Player Matchup

Zhong Kui
Zhong Kui
Johnny2camels
Zhong Kui
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 23L
1,558 Elo+
Party 2
Achilles
Achilles
P0isin0uSk33t
Achilles
Level 102
God Stats
2W - 3L
1,730 SR
Queue Stats
78W - 77L
1,758 Elo+
Solo
Hades
Hades
improblythrowing
Hades
Level 62
God Stats
2W - 1L
1,715 SR
Queue Stats
58W - 31L
1,593 Elo+
Party 2
Team Averages
Level 97
1,649 SR
1,636 Elo+

VS

Team Averages
Level 97
1,532 SR
1,513 Elo+
Sol
Sol
BlurryFacess
Sol
Level 96
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Surtr
Surtr
legendarybiscut
Surtr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
zeuzifer
Artemis
Level 126
God Stats
3W - 1L
1,812 SR
Queue Stats
154W - 160L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Johnny2camels
Zhong Kui
15
1 / 4 / 5
9,766
698
12,751
14,504
16,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
P0isin0uSk33t
Achilles
15
2 / 1 / 4
9,658
690
7,840
15,034
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 1
10,068
719
11,156
12,509
7,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,851
704
11,444
12,024
4,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 4 / 4
10,451
747
8,113
15,723
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
zeuzifer
Artemis
17
4 / 1 / 2
10,715
765
14,240
12,562
5,488
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
7
7
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Zhong Kui
Johnny2camels
Zhong Kui
1
4
5
0.88
L
Achilles
P0isin0uSk33t
Achilles
2
1
4
4
L
5
2
1
2.75
W
1
4
4
0.75
W
Artemis
zeuzifer
Artemis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,747
Damage
33,797
42,047
Taken
40,309
31,097
Mitigated
21,248
12,968
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,444
3,478
0
5,002
12,024
4,486
1,295
6,591
5,274
39,765
0
L
Zhong Kui
Johnny2camels
Zhong Kui
12,751
559
0
4,601
14,504
16,074
872
3,433
11,071
52,791
0
L
Achilles
P0isin0uSk33t
Achilles
7,840
695
0
2,746
15,034
7,793
1,430
5,919
9,115
0
38,397
L
11,156
926
737
4,884
12,509
7,230
509
2,405
10,104
46,559
0
W
8,113
2,442
0
3,713
15,723
11,274
243
9,188
6,240
612
27,189
W
Artemis
zeuzifer
Artemis
14,240
6,738
0
2,151
12,562
5,488
2,020
7,641
4,812
0
56,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
31,017
238
Minions Killed
155
0
Camps Cleared
0
751,347
Distance Traveled
753,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,851
704
60
4
0
239,617
0
L
Zhong Kui
9,766
698
84
6
0
224,983
0
L
Achilles
9,658
690
63
5
0
279,858
0
L
Hades
10,068
719
91
7
0
246,506
0
W
Surtr
10,451
747
32
2
0
262,179
0
W
Artemis
10,715
765
63
5
0
251,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role