Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Divine_Apex74
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,568 Elo+
Solo
Loki
Loki
Dla
Loki
Level 138
God Stats
5W - 3L
1,661 SR
Queue Stats
33W - 51L
1,471 Elo+
Solo
Thanatos
Thanatos
NEO XPLICIT
Thanatos
Level 77
God Stats
11W - 7L
1,447 SR
Queue Stats
721W - 658L
1,369 Elo+
Party 1
Surtr
Surtr
bubaid29
Surtr
Level 52
God Stats
0W - 5L
1,158 SR
Queue Stats
8W - 18L
1,099 Elo+
Solo
Team Averages
Level 76
1,453 SR
1,401 Elo+

VS

Team Averages
Level 87
1,518 SR
1,529 Elo+
Bakasura
Bakasura
Bambino218
Bakasura
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 39L
1,721 Elo+
Party 2
Hel
Hel
Doni360live
Hel
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 106L
1,305 Elo+
Solo
Artio
Artio
blooblud22
Artio
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 216L
1,516 Elo+
Solo
Nike
Nike
ctguitars2
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,385 Elo+
Solo
Ishtar
Ishtar
iAlphaYou
Ishtar
Level 66
God Stats
8W - 4L
1,588 SR
Queue Stats
40W - 30L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 4 / 0
4,254
473
1,597
9,713
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
6
0 / 5 / 1
4,164
463
3,052
8,892
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Dla
Loki
10
5 / 1 / 0
5,853
650
5,123
4,694
1,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
NEO XPLICIT
Thanatos
9
2 / 2 / 1
5,173
575
3,996
8,315
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
bubaid29
Surtr
6
0 / 2 / 1
4,204
467
2,743
5,389
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bambino218
Bakasura
11
7 / 1 / 3
6,519
724
9,461
8,249
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,313
479
646
3,298
639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
7
1 / 1 / 3
4,896
544
1,519
6,300
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 1 / 0
5,089
565
3,794
6,885
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
iAlphaYou
Ishtar
10
5 / 1 / 4
6,086
676
10,051
7,206
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
14
14
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
0
0
W
Bakasura
Bambino218
Bakasura
7
1
3
8.5
L
Izanami
0
5
1
0.1
L
Loki
Dla
Loki
5
1
0
5
W
0
3
0
0
L
Thanatos
NEO XPLICIT
Thanatos
2
2
1
1.25
W
Artio
1
1
3
2.5
L
Surtr
bubaid29
Surtr
0
2
1
0.25
W
1
1
0
1
W
Ishtar
iAlphaYou
Ishtar
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
25,471
37,003
Taken
31,938
13,862
Mitigated
12,189
13,625
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,597
746
955
1,736
9,713
4,896
0
758
8,687
7,980
0
W
Bakasura
Bambino218
Bakasura
9,461
6,565
0
2,585
8,249
3,030
0
163
8,086
0
36,058
L
Izanami
3,052
2,346
0
2,055
8,892
2,355
0
686
7,733
0
27,424
L
Loki
Dla
Loki
5,123
1,658
0
1,646
4,694
1,999
0
486
4,088
0
30,914
W
646
144
144
254
3,298
639
0
0
3,298
23,009
0
L
Thanatos
NEO XPLICIT
Thanatos
3,996
1,790
0
5,577
8,315
2,581
0
235
7,181
0
32,188
W
Artio
1,519
241
225
2,630
6,300
3,342
0
893
5,407
7,190
0
L
Surtr
bubaid29
Surtr
2,743
988
0
1,656
5,389
2,031
0
0
5,254
271
18,730
W
3,794
1,081
0
2,276
6,885
2,436
0
33
6,852
0
33,960
W
Ishtar
iAlphaYou
Ishtar
10,051
6,397
0
4,427
7,206
2,742
0
574
6,632
0
53,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
26,903
199
Minions Killed
258
0
Camps Cleared
0
811,319
Distance Traveled
874,131
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,254
473
14
2
0
164,272
2
W
Bakasura
6,519
724
75
8
0
211,273
0
L
Izanami
4,164
463
44
5
0
148,230
0
L
Loki
5,853
650
51
6
0
191,666
0
W
Hel
4,313
479
33
4
0
179,631
0
L
Thanatos
5,173
575
55
6
0
194,084
0
W
Artio
4,896
544
3
0
0
182,392
0
L
Surtr
4,204
467
35
4
0
113,067
0
W
Nike
5,089
565
62
7
0
157,682
2
W
Ishtar
6,086
676
85
9
0
143,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role