
615
5,425
6,464
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 1 / 0
5,777
578
3,185
4,292
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
KaliSkadiFenrir

VS

Bans
YmirHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 0 / 0
5,220
522
2,858
3,971
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,931
493
2,616
7,326
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
HIGHpotenuse417
Heimdallr
8
0 / 3 / 0
4,294
429
5,643
8,303
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ZAKlNZ
Gilgamesh
5
0 / 5 / 0
3,808
381
2,799
8,584
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
locust3501
Thanatos
1
0 / 0 / 0
3,303
330
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
3
3.5
L
Zeus
 
Zeus
1
0
0
1
W
Ishtar
5
0
2
6
L
0
1
0
0
L
Heimdallr
HIGHpotenuse417
Heimdallr
0
3
0
0
W
0
0
1
0.5
W
Baron Samedi
LogitechVibe
Baron Samedi
2
0
5
4.5
W
0
1
0
0
L
Gilgamesh
ZAKlNZ
Gilgamesh
0
5
0
0
L
Thanatos
locust3501
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,101
Damage
13,916
29,253
Taken
28,184
16,944
Mitigated
13,767
15,940
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,233
1,028
0
3,115
5,505
1,936
0
0
5,472
0
36,930
L
Zeus
 
Zeus
2,858
53
0
500
3,971
1,322
0
3,185
786
32,699
0
W
Ishtar
6,190
4,269
0
3,577
7,321
2,497
145
187
6,920
0
38,209
L
2,616
587
0
2,909
7,326
5,615
0
531
5,958
855
28,982
L
Heimdallr
HIGHpotenuse417
Heimdallr
5,643
1,742
235
1,992
8,303
3,012
0
2,594
5,709
0
24,497
W
5,068
955
0
3,385
5,671
6,707
0
232
5,439
1,644
37,993
W
Baron Samedi
LogitechVibe
Baron Samedi
5,425
1,379
816
3,219
6,464
4,125
281
40
6,356
22,274
0
W
3,185
997
0
1,828
4,292
1,679
359
2,858
1,434
38,253
0
L
Gilgamesh
ZAKlNZ
Gilgamesh
2,799
668
0
311
8,584
3,818
0
2,831
5,753
298
10,147
L
Thanatos
locust3501
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
21,556
323
Minions Killed
169
0
Camps Cleared
0
993,785
Distance Traveled
681,608
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,326
633
67
7
0
236,646
0
L
Zeus
5,220
522
71
7
0
168,428
0
W
Ishtar
5,928
593
84
8
0
166,650
0
L
Tyr
4,931
493
52
5
0
179,016
0
L
Heimdallr
4,294
429
36
4
0
174,630
1
W
Bellona
5,981
598
70
7
0
191,013
0
W
Baron Samedi
6,145
615
22
2
0
209,899
0
W
Vulcan
5,777
578
80
8
0
189,577
0
L
Gilgamesh
3,808
381
10
1
0
151,062
0
L
Thanatos
3,303
330
0
0
0
8,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role