Player Matchup

Ymir
Ymir
Flipppz
Ymir
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 158L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
LG4SHx
Danzaburou
Level 87
God Stats
7W - 7L
1,701 SR
Queue Stats
123W - 120L
1,558 Elo+
Party 2
Cerberus
Cerberus
Martdogg3966
Cerberus
Level 21
God Stats
3W - 1L
1,787 SR
Queue Stats
54W - 58L
1,515 Elo+
Party 2
Anubis
Anubis
Walkerdot
Anubis
Level 21
God Stats
22W - 21L
1,485 SR
Queue Stats
61W - 75L
1,566 Elo+
Party 2
Thanatos
Thanatos
wantacookie2
Thanatos
Level 99
God Stats
2W - 0L
1,724 SR
Queue Stats
135W - 144L
1,463 Elo+
Party 2
Team Averages
Level 66
1,639 SR
1,512 Elo+

VS

Team Averages
Level 40
1,468 SR
1,390 Elo+
Scylla
Scylla
LewissNFFC
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,367 Elo+
Party 1
Hachiman
Hachiman
Om3gA_SpAzZE
Hachiman
Level 80
God Stats
55W - 37L
1,131 SR
Queue Stats
137W - 149L
1,349 Elo+
Party 3
Thanatos
Thanatos
Pasha_-111
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ToG v SHoCKZz
Cthulhu
Level 6
God Stats
2W - 3L
1,711 SR
Queue Stats
10W - 30L
1,367 Elo+
Party 1
Bellona
Bellona
meld000
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Flipppz
Ymir
10
2 / 0 / 6
6,473
588
5,311
7,349
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LG4SHx
Danzaburou
10
4 / 0 / 4
6,449
586
7,389
6,429
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Martdogg3966
Cerberus
11
4 / 1 / 0
6,525
593
6,283
8,292
3,671
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Walkerdot
Anubis
12
6 / 1 / 4
7,464
679
10,285
6,929
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
wantacookie2
Thanatos
12
5 / 0 / 0
7,451
677
3,039
8,631
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LewissNFFC
Scylla
9
0 / 4 / 1
4,873
443
2,329
6,109
1,240
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Om3gA_SpAzZE
Hachiman
7
0 / 6 / 0
4,556
414
5,368
11,541
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Pasha_-111
Thanatos
8
0 / 6 / 0
5,050
459
2,652
8,229
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
7
0 / 2 / 0
5,064
460
2,199
7,768
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
meld000
Bellona
8
1 / 3 / 1
5,344
486
2,722
11,064
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
21
Kills
1
2
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
Flipppz
Ymir
2
0
6
5
W
Danzaburou
LG4SHx
Danzaburou
4
0
4
6
L
Scylla
LewissNFFC
Scylla
0
4
1
0.13
W
Cerberus
Martdogg3966
Cerberus
4
1
0
4
L
Hachiman
Om3gA_SpAzZE
Hachiman
0
6
0
0
L
Thanatos
Pasha_-111
Thanatos
0
6
0
0
L
Cthulhu
0
2
0
0
W
Anubis
Walkerdot
Anubis
6
1
4
8
L
Bellona
meld000
Bellona
1
3
1
0.5
W
Thanatos
wantacookie2
Thanatos
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,307
Damage
15,270
37,630
Taken
44,711
19,081
Mitigated
18,382
21,379
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Flipppz
Ymir
5,311
1,123
309
2,221
7,349
5,833
28
1,356
5,993
20,772
0
W
Danzaburou
LG4SHx
Danzaburou
7,389
3,524
0
2,520
6,429
2,238
683
845
5,584
0
32,930
L
Scylla
LewissNFFC
Scylla
2,329
587
0
527
6,109
1,240
0
3,055
3,054
16,891
0
W
Cerberus
Martdogg3966
Cerberus
6,283
396
0
2,425
8,292
3,671
586
1,084
7,208
39,044
0
L
Hachiman
Om3gA_SpAzZE
Hachiman
5,368
2,141
0
3,442
11,541
3,630
0
4,728
6,813
0
20,299
L
Thanatos
Pasha_-111
Thanatos
2,652
1,021
0
2,492
8,229
2,825
0
3,882
4,347
0
26,142
L
Cthulhu
2,199
250
0
800
7,768
4,562
0
3,526
4,242
14,999
0
W
Anubis
Walkerdot
Anubis
10,285
0
0
3,310
6,929
3,432
593
1,243
5,686
51,566
0
L
Bellona
meld000
Bellona
2,722
597
0
2,013
11,064
6,125
0
6,688
4,376
0
22,805
W
Thanatos
wantacookie2
Thanatos
3,039
880
0
10,594
8,631
3,907
1,219
0
8,631
0
49,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
24,887
308
Minions Killed
150
0
Camps Cleared
0
1,077,187
Distance Traveled
1,012,753
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,473
588
29
3
0
213,478
2
W
Danzaburou
6,449
586
47
4
0
226,434
0
L
Scylla
4,873
443
26
2
0
196,392
0
W
Cerberus
6,525
593
74
7
0
196,762
1
L
Hachiman
4,556
414
29
3
0
211,610
4
L
Thanatos
5,050
459
36
3
0
172,562
0
L
Cthulhu
5,064
460
27
2
0
227,542
0
W
Anubis
7,464
679
64
6
0
214,881
0
L
Bellona
5,344
486
32
3
0
204,647
0
W
Thanatos
7,451
677
94
9
0
225,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role