Player Matchup

Arachne
Arachne
Geeeech95
Arachne
Level 119
God Stats
1W - 1L
1,779 SR
Queue Stats
56W - 44L
1,596 Elo+
Party 2
Ymir
Ymir
T0mTiny
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,370 Elo+
Party 2
Cernunnos
Cernunnos
yasuoo24
Cernunnos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,710 Elo+
Party 2
Team Averages
Level 70
1,593 SR
1,559 Elo+

VS

Team Averages
Level 54
1,507 SR
1,379 Elo+
Surtr
Surtr
DeathBringerGR
Surtr
Level 27
God Stats
2W - 2L
1,396 SR
Queue Stats
13W - 8L
1,319 Elo+
Party 1
He Bo
He Bo
Frogadier
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
shadowknightv
Tsukuyomi
Level 69
God Stats
1W - 1L
1,625 SR
Queue Stats
14W - 8L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Geeeech95
Arachne
17
8 / 0 / 12
11,162
859
18,105
18,142
16,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
T0mTiny
Ymir
16
6 / 0 / 12
11,442
880
7,975
13,709
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
yasuoo24
Cernunnos
17
6 / 2 / 10
10,602
816
15,039
15,463
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,908
685
8,854
18,909
20,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Frogadier
He Bo
13
0 / 6 / 2
8,564
659
11,994
12,729
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
shadowknightv
Tsukuyomi
14
2 / 7 / 0
8,806
677
19,455
16,556
7,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
20
Kills
2
2
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
He Bo
Frogadier
He Bo
0
6
2
0.17
W
Arachne
Geeeech95
Arachne
8
0
12
14
W
Ymir
T0mTiny
Ymir
6
0
12
12
L
Tsukuyomi
shadowknightv
Tsukuyomi
2
7
0
0.29
W
Cernunnos
yasuoo24
Cernunnos
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,119
Damage
40,303
47,314
Taken
48,194
38,616
Mitigated
33,709
18,129
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,854
1,841
0
3,395
18,909
20,912
401
2,848
16,061
1,175
22,834
L
He Bo
Frogadier
He Bo
11,994
409
422
1,364
12,729
4,962
168
1,723
11,006
42,121
0
W
Arachne
Geeeech95
Arachne
18,105
13,479
0
9,455
18,142
16,710
1,078
4,809
13,333
0
41,427
W
Ymir
T0mTiny
Ymir
7,975
2,229
0
3,125
13,709
14,503
100
4,120
9,589
23,122
0
L
Tsukuyomi
shadowknightv
Tsukuyomi
19,455
4,448
0
2,906
16,556
7,835
86
3,483
13,073
0
45,215
W
Cernunnos
yasuoo24
Cernunnos
15,039
8,442
0
5,549
15,463
7,403
2,504
3,892
11,571
0
56,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
26,278
173
Minions Killed
166
0
Camps Cleared
0
764,803
Distance Traveled
673,385
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,908
685
27
2
0
224,434
0
L
He Bo
8,564
659
86
7
0
215,595
4
W
Arachne
11,162
859
48
4
0
286,758
0
W
Ymir
11,442
880
30
2
0
241,839
0
L
Tsukuyomi
8,806
677
53
4
0
233,356
0
W
Cernunnos
10,602
816
95
7
0
236,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role