Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GloTreg
Ao Kuang
Level 63
God Stats
6W - 11L
1,802 SR
Queue Stats
68W - 67L
1,699 Elo+
Party 1
Serqet
Serqet
Lmerfudd
Serqet
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,655 Elo+
Party 1
Chiron
Chiron
Rollermane
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,627 Elo+
Party 1
Surtr
Surtr
flexway
Surtr
Level 146
God Stats
4W - 4L
1,675 SR
Queue Stats
38W - 35L
1,592 Elo+
Party 1
Team Averages
Level 84
1,596 SR
1,614 Elo+

VS

Team Averages
Level 51
1,505 SR
1,528 Elo+
Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DattBoss
Amaterasu
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 23L
1,385 Elo+
Solo
Ares
Ares
ElChapposLeftLeg
Ares
Level 36
God Stats
4W - 7L
1,500 SR
Queue Stats
622W - 591L
1,498 Elo+
Solo
Danzaburou
Danzaburou
SoloWinsGames
Danzaburou
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 163L
1,524 Elo+
Solo
Yu Huang
Yu Huang
bossco_420
Yu Huang
Level 57
God Stats
4W - 2L
1,523 SR
Queue Stats
86W - 87L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 4
5,983
598
6,527
5,649
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
GloTreg
Ao Kuang
11
6 / 0 / 5
6,637
664
6,669
7,880
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Lmerfudd
Serqet
10
3 / 0 / 3
5,988
599
2,465
6,845
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Rollermane
Chiron
12
5 / 0 / 5
7,385
739
5,458
2,878
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
flexway
Surtr
11
3 / 0 / 5
6,805
681
5,666
6,858
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 7 / 0
5,021
502
2,999
10,821
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
DattBoss
Amaterasu
8
0 / 4 / 0
4,289
429
1,503
9,724
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 1
5,140
514
2,368
8,533
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SoloWinsGames
Danzaburou
9
0 / 2 / 1
4,842
484
3,726
7,693
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
bossco_420
Yu Huang
3
0 / 2 / 0
3,668
367
467
2,188
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
18
Kills
2
2
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
4
1.5
L
Thanatos
 
Thanatos
1
7
0
0.14
L
Amaterasu
DattBoss
Amaterasu
0
4
0
0
L
1
3
1
0.5
W
Ao Kuang
GloTreg
Ao Kuang
6
0
5
8.5
W
Serqet
Lmerfudd
Serqet
3
0
3
4.5
W
Chiron
Rollermane
Chiron
5
0
5
7.5
L
Danzaburou
SoloWinsGames
Danzaburou
0
2
1
0.25
L
Yu Huang
bossco_420
Yu Huang
0
2
0
0
W
Surtr
flexway
Surtr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
11,063
30,110
Taken
38,959
14,587
Mitigated
20,780
8,698
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,527
3,204
0
1,574
5,649
1,748
490
1,251
4,398
44,842
0
L
Thanatos
 
Thanatos
2,999
1,093
0
5,129
10,821
4,887
0
3,199
7,575
0
27,625
L
Amaterasu
DattBoss
Amaterasu
1,503
298
0
2,504
9,724
5,602
0
2,075
7,584
0
17,967
L
2,368
304
0
1,840
8,533
6,424
0
3,775
4,738
15,804
0
W
Ao Kuang
GloTreg
Ao Kuang
6,669
2,482
0
3,190
7,880
2,422
568
354
7,526
37,405
0
W
Serqet
Lmerfudd
Serqet
2,465
507
0
862
6,845
4,385
0
788
6,057
0
29,855
W
Chiron
Rollermane
Chiron
5,458
2,774
499
1,141
2,878
1,081
124
792
2,086
0
48,679
L
Danzaburou
SoloWinsGames
Danzaburou
3,726
1,116
0
3,918
7,693
3,342
0
4,161
3,452
0
34,571
L
Yu Huang
bossco_420
Yu Huang
467
0
0
120
2,188
525
0
230
1,958
6,414
0
W
Surtr
flexway
Surtr
5,666
1,893
0
1,432
6,858
4,951
60
0
6,858
441
44,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
22,960
318
Minions Killed
162
0
Camps Cleared
0
1,016,242
Distance Traveled
786,265
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,983
598
72
7
0
180,109
0
L
Thanatos
5,021
502
46
5
0
183,567
0
L
Amaterasu
4,289
429
26
3
0
194,064
2
L
Ares
5,140
514
20
2
0
173,386
0
W
Ao Kuang
6,637
664
54
5
0
235,138
0
W
Serqet
5,988
599
45
5
0
218,700
0
W
Chiron
7,385
739
78
8
0
203,075
0
L
Danzaburou
4,842
484
59
6
0
181,682
0
L
Yu Huang
3,668
367
11
1
0
53,566
0
W
Surtr
6,805
681
69
7
0
179,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role