Player Matchup

Mercury
Mercury
Dogirman
Mercury
Level 60
God Stats
43W - 20L
1,735 SR
Queue Stats
97W - 71L
1,550 Elo+
Party 1
Artemis
Artemis
PatrickBANG65
Artemis
Level 49
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 1L
1,511 Elo+
Solo
Hera
Hera
Strasty
Hera
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 111L
1,528 Elo+
Party 1
Yemoja
Yemoja
UnSavoryRice
Yemoja
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
335W - 337L
1,488 Elo+
Party 2
Surtr
Surtr
ZepH295
Surtr
Level 128
God Stats
17W - 11L
1,559 SR
Queue Stats
258W - 253L
1,478 Elo+
Party 2
Team Averages
Level 82
1,518 SR
1,511 Elo+

VS

Team Averages
Level 66
1,548 SR
1,621 Elo+
Surtr
Surtr
 
Surtr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Andres23ESP
Morgan Le Fay
Level 64
God Stats
4W - 1L
1,810 SR
Queue Stats
44W - 36L
1,718 Elo+
Solo
Baba Yaga
Baba Yaga
ForgottenDream1
Baba Yaga
Level 45
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 3
Awilix
Awilix
Jalabadze
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,805 Elo+
Party 4
Olorun
Olorun
coolmuch
Olorun
Level 98
God Stats
8W - 5L
1,732 SR
Queue Stats
30W - 33L
1,936 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dogirman
Mercury
20
19 / 2 / 10
14,329
754
30,955
19,967
10,626
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
14
5 / 4 / 5
9,175
483
7,466
18,832
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hera
Strasty
Hera
16
7 / 4 / 10
11,273
593
20,553
10,756
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
12
1 / 3 / 8
8,862
466
1,573
13,264
9,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
ZepH295
Surtr
15
6 / 1 / 11
9,968
525
13,221
26,492
25,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 12 / 1
8,330
438
9,334
27,840
19,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Andres23ESP
Morgan Le Fay
14
2 / 10 / 4
9,214
485
13,113
18,026
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
ForgottenDream1
Baba Yaga
15
2 / 5 / 5
9,093
479
10,261
15,157
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Jalabadze
Awilix
18
6 / 5 / 2
11,346
597
9,790
20,112
9,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
coolmuch
Olorun
14
1 / 6 / 5
9,452
497
9,918
15,000
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
38
Kills
14
14
Deaths
38
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
12
1
0.29
L
Morgan Le Fay
Andres23ESP
Morgan Le Fay
2
10
4
0.4
W
Mercury
Dogirman
Mercury
19
2
10
12
L
Baba Yaga
ForgottenDream1
Baba Yaga
2
5
5
0.9
L
Awilix
Jalabadze
Awilix
6
5
2
1.4
W
Artemis
5
4
5
1.88
W
Hera
Strasty
Hera
7
4
10
3
W
Yemoja
1
3
8
1.67
W
Surtr
ZepH295
Surtr
6
1
11
11.5
L
Olorun
coolmuch
Olorun
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,768
Damage
52,416
89,311
Taken
96,135
58,208
Mitigated
47,988
30,672
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,334
2,576
0
4,501
27,840
19,067
323
5,532
22,308
642
38,528
L
Morgan Le Fay
Andres23ESP
Morgan Le Fay
13,113
450
95
1,749
18,026
7,846
136
4,037
13,989
64,590
327
W
Mercury
Dogirman
Mercury
30,955
22,374
0
4,802
19,967
10,626
5,364
8,966
11,001
0
155,456
L
Baba Yaga
ForgottenDream1
Baba Yaga
10,261
277
0
1,611
15,157
5,602
1,110
6,320
8,837
48,415
0
L
Awilix
Jalabadze
Awilix
9,790
3,723
0
3,930
20,112
9,485
2,346
3,200
16,912
0
98,214
W
Artemis
7,466
3,303
0
5,177
18,832
8,039
2,520
6,414
12,418
0
47,030
W
Hera
Strasty
Hera
20,553
3,426
0
2,241
10,756
4,541
473
5,935
4,821
95,210
0
W
Yemoja
1,573
199
6,372
2,930
13,264
9,471
269
5,057
8,207
14,232
0
W
Surtr
ZepH295
Surtr
13,221
4,283
0
9,150
26,492
25,531
670
9,810
16,682
1,352
64,956
L
Olorun
coolmuch
Olorun
9,918
3,691
517
4,195
15,000
5,988
72
3,691
11,309
59,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,607
Gold Earned
47,435
482
Minions Killed
433
0
Camps Cleared
0
1,954,157
Distance Traveled
1,706,930
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,330
438
49
3
0
319,922
0
L
Morgan Le Fay
9,214
485
104
5
0
344,506
0
W
Mercury
14,329
754
186
10
0
494,702
0
L
Baba Yaga
9,093
479
68
4
0
306,715
0
L
Awilix
11,346
597
133
7
0
440,688
1
W
Artemis
9,175
483
54
3
0
333,338
0
W
Hera
11,273
593
152
8
0
375,427
0
W
Yemoja
8,862
466
14
1
0
353,586
0
W
Surtr
9,968
525
76
4
0
397,104
0
L
Olorun
9,452
497
79
4
0
295,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role