Player Matchup

Bacchus
Bacchus
Bronze IV
DanieIMG
Bacchus
Bronze IV
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 63L
1,282 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
LogitechCookie
Baron Samedi
Bronze I
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
985 MMR
Party 1
Kali
Kali
Silver V
LogitechVibe
Kali
Silver V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,141 MMR
Party 1
Izanami
Izanami
Silver II
PrincessMileena
Izanami
Silver II
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 103L
1,326 MMR
Solo
Bellona
Bellona
Silver III
Sanctuary_Odin
Bellona
Silver III
Level 119
God Stats
8W - 9L
1,499 SR
Queue Stats
87W - 95L
1,353 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,500 SR
1,217 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,427 SR
1,203 MMR
Athena
Athena
Silver V
BeezyBros_CA
Athena
Silver V
Level 154
God Stats
105W - 91L
1,294 SR
Queue Stats
810W - 846L
531 MMR
Solo
Charybdis
Charybdis
Silver I
GrumpelTiltSkin
Charybdis
Silver I
Level 158
God Stats
18W - 10L
1,529 SR
Queue Stats
363W - 368L
1,379 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
SavageVenatr
Ao Kuang
Silver II
Level 153
God Stats
2W - 5L
1,311 SR
Queue Stats
254W - 252L
1,394 MMR
Solo
Osiris
Osiris
Bronze III
Sen10nalz
Osiris
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,354 MMR
Solo
Merlin
Merlin
Gold V
sab205
Merlin
Gold V
Level 109
God Stats
15W - 9L
1,500 SR
Queue Stats
348W - 350L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanieIMG
Bacchus
12
0 / 0 / 0
7,217
481
3,984
9,273
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LogitechCookie
Baron Samedi
13
3 / 2 / 2
7,819
521
8,500
10,664
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 1
8,076
538
6,421
16,917
7,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
5,685
379
3,260
6,791
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 1
7,712
514
12,157
16,118
15,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CernunnosIshtarHun BatzChaac

VS

Bans
FenrirAchillesAh Muzen CabThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 1 / 8
6,449
430
5,362
12,550
8,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
GrumpelTiltSkin
Charybdis
13
3 / 0 / 3
8,039
536
10,810
8,319
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
SavageVenatr
Ao Kuang
14
6 / 1 / 2
8,656
577
10,425
13,903
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Sen10nalz
Osiris
13
0 / 2 / 1
7,063
471
6,300
13,471
15,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
sab205
Merlin
16
2 / 3 / 3
9,274
618
5,681
6,541
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
11
11
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
8
4
L
Bacchus
DanieIMG
Bacchus
0
0
0
0
W
Charybdis
GrumpelTiltSkin
Charybdis
3
0
3
4.5
L
Baron Samedi
LogitechCookie
Baron Samedi
3
2
2
2
L
4
4
1
1.13
L
0
4
0
0
L
0
1
1
0.5
W
Ao Kuang
SavageVenatr
Ao Kuang
6
1
2
7
W
Osiris
Sen10nalz
Osiris
0
2
1
0.25
W
Merlin
sab205
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
38,578
59,763
Taken
54,784
41,108
Mitigated
36,182
20,127
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,362
2,149
553
1,914
12,550
8,865
38
3,121
9,429
20,114
0
L
Bacchus
DanieIMG
Bacchus
3,984
789
0
2,392
9,273
10,259
0
1,846
7,427
28,456
0
W
Charybdis
GrumpelTiltSkin
Charybdis
10,810
5,997
0
5,858
8,319
3,145
926
2,468
5,851
0
68,172
L
Baron Samedi
LogitechCookie
Baron Samedi
8,500
406
596
3,734
10,664
4,945
112
6,624
3,812
51,734
0
L
6,421
3,627
0
4,467
16,917
7,445
0
5,421
11,410
0
51,509
L
3,260
2,200
79
1,893
6,791
2,811
159
1,636
5,155
0
40,254
L
12,157
5,044
0
6,966
16,118
15,648
300
5,585
10,491
0
61,775
W
Ao Kuang
SavageVenatr
Ao Kuang
10,425
2,756
0
3,789
13,903
5,869
15
4,278
9,625
69,583
0
W
Osiris
Sen10nalz
Osiris
6,300
2,428
0
4,839
13,471
15,614
0
401
13,070
0
46,752
W
Merlin
sab205
Merlin
5,681
64
0
375
6,541
2,689
1,077
2,216
4,325
81,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
39,481
363
Minions Killed
467
0
Camps Cleared
0
1,366,073
Distance Traveled
1,531,047
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,449
430
18
1
0
326,679
5
L
Bacchus
7,217
481
43
3
0
302,628
2
W
Charybdis
8,039
536
120
8
0
288,854
4
L
Baron Samedi
7,819
521
83
6
0
288,000
4
L
Kali
8,076
538
83
6
0
342,948
0
L
Izanami
5,685
379
63
4
0
162,312
0
L
Bellona
7,712
514
91
6
0
270,185
0
W
Ao Kuang
8,656
577
106
7
0
329,211
2
W
Osiris
7,063
471
69
5
0
292,640
3
W
Merlin
9,274
618
154
10
0
293,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role