Player Matchup

Danzaburou
Danzaburou
LlamaBob09
Danzaburou
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
81W - 57L
1,567 Elo+
Party 1
Khepri
Khepri
SlashGuy07
Khepri
Level 106
God Stats
12W - 2L
1,500 SR
Queue Stats
81W - 58L
1,567 Elo+
Party 1
Bakasura
Bakasura
Thosdude
Bakasura
Level 88
God Stats
9W - 4L
1,182 SR
Queue Stats
42W - 23L
1,235 Elo+
Party 1
Chaac
Chaac
Vixnoa
Chaac
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 42L
1,321 Elo+
Solo
Nu Wa
Nu Wa
davisjared2
Nu Wa
Level 120
God Stats
13W - 4L
1,845 SR
Queue Stats
497W - 430L
1,488 Elo+
Solo
Team Averages
Level 112
1,505 SR
1,436 Elo+

VS

Team Averages
Level 114
1,383 SR
1,417 Elo+
Ullr
Ullr
AgonyCity
Ullr
Level 142
God Stats
4W - 7L
1,229 SR
Queue Stats
82W - 81L
1,386 Elo+
Solo
Lancelot
Lancelot
DeadWolfLegend
Lancelot
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
Pitbule9983
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
606W - 621L
1,372 Elo+
Solo
Atlas
Atlas
ShadowDW
Atlas
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
warriorbeast837
Kumbhakarna
Level 119
God Stats
1W - 4L
1,185 SR
Queue Stats
162W - 146L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LlamaBob09
Danzaburou
10
3 / 0 / 1
6,555
596
8,712
4,663
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
SlashGuy07
Khepri
10
0 / 0 / 4
6,412
583
2,274
3,446
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Thosdude
Bakasura
11
1 / 1 / 2
6,521
593
3,096
7,307
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
Vixnoa
Chaac
11
5 / 3 / 2
6,929
630
5,660
9,105
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 3
7,668
697
5,201
3,693
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 2 / 0
4,830
439
2,793
6,909
2,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
9
0 / 3 / 0
5,334
485
2,480
9,106
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
10
0 / 1 / 0
5,115
465
1,245
4,728
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
ShadowDW
Atlas
8
1 / 4 / 1
5,119
465
2,415
6,563
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
warriorbeast837
Kumbhakarna
7
0 / 2 / 0
4,713
428
1,438
10,035
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
4
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
2
0
0
L
Lancelot
0
3
0
0
W
Danzaburou
LlamaBob09
Danzaburou
3
0
1
3.5
L
Tiamat
0
1
0
0
L
Atlas
ShadowDW
Atlas
1
4
1
0.38
W
Khepri
SlashGuy07
Khepri
0
0
4
2
W
Bakasura
Thosdude
Bakasura
1
1
2
2
W
Chaac
Vixnoa
Chaac
5
3
2
2
W
3
0
3
4.5
L
Kumbhakarna
warriorbeast837
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,943
Damage
10,371
28,214
Taken
37,341
13,775
Mitigated
17,275
8,294
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,793
1,506
0
984
6,909
2,282
0
1,902
5,007
0
25,480
L
Lancelot
2,480
840
0
1,308
9,106
3,146
0
560
8,241
0
39,795
W
Danzaburou
LlamaBob09
Danzaburou
8,712
4,423
144
1,018
4,663
1,969
527
879
3,784
0
50,715
L
Tiamat
1,245
177
0
1,494
4,728
2,145
0
2,437
2,259
34,240
0
L
Atlas
ShadowDW
Atlas
2,415
800
0
0
6,563
4,124
0
235
6,077
16,250
0
W
Khepri
SlashGuy07
Khepri
2,274
426
159
1,055
3,446
2,774
41
405
3,041
18,401
0
W
Bakasura
Thosdude
Bakasura
3,096
2,126
22
3,318
7,307
3,443
0
390
6,845
0
39,660
W
Chaac
Vixnoa
Chaac
5,660
903
0
1,870
9,105
4,243
742
1,708
7,069
0
42,243
W
5,201
782
0
708
3,693
1,346
263
1,316
2,377
66,680
0
L
Kumbhakarna
warriorbeast837
Kumbhakarna
1,438
184
0
1,836
10,035
5,578
0
2,341
7,694
14,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
25,111
392
Minions Killed
208
0
Camps Cleared
0
1,039,959
Distance Traveled
1,013,776
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,830
439
53
5
0
175,473
0
L
Lancelot
5,334
485
71
6
0
251,081
0
W
Danzaburou
6,555
596
79
7
0
194,288
0
L
Tiamat
5,115
465
44
4
0
190,164
0
L
Atlas
5,119
465
25
2
0
186,062
0
W
Khepri
6,412
583
25
2
0
210,606
3
W
Bakasura
6,521
593
82
7
0
248,428
0
W
Chaac
6,929
630
74
7
0
201,732
0
W
Nu Wa
7,668
697
132
12
0
184,905
0
L
Kumbhakarna
4,713
428
15
1
0
210,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role