Player Matchup

Cernunnos
Cernunnos
Bombi21
Cernunnos
Level 127
God Stats
2W - 2L
1,345 SR
Queue Stats
49W - 47L
1,484 Elo+
Solo
Set
Set
PentasAn0nymous
Set
Level 103
God Stats
96W - 78L
1,554 SR
Queue Stats
373W - 338L
1,584 Elo+
Solo
Ares
Ares
gummybearkilr
Ares
Level 128
God Stats
8W - 4L
1,715 SR
Queue Stats
120W - 94L
1,569 Elo+
Solo
Ymir
Ymir
iAm4r
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,400 Elo+
Solo
Baba Yaga
Baba Yaga
legolas9708
Baba Yaga
Level 86
God Stats
7W - 7L
1,713 SR
Queue Stats
116W - 106L
1,557 Elo+
Solo
Team Averages
Level 106
1,565 SR
1,519 Elo+

VS

Team Averages
Level 94
1,558 SR
1,506 Elo+
Rama
Rama
Andrus10
Rama
Level 108
God Stats
12W - 10L
1,542 SR
Queue Stats
141W - 126L
1,414 Elo+
Solo
Ra
Ra
CoughingVideos
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
Gawshrooms
Ymir
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Thanatos
Thanatos
KimJongUnGod
Thanatos
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
antoenee
Zhong Kui
Level 81
God Stats
40W - 21L
1,750 SR
Queue Stats
492W - 432L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bombi21
Cernunnos
13
3 / 3 / 0
7,931
467
9,540
11,601
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
5 / 1 / 2
9,017
530
11,919
11,868
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 5 / 5
6,943
408
5,484
14,406
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
iAm4r
Ymir
11
1 / 3 / 1
7,250
426
3,945
11,989
6,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
legolas9708
Baba Yaga
15
1 / 1 / 3
8,601
506
10,551
7,163
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 4 / 3
8,159
480
5,360
11,031
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 6
9,292
547
4,086
8,424
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 7
7,699
453
4,941
14,182
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
KimJongUnGod
Thanatos
16
7 / 1 / 4
10,136
596
12,177
15,832
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
antoenee
Zhong Kui
14
4 / 3 / 1
9,272
545
10,653
13,845
10,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
13
13
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
0
4
3
0.38
L
Cernunnos
Bombi21
Cernunnos
3
3
0
1
W
0
2
6
1.5
W
2
0
7
5.5
W
Thanatos
KimJongUnGod
Thanatos
7
1
4
9
L
5
1
2
6
W
Zhong Kui
antoenee
Zhong Kui
4
3
1
1.5
L
0
5
5
0.5
L
Ymir
iAm4r
Ymir
1
3
1
0.5
L
Baba Yaga
legolas9708
Baba Yaga
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,439
Damage
37,217
57,027
Taken
63,314
32,068
Mitigated
38,697
12,738
Healing
29,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,360
4,824
0
3,696
11,031
3,885
828
713
10,318
0
62,192
L
Cernunnos
Bombi21
Cernunnos
9,540
5,071
0
5,777
11,601
4,681
230
1,311
10,278
0
60,379
W
4,086
420
908
2,242
8,424
3,465
0
3,897
4,527
72,966
0
W
4,941
1,598
431
2,931
14,182
13,140
0
6,455
7,727
20,800
0
W
Thanatos
KimJongUnGod
Thanatos
12,177
4,289
0
15,778
15,832
7,669
0
3,547
12,285
0
83,868
L
11,919
4,718
0
2,046
11,868
5,410
0
3,063
8,734
0
83,865
W
Zhong Kui
antoenee
Zhong Kui
10,653
2,175
0
3,943
13,845
10,538
0
6,208
7,637
58,752
0
L
5,484
785
0
1,475
14,406
11,807
0
4,963
9,437
24,431
0
L
Ymir
iAm4r
Ymir
3,945
774
0
2,048
11,989
6,834
0
6,400
5,180
40,824
0
L
Baba Yaga
legolas9708
Baba Yaga
10,551
601
0
1,392
7,163
3,336
438
3,343
3,718
84,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,742
Gold Earned
44,558
435
Minions Killed
486
0
Camps Cleared
0
1,547,864
Distance Traveled
1,623,962
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,159
480
110
6
0
308,513
1
L
Cernunnos
7,931
467
102
6
0
271,889
4
W
Ra
9,292
547
150
9
0
342,530
4
W
Ymir
7,699
453
15
1
0
311,633
8
W
Thanatos
10,136
596
108
6
0
388,941
0
L
Set
9,017
530
102
6
0
386,070
0
W
Zhong Kui
9,272
545
103
6
0
272,345
4
L
Ares
6,943
408
21
1
0
332,386
2
L
Ymir
7,250
426
71
4
0
234,663
5
L
Baba Yaga
8,601
506
139
8
0
322,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role