Player Matchup

Hercules
Hercules
Egis89
Hercules
Level 148
God Stats
7W - 7L
1,500 SR
Queue Stats
746W - 761L
1,378 Elo+
Solo
Freya
Freya
GenghisConThe1st
Freya
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,339 Elo+
Party 2
Medusa
Medusa
PsychonauticApe
Medusa
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 22L
1,167 Elo+
Party 1
Ra
Ra
izzyice28
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,693 Elo+
Party 2
Ganesha
Ganesha
realserdor
Ganesha
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
509W - 510L
1,265 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,369 Elo+

VS

Team Averages
Level 118
1,460 SR
1,424 Elo+
Kali
Kali
Cjzndahood
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 166L
1,369 Elo+
Party 3
Horus
Horus
Riseer23
Horus
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
869W - 851L
1,393 Elo+
Party 3
Chiron
Chiron
SherlockHomes50
Chiron
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 80L
1,693 Elo+
Solo
Ganesha
Ganesha
SlickPup6789034
Ganesha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,304 Elo+
Solo
Nemesis
Nemesis
Spraynpray1186
Nemesis
Level 159
God Stats
9W - 15L
1,298 SR
Queue Stats
655W - 666L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Egis89
Hercules
19
5 / 0 / 21
11,187
861
14,037
18,367
24,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
8 / 4 / 10
10,402
800
18,947
15,665
7,674
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
13 / 5 / 10
11,479
883
26,816
15,110
8,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 1 / 17
10,703
823
17,869
13,074
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
realserdor
Ganesha
17
0 / 3 / 25
9,727
748
8,226
15,974
18,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,297
638
4,586
15,830
9,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Riseer23
Horus
16
3 / 7 / 4
9,402
723
9,154
25,391
29,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 5 / 1
8,921
686
14,791
16,448
8,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 7 / 6
7,711
593
10,275
19,513
22,396
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 3
8,523
656
9,875
18,538
20,860
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
31
Kills
10
13
Deaths
31
83
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Hercules
Egis89
Hercules
5
0
21
15.5
W
8
4
10
3.25
W
13
5
10
3.6
L
Horus
Riseer23
Horus
3
7
4
0.71
L
4
5
1
0.9
L
0
7
6
0.43
L
3
4
3
1.13
W
5
1
17
13.5
W
Ganesha
realserdor
Ganesha
0
3
25
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,895
Damage
48,681
78,190
Taken
95,720
65,540
Mitigated
91,288
41,768
Healing
31,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,586
1,038
98
1,778
15,830
9,553
0
6,197
9,286
0
13,322
W
Hercules
Egis89
Hercules
14,037
1,906
3,945
12,205
18,367
24,156
628
2,528
15,839
0
27,142
W
18,947
5,265
156
5,818
15,665
7,674
2,034
2,194
13,471
30,799
0
W
26,816
14,600
1,433
2,830
15,110
8,209
2,859
2,111
12,999
0
40,634
L
Horus
Riseer23
Horus
9,154
4,077
5,417
8,105
25,391
29,599
0
13,100
11,466
0
14,324
L
14,791
4,617
1,773
4,975
16,448
8,880
0
8,693
7,397
0
35,325
L
10,275
486
728
2,210
19,513
22,396
0
7,148
11,623
13,784
0
L
9,875
1,168
1,409
5,414
18,538
20,860
0
8,483
9,254
187
18,672
W
17,869
3,119
5,823
6,105
13,074
6,840
1,592
2,463
10,611
41,060
0
W
Ganesha
realserdor
Ganesha
8,226
760
1,732
1,721
15,974
18,661
720
1,161
14,813
14,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
42,854
146
Minions Killed
98
0
Camps Cleared
0
1,191,280
Distance Traveled
1,045,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,297
638
27
2
0
186,511
0
W
Hercules
11,187
861
37
3
0
296,553
0
W
Freya
10,402
800
16
1
0
198,555
0
W
Medusa
11,479
883
32
2
0
209,719
0
L
Horus
9,402
723
10
1
0
218,896
0
L
Chiron
8,921
686
41
3
0
226,533
0
L
Ganesha
7,711
593
0
0
0
202,074
0
L
Nemesis
8,523
656
20
2
0
211,431
0
W
Ra
10,703
823
60
5
0
239,136
0
W
Ganesha
9,727
748
1
0
0
247,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role