Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Gundahart
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
Souljahh
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 2
Izanami
Izanami
VeRoxSryZe
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,320 Elo+
Party 1
Maui
Maui
Xeradim
Maui
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,356 Elo+

VS

Team Averages
Level 36
1,544 SR
1,469 Elo+
Kukulkan
Kukulkan
Bibob2022
Kukulkan
Level 26
God Stats
13W - 10L
1,500 SR
Queue Stats
75W - 64L
1,518 Elo+
Party 3
Ishtar
Ishtar
Human2000
Ishtar
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,636 Elo+
Party 3
Gilgamesh
Gilgamesh
OhThomas
Gilgamesh
Level 44
God Stats
7W - 8L
1,807 SR
Queue Stats
113W - 105L
1,688 Elo+
Solo
Yemoja
Yemoja
Peztilenz
Yemoja
Level 66
God Stats
54W - 33L
1,644 SR
Queue Stats
61W - 57L
1,451 Elo+
Party 3
Arachne
Arachne
epiiicaal
Arachne
Level 17
God Stats
7W - 9L
1,267 SR
Queue Stats
36W - 43L
1,055 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 4 / 0
6,456
461
7,636
13,830
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Gundahart
King Arthur
11
0 / 4 / 0
6,172
441
3,959
12,467
9,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Souljahh
Kukulkan
12
0 / 4 / 1
6,513
465
2,381
7,925
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
VeRoxSryZe
Izanami
10
0 / 3 / 1
5,789
414
4,565
9,360
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Xeradim
Maui
10
1 / 0 / 1
6,478
463
3,194
6,888
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bibob2022
Kukulkan
14
3 / 0 / 4
8,760
626
7,596
7,038
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Human2000
Ishtar
11
0 / 2 / 2
6,255
447
4,488
6,658
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
OhThomas
Gilgamesh
15
4 / 0 / 1
9,236
660
7,767
10,715
13,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Peztilenz
Yemoja
11
2 / 1 / 1
7,513
537
3,547
10,380
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
epiiicaal
Arachne
15
6 / 1 / 4
8,841
632
8,615
11,583
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
0
0.75
W
Kukulkan
Bibob2022
Kukulkan
3
0
4
5
L
King Arthur
Gundahart
King Arthur
0
4
0
0
W
Ishtar
Human2000
Ishtar
0
2
2
0.5
W
Gilgamesh
OhThomas
Gilgamesh
4
0
1
4.5
W
Yemoja
Peztilenz
Yemoja
2
1
1
2.5
L
Kukulkan
Souljahh
Kukulkan
0
4
1
0.13
L
Izanami
VeRoxSryZe
Izanami
0
3
1
0.17
L
Maui
Xeradim
Maui
1
0
1
1.5
W
Arachne
epiiicaal
Arachne
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,735
Damage
32,013
50,470
Taken
46,374
28,980
Mitigated
29,952
9,207
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,636
2,319
0
1,653
13,830
6,341
0
3,367
10,463
0
48,250
W
Kukulkan
Bibob2022
Kukulkan
7,596
623
0
1,389
7,038
2,743
0
1,203
5,835
78,794
0
L
King Arthur
Gundahart
King Arthur
3,959
851
0
1,670
12,467
9,938
0
636
11,831
0
26,938
W
Ishtar
Human2000
Ishtar
4,488
2,809
0
2,082
6,658
2,225
0
1,565
5,093
0
33,142
W
Gilgamesh
OhThomas
Gilgamesh
7,767
2,204
0
4,177
10,715
13,550
0
0
10,715
0
58,883
W
Yemoja
Peztilenz
Yemoja
3,547
744
1,147
3,819
10,380
7,223
13
1,856
8,524
29,953
0
L
Kukulkan
Souljahh
Kukulkan
2,381
221
0
610
7,925
3,026
0
2,449
5,476
45,065
0
L
Izanami
VeRoxSryZe
Izanami
4,565
3,162
0
4,004
9,360
4,056
0
2,917
6,443
0
43,781
L
Maui
Xeradim
Maui
3,194
800
0
1,270
6,888
5,619
0
1,774
5,114
10,024
0
W
Arachne
epiiicaal
Arachne
8,615
6,127
0
3,796
11,583
4,211
48
1,446
10,137
0
67,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
40,605
289
Minions Killed
426
0
Camps Cleared
0
1,387,070
Distance Traveled
1,399,114
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,456
461
71
5
0
298,625
0
W
Kukulkan
8,760
626
118
8
0
275,668
0
L
King Arthur
6,172
441
49
4
0
262,564
0
W
Ishtar
6,255
447
47
3
0
240,453
0
W
Gilgamesh
9,236
660
115
8
0
276,761
0
W
Yemoja
7,513
537
39
3
0
247,680
4
L
Kukulkan
6,513
465
90
6
0
245,440
0
L
Izanami
5,789
414
62
4
0
264,765
0
L
Maui
6,478
463
17
1
0
315,676
1
W
Arachne
8,841
632
107
8
0
358,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role