Player Matchup

Baron Samedi
Baron Samedi
CATHOCHEF9
Baron Samedi
Level 103
God Stats
23W - 14L
1,500 SR
Queue Stats
67W - 62L
1,302 Elo+
Party 1
Cupid
Cupid
Sun the Sunny
Cupid
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 49L
1,302 Elo+
Party 1
Odin
Odin
Zuldris
Odin
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 14L
1,506 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,370 Elo+

VS

Team Averages
Level 85
1,497 SR
1,426 Elo+
Neith
Neith
AssortedFaun7
Neith
Level 99
God Stats
130W - 146L
1,303 SR
Queue Stats
590W - 604L
1,295 Elo+
Solo
Kukulkan
Kukulkan
Ker_fox02
Kukulkan
Level 63
God Stats
3W - 3L
1,730 SR
Queue Stats
53W - 30L
1,561 Elo+
Solo
Thor
Thor
kinkygodzz
Thor
Level 93
God Stats
97W - 102L
1,459 SR
Queue Stats
529W - 569L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CATHOCHEF9
Baron Samedi
15
2 / 4 / 12
10,400
693
10,913
16,023
9,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
13 / 0 / 2
12,420
828
16,218
8,089
3,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Odin
Zuldris
Odin
16
0 / 1 / 12
11,030
735
4,328
16,638
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,000
600
10,238
11,980
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Ker_fox02
Kukulkan
15
1 / 3 / 1
9,885
659
9,084
7,048
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 7 / 1
9,143
610
9,185
15,761
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
5
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Baron Samedi
CATHOCHEF9
Baron Samedi
2
4
12
2
L
Kukulkan
Ker_fox02
Kukulkan
1
3
1
0.5
W
13
0
2
14
W
Odin
Zuldris
Odin
0
1
12
6
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
28,507
40,750
Taken
34,789
32,027
Mitigated
17,826
19,152
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,238
4,001
0
1,198
11,980
5,671
0
4,645
7,294
0
28,327
W
Baron Samedi
CATHOCHEF9
Baron Samedi
10,913
844
1,461
6,291
16,023
9,173
507
3,100
12,923
42,163
0
L
Kukulkan
Ker_fox02
Kukulkan
9,084
0
349
482
7,048
3,894
284
2,375
4,642
50,695
0
W
16,218
9,666
1,344
5,490
8,089
3,927
2,176
2,180
5,909
0
76,974
W
Odin
Zuldris
Odin
4,328
937
0
4,566
16,638
18,927
487
3,837
12,801
0
24,385
L
9,185
955
131
1,768
15,761
8,261
0
3,845
11,913
0
34,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
28,028
201
Minions Killed
176
0
Camps Cleared
0
802,642
Distance Traveled
680,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,000
600
32
2
0
218,237
0
W
Baron Samedi
10,400
693
50
3
0
235,275
0
L
Kukulkan
9,885
659
104
7
0
251,470
0
W
Cupid
12,420
828
122
8
0
285,967
0
W
Odin
11,030
735
29
2
0
281,400
0
L
Thor
9,143
610
40
3
0
210,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role