Player Matchup

Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BrokenDummy
Danzaburou
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lain__ll
Cu Chulainn
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 25L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
Player712783041
Nu Wa
Level 45
God Stats
5W - 10L
1,223 SR
Queue Stats
32W - 51L
1,399 Elo+
Solo
Kali
Kali
piompio95
Kali
Level 29
God Stats
5W - 7L
1,218 SR
Queue Stats
7W - 13L
1,371 Elo+
Party 1
Team Averages
Level 67
1,388 SR
1,440 Elo+

VS

Team Averages
Level 91
1,458 SR
1,561 Elo+
Fenrir
Fenrir
JUAN_JOXX_LOA200
Fenrir
Level 102
God Stats
2W - 4L
1,644 SR
Queue Stats
62W - 63L
1,550 Elo+
Party 2
Sol
Sol
Jony670
Sol
Level 27
God Stats
9W - 3L
1,694 SR
Queue Stats
212W - 211L
1,585 Elo+
Party 2
Loki
Loki
Platanatixpro
Loki
Level 46
God Stats
4W - 5L
1,097 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Chiron
Chiron
pest_controll_
Chiron
Level 138
God Stats
3W - 3L
1,315 SR
Queue Stats
163W - 146L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
tulaviok802
Ao Kuang
Level 143
God Stats
10W - 17L
1,538 SR
Queue Stats
217W - 199L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
5 / 2 / 2
6,229
623
4,517
7,328
2,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
BrokenDummy
Danzaburou
9
3 / 2 / 1
6,509
651
4,562
6,668
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Lain__ll
Cu Chulainn
12
3 / 0 / 1
6,802
680
6,778
7,497
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 4
5,900
590
4,983
2,952
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
8
1 / 1 / 1
5,324
532
2,452
5,736
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,644
564
2,781
7,099
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
9
1 / 4 / 0
5,059
506
1,662
7,475
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 2
4,321
432
751
6,091
1,915
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 0 / 1
5,758
576
4,503
6,884
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
tulaviok802
Ao Kuang
9
0 / 4 / 0
4,832
483
3,129
11,033
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
5
6
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
2
3
W
Danzaburou
BrokenDummy
Danzaburou
3
2
1
1.75
L
1
1
2
2
L
Sol
1
4
0
0.25
W
Cu Chulainn
Lain__ll
Cu Chulainn
3
0
1
3.5
L
0
4
2
0.25
W
0
1
4
2
L
3
0
1
3.5
W
Kali
1
1
1
1.5
L
Ao Kuang
tulaviok802
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,292
Damage
12,826
30,181
Taken
38,582
13,181
Mitigated
13,494
10,889
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,517
219
188
3,039
7,328
2,840
1,064
785
6,543
28,821
0
W
Danzaburou
BrokenDummy
Danzaburou
4,562
1,872
0
2,887
6,668
2,428
1,782
1,046
5,622
0
30,135
L
2,781
619
0
1,084
7,099
2,705
0
813
6,216
0
38,544
L
Sol
1,662
556
0
1,762
7,475
2,827
988
2,237
5,202
24,980
2,975
W
Cu Chulainn
Lain__ll
Cu Chulainn
6,778
999
0
1,366
7,497
4,711
188
2,877
4,620
0
47,432
L
751
269
0
44
6,091
1,915
0
1,756
4,265
0
18,342
W
4,983
1,818
0
980
2,952
727
778
0
2,952
39,718
0
L
4,503
1,134
235
2,980
6,884
2,091
0
3,513
3,255
0
43,204
W
Kali
2,452
1,322
0
2,429
5,736
2,475
168
0
5,736
0
23,435
L
Ao Kuang
tulaviok802
Ao Kuang
3,129
638
0
4,486
11,033
3,956
0
839
10,144
27,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
25,614
273
Minions Killed
265
0
Camps Cleared
0
993,501
Distance Traveled
981,777
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,229
623
38
4
0
188,160
4
W
Danzaburou
6,509
651
60
6
0
185,658
1
L
Fenrir
5,644
564
66
7
0
234,540
0
L
Sol
5,059
506
47
5
0
181,766
0
W
Cu Chulainn
6,802
680
69
7
0
202,124
3
L
Loki
4,321
432
28
3
0
202,642
0
W
Nu Wa
5,900
590
64
6
0
190,174
4
L
Chiron
5,758
576
84
8
0
182,145
2
W
Kali
5,324
532
42
4
0
227,385
0
L
Ao Kuang
4,832
483
40
4
0
180,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role