Player Matchup

Horus
Horus
Gold V
Alphadios
Horus
Gold V
Level 170
God Stats
7W - 5L
1,533 SR
Queue Stats
8W - 7L
1,592 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Kazuiya
Baron Samedi
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,619 MMR
Party 1
Mulan
Mulan
Gold I
Slayer575
Mulan
Gold I
Level 193
God Stats
13W - 6L
1,784 SR
Queue Stats
51W - 42L
1,740 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,606 SR
1,651 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,623 SR
1,628 MMR
Ra
Ra
Silver I
Hvck
Ra
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,624 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Sykhu
Kuzenbo
Gold II
Level 67
God Stats
3W - 0L
1,870 SR
Queue Stats
18W - 23L
1,655 MMR
Solo
Chiron
Chiron
Silver II
cesaryalba1999x
Chiron
Silver II
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
998W - 1,173L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alphadios
Horus
13
1 / 4 / 1
8,196
630
2,653
16,909
16,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Kazuiya
Baron Samedi
13
1 / 6 / 1
8,222
632
8,113
13,099
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Slayer575
Mulan
13
0 / 2 / 1
7,842
603
10,187
18,190
17,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ao KuangGuan YuAchillesAh Muzen CabFenrir

VS

Bans
ThothHou YiScyllaCupidAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Hvck
Ra
13
1 / 1 / 9
8,881
683
9,267
9,073
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Sykhu
Kuzenbo
15
7 / 1 / 5
10,596
815
15,846
13,418
21,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 0 / 7
10,124
779
14,090
7,480
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
Alphadios
Horus
1
4
1
0.38
W
Ra
Hvck
Ra
1
1
9
5.5
L
Baron Samedi
Kazuiya
Baron Samedi
1
6
1
0.25
L
Mulan
Slayer575
Mulan
0
2
1
0.25
W
Kuzenbo
Sykhu
Kuzenbo
7
1
5
9.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
39,203
48,198
Taken
29,971
39,903
Mitigated
29,580
13,803
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alphadios
Horus
2,653
1,390
2,583
3,520
16,909
16,153
25
7,536
9,250
0
13,649
W
Ra
Hvck
Ra
9,267
1,185
2,319
3,542
9,073
4,707
318
2,152
6,683
36,360
0
L
Baron Samedi
Kazuiya
Baron Samedi
8,113
915
1,915
2,860
13,099
6,333
225
7,927
4,934
48,849
866
L
Mulan
Slayer575
Mulan
10,187
842
0
2,925
18,190
17,417
0
8,748
8,874
1,958
25,504
W
Kuzenbo
Sykhu
Kuzenbo
15,846
4,483
0
3,084
13,418
21,425
176
4,854
8,183
32,859
0
W
14,090
5,650
2,073
2,007
7,480
3,448
2,384
2,082
5,221
0
52,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
29,601
143
Minions Killed
161
0
Camps Cleared
0
736,367
Distance Traveled
727,323
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,196
630
29
2
0
262,577
5
W
Ra
8,881
683
44
3
0
237,145
0
L
Baron Samedi
8,222
632
79
6
0
213,727
0
L
Mulan
7,842
603
35
3
0
260,063
0
W
Kuzenbo
10,596
815
25
2
0
243,059
3
W
Chiron
10,124
779
92
7
0
247,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role