Player Matchup

Scylla
Scylla
Axathoth
Scylla
Level 155
God Stats
1W - 1L
1,714 SR
Queue Stats
29W - 30L
1,367 Elo+
Party 1
Ymir
Ymir
Gandalf023
Ymir
Level 128
God Stats
0W - 3L
1,591 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ZodiacShin
Cernunnos
Level 124
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 136
1,522 SR
1,456 Elo+

VS

Team Averages
Level 118
1,480 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
Chedarrro
Morgan Le Fay
Level 113
God Stats
2W - 1L
1,077 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
Thor
Thor
DrMoustaches
Thor
Level 122
God Stats
28W - 23L
1,688 SR
Queue Stats
344W - 300L
1,595 Elo+
Solo
Surtr
Surtr
ItzKZyt
Surtr
Level 120
God Stats
2W - 1L
1,676 SR
Queue Stats
23W - 26L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axathoth
Scylla
11
2 / 3 / 0
6,596
660
6,925
6,626
2,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 2
6,780
678
1,577
10,528
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
ZodiacShin
Cernunnos
11
0 / 1 / 2
6,158
616
4,072
8,276
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chedarrro
Morgan Le Fay
13
2 / 1 / 5
7,519
752
10,050
5,816
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 4
7,668
767
4,675
3,788
2,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Surtr
ItzKZyt
Surtr
12
2 / 1 / 5
7,261
726
7,147
10,390
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Axathoth
Scylla
2
3
0
0.67
W
Morgan Le Fay
Chedarrro
Morgan Le Fay
2
1
5
4.5
W
3
0
4
5
L
0
3
2
0.33
W
Surtr
ItzKZyt
Surtr
2
1
5
4.5
L
Cernunnos
ZodiacShin
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,574
Damage
21,872
25,430
Taken
19,994
13,898
Mitigated
14,117
6,173
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Axathoth
Scylla
6,925
215
0
1,411
6,626
2,170
0
1,490
4,678
27,066
563
W
Morgan Le Fay
Chedarrro
Morgan Le Fay
10,050
1,562
0
1,279
5,816
1,973
306
2,941
2,875
38,277
0
W
4,675
198
0
1,487
3,788
2,147
126
1,407
2,381
0
22,591
L
1,577
187
0
1,382
10,528
8,515
0
5,770
4,360
7,030
0
W
Surtr
ItzKZyt
Surtr
7,147
1,493
89
2,811
10,390
9,997
166
3,845
6,545
213
20,516
L
Cernunnos
ZodiacShin
Cernunnos
4,072
1,398
0
3,380
8,276
3,213
0
2,984
4,935
0
30,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,534
Gold Earned
22,448
123
Minions Killed
137
0
Camps Cleared
0
513,414
Distance Traveled
570,073
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,596
660
45
5
0
171,534
0
W
Morgan Le Fay
7,519
752
66
7
0
188,585
0
W
Thor
7,668
767
42
4
0
199,557
2
L
Ymir
6,780
678
10
1
0
171,001
3
W
Surtr
7,261
726
29
3
0
181,931
0
L
Cernunnos
6,158
616
68
7
0
170,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role