Player Matchup

Ne Zha
Ne Zha
CONTAMERICANAFL
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,507 Elo+
Party 3
Vulcan
Vulcan
Elchapohervi
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,864 Elo+
Party 2
Khepri
Khepri
MrMASTERalbanil
Khepri
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,593 Elo+
Party 2
Merlin
Merlin
Onyx chanUwU
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,613 Elo+
Party 2
Apollo
Apollo
otto_shark_10
Apollo
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,587 Elo+
Party 3
Team Averages
Level 78
1,500 SR
1,633 Elo+

VS

Team Averages
Level 18
1,500 SR
1,519 Elo+
Janus
Janus
AngryAnole
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Anubis
Anubis
KyoKojima
Anubis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,327 Elo+
Solo
Artemis
Artemis
Secreto5172
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Rama
Rama
TheBiggest1
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Camazotz
Camazotz
pneumatist
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 11
9,072
907
12,007
8,879
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
13
2 / 2 / 11
8,015
802
9,263
4,906
1,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 1 / 24
8,207
821
5,493
17,471
12,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
17
10 / 1 / 13
9,613
961
13,101
6,044
3,059
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 3 / 12
9,217
922
8,049
9,361
4,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 6 / 3
7,120
712
8,170
8,776
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
KyoKojima
Anubis
13
2 / 7 / 3
7,219
722
6,964
11,056
4,306
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Secreto5172
Artemis
14
2 / 5 / 4
7,558
756
11,028
9,921
3,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 3 / 4
7,688
769
8,162
8,197
3,067
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
pneumatist
Camazotz
10
0 / 7 / 4
6,214
621
4,317
13,222
5,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
28
Kills
9
9
Deaths
28
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
1
6
3
0.42
W
8
2
11
6.75
W
Vulcan
2
2
11
3.75
L
Anubis
KyoKojima
Anubis
2
7
3
0.5
W
0
1
24
12
W
Merlin
10
1
13
16.5
L
Artemis
Secreto5172
Artemis
2
5
4
0.8
L
4
3
4
2
W
8
3
12
4.67
L
Camazotz
pneumatist
Camazotz
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,913
Damage
38,641
46,661
Taken
51,172
27,472
Mitigated
18,757
22,052
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,170
793
100
354
8,776
2,675
0
3,439
5,337
21,933
1,546
W
12,007
1,512
2,377
2,777
8,879
5,266
0
2,822
6,057
0
20,836
W
Vulcan
9,263
6,622
21
474
4,906
1,967
460
1,344
3,562
16,857
437
L
Anubis
KyoKojima
Anubis
6,964
754
0
2,064
11,056
4,306
0
6,355
4,701
17,886
597
W
5,493
203
1,702
8,570
17,471
12,724
433
4,390
13,081
9,520
0
W
Merlin
13,101
203
1,092
1,125
6,044
3,059
1,377
1,445
4,599
24,990
4,281
L
Artemis
Secreto5172
Artemis
11,028
2,839
247
1,696
9,921
3,467
0
5,536
4,385
0
15,585
L
8,162
4,859
95
1,427
8,197
3,067
0
5,931
2,266
0
14,698
W
8,049
3,326
1,386
2,528
9,361
4,456
150
4,281
5,080
0
19,830
L
Camazotz
pneumatist
Camazotz
4,317
2,243
106
3,229
13,222
5,242
0
4,841
8,381
0
6,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
35,799
114
Minions Killed
92
0
Camps Cleared
0
957,048
Distance Traveled
752,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,120
712
38
4
0
166,688
0
W
Ne Zha
9,072
907
22
2
0
198,246
0
W
Vulcan
8,015
802
24
2
0
199,028
0
L
Anubis
7,219
722
27
3
0
134,153
0
W
Khepri
8,207
821
4
0
0
202,190
0
W
Merlin
9,613
961
34
3
0
190,261
0
L
Artemis
7,558
756
10
1
0
159,076
0
L
Rama
7,688
769
12
1
0
160,799
0
W
Apollo
9,217
922
30
3
0
167,323
0
L
Camazotz
6,214
621
5
1
0
131,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role