Player Matchup

Cerberus
Cerberus
FlamingPyro0826
Cerberus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,438 Elo+
Party 1
Sol
Sol
infamoushero91
Sol
Level 158
God Stats
3W - 0L
1,805 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 1
Horus
Horus
whitechicks3255
Horus
Level 87
God Stats
5W - 2L
1,820 SR
Queue Stats
7W - 9L
1,439 Elo+
Solo
Team Averages
Level 127
1,708 SR
1,425 Elo+

VS

Team Averages
Level 161
1,632 SR
1,701 Elo+
Yu Huang
Yu Huang
Efflict1m
Yu Huang
Level 165
God Stats
4W - 8L
1,500 SR
Queue Stats
294W - 251L
1,737 Elo+
Party 2
Surtr
Surtr
GrappleGrowlithe
Surtr
Level 174
God Stats
44W - 34L
1,839 SR
Queue Stats
177W - 139L
1,809 Elo+
Party 2
King Arthur
King Arthur
Lost_Horizons_
King Arthur
Level 143
God Stats
4W - 2L
1,556 SR
Queue Stats
409W - 415L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 0 / 11
6,934
867
6,556
8,784
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
9 / 0 / 5
8,245
1,031
16,678
8,455
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 12
7,065
883
8,485
8,648
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Efflict1m
Yu Huang
9
0 / 3 / 0
5,314
664
8,177
7,652
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 0
5,243
655
4,491
11,859
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Lost_Horizons_
King Arthur
9
0 / 7 / 0
5,444
681
5,129
15,227
6,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Efflict1m
Yu Huang
0
3
0
0
W
Cerberus
3
0
11
8.5
L
0
5
0
0
L
King Arthur
Lost_Horizons_
King Arthur
0
7
0
0
W
9
0
5
11.5
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
17,797
25,887
Taken
34,738
17,489
Mitigated
17,656
14,283
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Efflict1m
Yu Huang
8,177
1,111
0
1,207
7,652
2,653
0
3,901
3,574
22,992
1,371
W
Cerberus
6,556
252
0
2,683
8,784
8,386
250
2,829
5,790
13,577
0
L
4,491
857
0
3,093
11,859
8,463
0
8,743
2,832
367
10,858
L
King Arthur
Lost_Horizons_
King Arthur
5,129
345
0
698
15,227
6,540
0
9,996
5,029
0
16,788
W
16,678
7,683
0
4,827
8,455
3,235
2,535
2,405
5,927
50,710
0
W
8,485
3,592
2,527
4,246
8,648
5,868
350
2,838
5,615
0
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,244
Gold Earned
16,001
118
Minions Killed
81
0
Camps Cleared
0
501,968
Distance Traveled
373,866
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,314
664
38
5
0
122,770
0
W
Cerberus
6,934
867
15
2
0
171,171
4
L
Surtr
5,243
655
16
2
0
133,217
0
L
King Arthur
5,444
681
27
3
0
117,879
0
W
Sol
8,245
1,031
78
10
0
142,979
0
W
Horus
7,065
883
25
3
0
187,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role