Player Matchup

Surtr
Surtr
AHEGOTrap
Surtr
Level 31
God Stats
3W - 1L
1,279 SR
Queue Stats
20W - 12L
1,428 Elo+
Party 2
Khepri
Khepri
The-Lopez-06
Khepri
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 54L
1,352 Elo+
Party 3
Jing Wei
Jing Wei
alejandrovk14
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 63L
1,373 Elo+
Party 3
Discordia
Discordia
batuhanovic52
Discordia
Level 41
God Stats
5W - 4L
1,428 SR
Queue Stats
312W - 290L
1,555 Elo+
Party 2
He Bo
He Bo
Λdriano
He Bo
Level 32
God Stats
3W - 1L
1,669 SR
Queue Stats
41W - 23L
1,606 Elo+
Party 2
Team Averages
Level 40
1,475 SR
1,463 Elo+

VS

Team Averages
Level 29
1,444 SR
1,373 Elo+
Hades
Hades
 
Hades
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DUPLlCATED
Bellona
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
332W - 324L
1,324 Elo+
Solo
Thor
Thor
Irserk
Thor
Level 39
God Stats
15W - 16L
1,220 SR
Queue Stats
133W - 144L
1,377 Elo+
Solo
Bacchus
Bacchus
habla_pudoroso6
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,232 Elo+
Party 1
Xbalanque
Xbalanque
illodrak
Xbalanque
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 13L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AHEGOTrap
Surtr
13
4 / 0 / 7
8,760
584
12,507
11,329
10,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
11
1 / 3 / 8
7,829
522
4,418
13,362
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
alejandrovk14
Jing Wei
12
4 / 3 / 4
7,620
508
8,880
7,581
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
batuhanovic52
Discordia
15
3 / 2 / 1
9,059
604
9,161
8,782
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Λdriano
He Bo
16
12 / 4 / 1
9,752
650
14,821
12,158
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 4 / 1
7,068
471
5,761
14,792
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
DUPLlCATED
Bellona
12
0 / 5 / 0
6,440
429
2,318
13,599
10,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Irserk
Thor
12
6 / 4 / 2
8,074
538
8,162
13,920
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 6
6,708
447
5,327
17,420
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
illodrak
Xbalanque
10
4 / 6 / 3
6,958
464
8,703
11,337
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
24
Kills
11
12
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
1
0.13
W
Surtr
AHEGOTrap
Surtr
4
0
7
7.5
L
Bellona
DUPLlCATED
Bellona
0
5
0
0
L
Thor
Irserk
Thor
6
4
2
1.75
W
Khepri
1
3
8
1.67
W
Jing Wei
alejandrovk14
Jing Wei
4
3
4
2
W
Discordia
batuhanovic52
Discordia
3
2
1
1.75
L
1
5
6
0.8
L
Xbalanque
illodrak
Xbalanque
4
6
3
0.92
W
He Bo
Λdriano
He Bo
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,787
Damage
30,271
53,212
Taken
71,068
37,651
Mitigated
41,580
13,117
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,761
948
38
3,845
14,792
6,245
0
10,223
3,988
47,171
0
W
Surtr
AHEGOTrap
Surtr
12,507
4,303
0
4,439
11,329
10,621
487
2,264
9,065
11,832
52,362
L
Bellona
DUPLlCATED
Bellona
2,318
247
0
2,997
13,599
10,390
0
2,929
10,670
0
41,527
L
Thor
Irserk
Thor
8,162
2,077
0
2,713
13,920
5,015
0
6,996
6,882
0
43,851
W
Khepri
4,418
1,433
0
2,218
13,362
16,644
64
2,437
10,925
24,132
0
W
Jing Wei
alejandrovk14
Jing Wei
8,880
6,809
0
330
7,581
3,241
512
2,473
5,108
0
48,987
W
Discordia
batuhanovic52
Discordia
9,161
151
0
1,780
8,782
3,302
0
3,771
5,011
66,642
2,950
L
5,327
1,563
0
3,659
17,420
15,660
0
4,938
12,458
17,074
0
L
Xbalanque
illodrak
Xbalanque
8,703
6,329
402
1,546
11,337
4,270
261
4,642
6,695
0
29,204
W
He Bo
Λdriano
He Bo
14,821
2,343
0
4,350
12,158
3,843
0
896
11,262
73,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
35,248
388
Minions Killed
282
0
Camps Cleared
0
1,424,232
Distance Traveled
1,409,276
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,068
471
93
6
0
265,380
0
W
Surtr
8,760
584
82
5
0
257,657
0
L
Bellona
6,440
429
66
4
0
263,544
0
L
Thor
8,074
538
70
5
0
317,739
0
W
Khepri
7,829
522
26
2
0
287,597
2
W
Jing Wei
7,620
508
59
4
0
275,181
1
W
Discordia
9,059
604
128
9
0
286,953
0
L
Bacchus
6,708
447
17
1
0
294,523
0
L
Xbalanque
6,958
464
36
2
0
268,090
0
W
He Bo
9,752
650
93
6
0
316,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role