Player Matchup

Merlin
Merlin
Arkus Val
Merlin
Level 185
God Stats
4W - 3L
1,730 SR
Queue Stats
69W - 88L
1,607 Elo+
Party 1
Lancelot
Lancelot
Coltzk95
Lancelot
Level 109
God Stats
3W - 6L
1,324 SR
Queue Stats
494W - 476L
1,467 Elo+
Party 1
Mulan
Mulan
NYTDespairYT
Mulan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,449 Elo+
Party 1
Ares
Ares
x OLAK x
Ares
Level 197
God Stats
3W - 10L
1,500 SR
Queue Stats
150W - 202L
1,621 Elo+
Party 1
Medusa
Medusa
xXStirfryXx
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,411 Elo+
Party 1
Team Averages
Level 125
1,511 SR
1,511 Elo+

VS

Team Averages
Level 114
1,558 SR
1,332 Elo+
Charybdis
Charybdis
Chrisval271125
Charybdis
Level 106
God Stats
18W - 16L
1,540 SR
Queue Stats
73W - 66L
1,716 Elo+
Solo
Pele
Pele
FearedTennessee
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,246 Elo+
Party 2
The Morrigan
The Morrigan
TTV_Ochido
The Morrigan
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,209 Elo+
Solo
Jormungandr
Jormungandr
TheSage929
Jormungandr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 52L
1,246 Elo+
Party 2
King Arthur
King Arthur
milk3 cand3
King Arthur
Level 125
God Stats
3W - 0L
1,747 SR
Queue Stats
50W - 53L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arkus Val
Merlin
11
2 / 2 / 0
6,672
513
6,923
6,623
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Coltzk95
Lancelot
9
0 / 6 / 1
5,573
429
3,639
12,414
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 1
6,526
502
7,012
12,793
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
9
1 / 3 / 1
5,904
454
3,596
15,513
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
1 / 8 / 0
5,657
435
4,068
12,801
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chrisval271125
Charybdis
13
6 / 0 / 6
7,654
589
12,740
8,665
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 2 / 3
7,712
593
7,431
9,415
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
TTV_Ochido
The Morrigan
13
2 / 0 / 5
7,297
561
6,826
5,675
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheSage929
Jormungandr
11
1 / 2 / 10
7,031
541
5,017
10,332
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
milk3 cand3
King Arthur
14
6 / 1 / 2
7,994
615
13,217
11,764
9,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
23
23
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arkus Val
Merlin
2
2
0
1
W
Charybdis
Chrisval271125
Charybdis
6
0
6
9
L
Lancelot
Coltzk95
Lancelot
0
6
1
0.08
W
8
2
3
4.75
L
1
4
1
0.38
W
The Morrigan
TTV_Ochido
The Morrigan
2
0
5
4.5
W
Jormungandr
TheSage929
Jormungandr
1
2
10
3
W
King Arthur
milk3 cand3
King Arthur
6
1
2
7
L
Ares
1
3
1
0.5
L
Medusa
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
45,231
60,144
Taken
45,851
29,954
Mitigated
27,247
12,252
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arkus Val
Merlin
6,923
128
0
1,366
6,623
2,712
0
1,465
5,158
55,278
0
W
Charybdis
Chrisval271125
Charybdis
12,740
6,131
0
5,661
8,665
3,500
409
2,603
6,013
0
63,135
L
Lancelot
Coltzk95
Lancelot
3,639
1,009
145
1,115
12,414
4,465
0
2,691
9,723
0
30,078
W
7,431
1,833
259
1,759
9,415
3,333
22
2,602
6,774
0
50,020
L
7,012
1,532
0
3,397
12,793
7,478
0
404
12,389
0
49,907
W
The Morrigan
TTV_Ochido
The Morrigan
6,826
1,351
0
750
5,675
2,150
270
1,937
3,688
54,498
1,450
W
Jormungandr
TheSage929
Jormungandr
5,017
1,980
153
2,033
10,332
9,170
290
2,147
8,133
32,847
0
W
King Arthur
milk3 cand3
King Arthur
13,217
1,764
0
2,750
11,764
9,094
250
992
10,724
3,362
55,504
L
Ares
3,596
85
0
4,214
15,513
10,896
0
5,169
10,344
17,743
0
L
Medusa
4,068
1,934
0
2,015
12,801
4,403
0
2,336
10,465
0
33,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
37,688
288
Minions Killed
389
0
Camps Cleared
0
1,276,736
Distance Traveled
1,259,983
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,672
513
96
7
0
262,091
0
W
Charybdis
7,654
589
91
7
0
237,787
0
L
Lancelot
5,573
429
53
4
0
265,262
0
W
Pele
7,712
593
63
5
0
288,640
0
L
Mulan
6,526
502
77
6
0
237,877
0
W
The Morrigan
7,297
561
95
7
0
273,146
3
W
Jormungandr
7,031
541
53
4
0
246,829
0
W
King Arthur
7,994
615
87
7
0
213,581
0
L
Ares
5,904
454
24
2
0
264,342
0
L
Medusa
5,657
435
38
3
0
247,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role